Player Matchup

Apollo
Apollo
GRlFFlNG
Apollo
Level 97
God Stats
4W - 1L
1,760 SR
Queue Stats
29W - 11L
1,997 Elo+
Party 1
Erlang Shen
Erlang Shen
SolidWand
Erlang Shen
Level 42
God Stats
4W - 2L
1,500 SR
Queue Stats
245W - 141L
2,028 Elo+
Party 1
Bacchus
Bacchus
SupermanSmashes
Bacchus
Level 34
God Stats
8W - 1L
2,049 SR
Queue Stats
9W - 1L
1,997 Elo+
Party 1
Scylla
Scylla
YourTigerKing
Scylla
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 110L
1,628 Elo+
Party 1
Ne Zha
Ne Zha
flaxpicker
Ne Zha
Level 135
God Stats
3W - 1L
1,673 SR
Queue Stats
143W - 115L
1,610 Elo+
Party 1
Team Averages
Level 86
1,696 SR
1,852 Elo+

VS

Team Averages
Level 50
1,640 SR
1,554 Elo+
Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
OwOhzrd
The Morrigan
Level 17
God Stats
2W - 3L
1,569 SR
Queue Stats
38W - 24L
1,644 Elo+
Party 2
Osiris
Osiris
ParisDrakeDoee
Osiris
Level 41
God Stats
18W - 10L
1,762 SR
Queue Stats
452W - 475L
1,502 Elo+
Solo
Rama
Rama
PlatinumXL
Rama
Level 56
God Stats
4W - 3L
1,574 SR
Queue Stats
329W - 328L
1,525 Elo+
Party 2
Ares
Ares
TTVSlick_Knifer
Ares
Level 29
God Stats
15W - 9L
1,798 SR
Queue Stats
111W - 102L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GRlFFlNG
Apollo
16
8 / 2 / 2
10,605
624
11,222
11,988
4,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
SolidWand
Erlang Shen
17
7 / 0 / 8
10,675
628
10,759
11,017
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 4 / 10
8,105
477
5,795
9,695
8,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 6
9,214
542
4,654
7,279
2,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
flaxpicker
Ne Zha
17
3 / 0 / 5
10,294
606
13,616
12,221
9,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 5 / 2
7,837
461
5,792
7,495
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
OwOhzrd
The Morrigan
14
2 / 6 / 1
8,254
486
5,048
9,488
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 0
7,100
418
4,600
16,646
11,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 5 / 1
8,099
476
6,871
11,840
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 5 / 5
7,920
466
8,160
16,671
8,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
23
Kills
7
7
Deaths
23
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
2
0.2
W
Apollo
GRlFFlNG
Apollo
8
2
2
4.5
L
The Morrigan
OwOhzrd
The Morrigan
2
6
1
0.42
L
0
2
0
0
L
4
5
1
0.9
W
Erlang Shen
SolidWand
Erlang Shen
7
0
8
11
W
2
4
10
1.75
L
1
5
5
0.7
W
3
1
6
6
W
Ne Zha
flaxpicker
Ne Zha
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,046
Damage
30,471
52,200
Taken
62,140
30,679
Mitigated
29,224
17,852
Healing
16,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,792
222
0
773
7,495
2,050
265
2,091
5,404
44,604
0
W
Apollo
GRlFFlNG
Apollo
11,222
7,233
0
3,578
11,988
4,407
3,181
3,648
8,200
0
57,362
L
The Morrigan
OwOhzrd
The Morrigan
5,048
1,045
0
1,676
9,488
3,294
62
670
8,600
54,047
2,008
L
4,600
1,814
0
5,208
16,646
11,515
90
396
16,250
0
41,582
L
6,871
4,940
0
4,446
11,840
3,973
816
2,363
9,477
0
39,276
W
Erlang Shen
SolidWand
Erlang Shen
10,759
5,472
0
5,742
11,017
5,326
170
3,153
7,690
0
78,609
W
5,795
98
468
576
9,695
8,301
270
3,628
5,997
21,332
0
L
8,160
96
0
4,007
16,671
8,392
0
4,929
11,742
32,946
0
W
4,654
220
0
1,772
7,279
2,907
421
3,350
3,599
42,413
0
W
Ne Zha
flaxpicker
Ne Zha
13,616
7,117
0
5,716
12,221
9,738
604
3,530
8,599
0
68,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,893
Gold Earned
39,210
475
Minions Killed
383
0
Camps Cleared
0
1,698,646
Distance Traveled
1,413,881
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,837
461
88
5
0
292,171
3
W
Apollo
10,605
624
110
6
0
307,756
6
L
The Morrigan
8,254
486
108
6
0
285,172
2
L
Osiris
7,100
418
73
4
0
295,780
0
L
Rama
8,099
476
81
5
0
231,241
3
W
Erlang Shen
10,675
628
129
8
0
365,941
2
W
Bacchus
8,105
477
30
2
0
359,890
6
L
Ares
7,920
466
33
2
0
309,517
7
W
Scylla
9,214
542
86
5
0
334,201
8
W
Ne Zha
10,294
606
120
7
0
330,858
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role