Player Matchup

Bacchus
Bacchus
AceHopeHigh
Bacchus
Level 18
God Stats
8W - 8L
1,405 SR
Queue Stats
407W - 388L
1,406 Elo+
Party 1
Rama
Rama
RATED-RKO-31
Rama
Level 25
God Stats
39W - 46L
1,577 SR
Queue Stats
597W - 588L
1,421 Elo+
Party 1
Ra
Ra
firekid1033
Ra
Level 2
God Stats
1W - 1L
1,757 SR
Queue Stats
1W - 1L
1,881 Elo+
Solo
Guan Yu
Guan Yu
liltrelltrell14
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Solo
Loki
Loki
nosxnity
Loki
Level 6
God Stats
2W - 6L
1,506 SR
Queue Stats
6W - 7L
1,498 Elo+
Solo
Team Averages
Level 11
1,549 SR
1,483 Elo+

VS

Team Averages
Level 32
1,562 SR
1,514 Elo+
Chaac
Chaac
BigBangalozo
Chaac
Level 68
God Stats
15W - 16L
1,524 SR
Queue Stats
80W - 85L
1,367 Elo+
Party 2
He Bo
He Bo
BigShotDJ225
He Bo
Level 32
God Stats
14W - 15L
1,540 SR
Queue Stats
47W - 56L
1,442 Elo+
Party 2
Mercury
Mercury
R0MANS I I6
Mercury
Level 28
God Stats
6W - 3L
1,523 SR
Queue Stats
125W - 128L
1,639 Elo+
Solo
Bellona
Bellona
ReverseXshoTz
Bellona
Level 26
God Stats
28W - 21L
1,548 SR
Queue Stats
70W - 70L
1,506 Elo+
Solo
Hades
Hades
TErmnalLAnce69
Hades
Level 8
God Stats
12W - 5L
1,673 SR
Queue Stats
39W - 50L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AceHopeHigh
Bacchus
5
2 / 0 / 0
3,620
724
781
2,514
1,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 2 / 1
3,124
625
1,131
2,668
643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

4
0 / 1 / 1
3,032
606
511
1,798
516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

2
0 / 3 / 0
2,739
548
1,338
2,224
905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
6
0 / 2 / 0
3,470
694
931
2,949
660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
3,409
682
410
761
237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 1 / 1
3,565
713
1,820
2,072
428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
R0MANS I I6
Mercury
7
3 / 0 / 0
4,660
932
842
2,520
555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
5
2 / 1 / 0
3,632
726
932
2,266
1,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
2 / 0 / 3
3,941
788
1,629
2,092
598
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
8
8
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AceHopeHigh
Bacchus
2
0
0
2
W
0
0
1
0.5
W
1
1
1
1.5
W
Mercury
R0MANS I I6
Mercury
3
0
0
3
L
0
2
1
0.25
W
Bellona
2
1
0
2
W
2
0
3
3.5
L
0
1
1
0.5
L
0
3
0
0
L
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,692
Damage
5,633
12,153
Taken
9,711
3,829
Mitigated
3,283
2,638
Healing
1,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AceHopeHigh
Bacchus
781
84
0
699
2,514
1,105
125
731
1,783
3,582
0
W
410
226
0
157
761
237
0
0
736
0
5,232
W
1,820
334
111
345
2,072
428
0
843
1,229
7,998
0
W
Mercury
R0MANS I I6
Mercury
842
436
0
445
2,520
555
560
0
2,520
0
18,734
L
1,131
1,029
0
707
2,668
643
92
723
1,945
0
10,473
W
Bellona
932
149
0
42
2,266
1,465
0
449
1,817
0
9,455
W
1,629
516
123
721
2,092
598
0
0
1,992
7,618
0
L
511
38
144
239
1,798
516
0
787
1,011
6,089
0
L
1,338
608
0
210
2,224
905
0
1,034
1,165
0
1,931
L
Loki
931
124
0
639
2,949
660
0
174
2,750
0
10,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,985
Gold Earned
19,207
69
Minions Killed
93
0
Camps Cleared
0
524,233
Distance Traveled
550,740
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,620
724
6
1
0
103,699
0
W
Chaac
3,409
682
7
1
0
75,659
0
W
He Bo
3,565
713
12
2
0
113,501
2
W
Mercury
4,660
932
44
9
0
129,710
1
L
Rama
3,124
625
23
5
0
99,646
1
W
Bellona
3,632
726
15
3
0
130,208
0
W
Hades
3,941
788
15
3
0
101,662
2
L
Ra
3,032
606
9
2
0
111,674
0
L
Guan Yu
2,739
548
1
0
0
64,466
0
L
Loki
3,470
694
30
6
0
144,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role