Player Matchup

Bakasura
Bakasura
Gold V
EloMelo1
Bakasura
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver II
Ghostranger101
Thoth
Silver II
Level 145
God Stats
2W - 2L
1,256 SR
Queue Stats
76W - 86L
1,321 MMR
Solo
Anubis
Anubis
Bronze III
ItssMiguel
Anubis
Bronze III
Level 32
God Stats
1W - 2L
1,628 SR
Queue Stats
1W - 4L
1,308 MMR
Party 2
Danzaburou
Danzaburou
Silver I
Trees3n
Danzaburou
Silver I
Level 146
God Stats
7W - 5L
1,231 SR
Queue Stats
454W - 446L
1,316 MMR
Solo
Sobek
Sobek
Bronze III
UnHolyAce
Sobek
Bronze III
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,308 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,423 SR
1,351 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,526 SR
1,345 MMR
Sun Wukong
Sun Wukong
Silver V
BrainDeadLaner
Sun Wukong
Silver V
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Hugghy
Cabrakan
Gold IV
Level 125
God Stats
1W - 4L
1,361 SR
Queue Stats
74W - 74L
1,258 MMR
Party 1
Nu Wa
Nu Wa
Silver I
Kobe771
Nu Wa
Silver I
Level 108
God Stats
1W - 1L
1,602 SR
Queue Stats
56W - 56L
1,323 MMR
Solo
Izanami
Izanami
Bronze III
PrimalSpeer
Izanami
Bronze III
Level 65
God Stats
0W - 1L
1,620 SR
Queue Stats
4W - 10L
1,308 MMR
Solo
Kuzenbo
Kuzenbo
Bronze IV
eliminates
Kuzenbo
Bronze IV
Level 74
God Stats
2W - 7L
1,549 SR
Queue Stats
13W - 16L
1,338 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EloMelo1
Bakasura
19
4 / 4 / 8
12,990
590
13,560
22,037
8,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 0 / 8
13,504
614
10,464
10,964
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
ItssMiguel
Anubis
18
1 / 2 / 10
12,568
571
15,089
17,383
8,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Trees3n
Danzaburou
20
20 / 0 / 7
15,658
712
26,802
15,598
7,184
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
UnHolyAce
Sobek
16
4 / 3 / 14
11,983
545
7,868
23,247
27,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
JanusCu ChulainnApolloSetScylla

VS

Bans
CupidKing ArthurTsukuyomiTyrErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrainDeadLaner
Sun Wukong
18
0 / 2 / 2
10,129
460
10,706
19,604
16,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Hugghy
Cabrakan
17
5 / 11 / 2
10,974
499
14,713
22,093
13,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
Kobe771
Nu Wa
16
2 / 4 / 3
10,364
471
19,168
12,926
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
PrimalSpeer
Izanami
15
2 / 8 / 0
9,389
427
5,637
16,032
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
eliminates
Kuzenbo
13
0 / 10 / 7
8,531
388
5,907
23,018
28,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
35
Kills
9
9
Deaths
35
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BrainDeadLaner
Sun Wukong
0
2
2
0.5
W
Bakasura
EloMelo1
Bakasura
4
4
8
2
W
6
0
8
10
L
Cabrakan
Hugghy
Cabrakan
5
11
2
0.55
W
Anubis
ItssMiguel
Anubis
1
2
10
3
L
Nu Wa
Kobe771
Nu Wa
2
4
3
0.88
L
Izanami
PrimalSpeer
Izanami
2
8
0
0.25
W
Danzaburou
Trees3n
Danzaburou
20
0
7
23.5
W
Sobek
UnHolyAce
Sobek
4
3
14
3.67
L
Kuzenbo
eliminates
Kuzenbo
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,783
Damage
56,131
89,229
Taken
93,673
54,592
Mitigated
68,148
37,061
Healing
15,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BrainDeadLaner
Sun Wukong
10,706
1,906
0
3,711
19,604
16,847
1,223
9,798
9,550
0
76,513
W
Bakasura
EloMelo1
Bakasura
13,560
8,174
0
5,499
22,037
8,122
479
11,746
9,872
0
92,568
W
10,464
447
0
4,848
10,964
3,527
794
6,647
4,055
92,645
0
L
Cabrakan
Hugghy
Cabrakan
14,713
1,584
0
3,412
22,093
13,018
0
6,254
14,239
72,931
0
W
Anubis
ItssMiguel
Anubis
15,089
1,318
0
10,785
17,383
8,690
703
6,503
10,140
94,935
0
L
Nu Wa
Kobe771
Nu Wa
19,168
4,159
218
2,832
12,926
4,768
14
5,060
7,598
79,185
0
L
Izanami
PrimalSpeer
Izanami
5,637
3,204
0
3,176
16,032
5,277
0
4,973
11,059
0
58,293
W
Danzaburou
Trees3n
Danzaburou
26,802
14,884
0
9,140
15,598
7,184
10,188
5,696
9,677
0
126,927
W
Sobek
UnHolyAce
Sobek
7,868
524
0
6,789
23,247
27,069
294
8,460
14,388
28,409
0
L
Kuzenbo
eliminates
Kuzenbo
5,907
1,903
0
2,618
23,018
28,238
0
7,336
15,083
17,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,703
Gold Earned
49,387
646
Minions Killed
498
0
Camps Cleared
0
2,098,574
Distance Traveled
1,979,948
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,129
460
125
6
0
434,937
2
W
Bakasura
12,990
590
153
7
0
444,978
7
W
Thoth
13,504
614
153
7
0
442,298
9
L
Cabrakan
10,974
499
113
5
0
366,924
6
W
Anubis
12,568
571
152
7
0
352,709
4
L
Nu Wa
10,364
471
140
6
0
391,923
6
L
Izanami
9,389
427
106
5
0
379,564
5
W
Danzaburou
15,658
712
155
7
0
425,056
7
W
Sobek
11,983
545
33
2
0
433,533
3
L
Kuzenbo
8,531
388
14
1
0
406,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role