Player Matchup

Amaterasu
Amaterasu
Dyrestsine
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,483 Elo+
Party 1
Chang'e
Chang'e
FlooperBoy
Chang'e
Level 114
God Stats
28W - 18L
1,687 SR
Queue Stats
195W - 202L
1,598 Elo+
Party 1
Set
Set
WTFwifi
Set
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,653 Elo+
Party 1
Team Averages
Level 52
1,562 SR
1,578 Elo+

VS

Team Averages
Level 48
1,594 SR
1,616 Elo+
Ymir
Ymir
BigRoosterNate
Ymir
Level 14
God Stats
4W - 2L
1,473 SR
Queue Stats
8W - 13L
1,506 Elo+
Party 2
Baron Samedi
Baron Samedi
Reniverse
Baron Samedi
Level 105
God Stats
23W - 18L
1,819 SR
Queue Stats
151W - 120L
1,696 Elo+
Party 2
Pele
Pele
Staluma
Pele
Level 26
God Stats
20W - 18L
1,490 SR
Queue Stats
341W - 326L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dyrestsine
Amaterasu
15
4 / 3 / 10
12,706
669
10,755
17,844
21,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
FlooperBoy
Chang'e
17
7 / 4 / 6
12,905
679
22,673
19,544
7,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
15
4 / 5 / 7
11,966
630
10,222
14,038
5,198
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
12,524
659
9,001
18,344
21,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Reniverse
Baron Samedi
16
5 / 7 / 6
12,410
653
14,408
17,931
11,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
Staluma
Pele
15
5 / 5 / 5
12,273
646
12,048
18,180
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
15
Kills
12
12
Deaths
15
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
W
Amaterasu
Dyrestsine
Amaterasu
4
3
10
3
W
Chang'e
FlooperBoy
Chang'e
7
4
6
2.5
L
Baron Samedi
Reniverse
Baron Samedi
5
7
6
1.14
L
Pele
Staluma
Pele
5
5
5
1.5
W
Set
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,650
Damage
35,457
51,426
Taken
54,455
33,530
Mitigated
39,969
23,750
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,001
390
0
1,037
18,344
21,040
326
7,771
10,573
27,699
0
W
Amaterasu
Dyrestsine
Amaterasu
10,755
4,199
787
5,282
17,844
21,191
1,462
9,784
8,060
0
22,979
W
Chang'e
FlooperBoy
Chang'e
22,673
1,482
6,505
10,389
19,544
7,141
935
5,557
13,987
88,460
0
L
Baron Samedi
Reniverse
Baron Samedi
14,408
1,203
744
7,183
17,931
11,699
230
6,329
11,602
55,582
0
L
Pele
Staluma
Pele
12,048
3,155
0
4,202
18,180
7,230
61
8,925
9,255
0
53,776
W
Set
10,222
4,638
0
787
14,038
5,198
937
8,191
5,847
0
29,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,577
Gold Earned
37,207
169
Minions Killed
170
0
Camps Cleared
0
952,301
Distance Traveled
955,441
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,524
659
30
2
0
307,404
0
W
Amaterasu
12,706
669
23
1
0
329,489
1
W
Chang'e
12,905
679
107
6
0
306,931
5
L
Baron Samedi
12,410
653
63
3
0
283,615
1
L
Pele
12,273
646
77
4
0
364,422
0
W
Set
11,966
630
39
2
0
315,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role