Player Matchup

Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Gold V
O0oxJ3rmzxo0O
Bakasura
Gold V
Level 120
God Stats
9W - 5L
1,446 SR
Queue Stats
60W - 65L
1,568 MMR
Party 1
Ra
Ra
Gold V
gimm3fac317
Ra
Gold V
Level 123
God Stats
4W - 5L
1,606 SR
Queue Stats
38W - 37L
1,564 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,517 SR
1,544 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,568 SR
1,561 MMR
Chaac
Chaac
Gold IV
CorruptZero-
Chaac
Gold IV
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,689 MMR
Party 2
Izanami
Izanami
Gold III
IIIIGVMBITIIII
Izanami
Gold III
Level 140
God Stats
12W - 14L
1,445 SR
Queue Stats
290W - 294L
1,606 MMR
Party 2
Baba Yaga
Baba Yaga
Gold IV
LightningFist29
Baba Yaga
Gold IV
Level 157
God Stats
7W - 5L
1,760 SR
Queue Stats
632W - 671L
1,388 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 7 / 9
10,909
682
10,399
21,434
19,916
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
O0oxJ3rmzxo0O
Bakasura
14
4 / 6 / 7
11,550
722
10,818
15,880
5,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 8 / 4
12,535
783
13,094
11,997
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Cu ChulainnCthulhuDanzaburouAphroditeChang'e

VS

Bans
ScyllaAgniKumbhakarnaMerlinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 12
12,601
788
15,208
21,790
22,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 8 / 8
12,140
759
11,348
15,398
4,773
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
LightningFist29
Baba Yaga
15
7 / 3 / 10
12,016
751
14,458
9,805
4,409
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
14
Kills
21
21
Deaths
14
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
7
9
0.93
W
8
3
12
4.67
W
6
8
8
1.25
W
Baba Yaga
LightningFist29
Baba Yaga
7
3
10
4
L
Bakasura
O0oxJ3rmzxo0O
Bakasura
4
6
7
1.25
L
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,311
Damage
41,014
49,311
Taken
46,993
29,959
Mitigated
31,937
11,357
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,399
2,861
0
3,198
21,434
19,916
303
7,842
13,592
0
40,296
W
15,208
4,583
492
9,421
21,790
22,755
293
5,427
14,701
0
58,324
W
11,348
7,372
1,009
1,951
15,398
4,773
2,479
4,304
10,143
0
39,642
W
Baba Yaga
LightningFist29
Baba Yaga
14,458
1,129
0
1,756
9,805
4,409
836
2,468
6,662
51,104
0
L
Bakasura
O0oxJ3rmzxo0O
Bakasura
10,818
7,799
0
4,722
15,880
5,916
1,793
3,400
12,480
0
31,915
L
13,094
330
1,395
2,042
11,997
4,127
835
3,334
8,663
49,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,994
Gold Earned
36,757
186
Minions Killed
200
0
Camps Cleared
0
854,913
Distance Traveled
851,431
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,909
682
49
3
0
270,832
1
W
Chaac
12,601
788
64
4
0
312,697
3
W
Izanami
12,140
759
58
4
0
261,873
1
W
Baba Yaga
12,016
751
78
5
0
276,861
0
L
Bakasura
11,550
722
67
4
0
289,205
0
L
Ra
12,535
783
70
4
0
294,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role