Player Matchup

Medusa
Medusa
Estanwo
Medusa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 113L
1,613 Elo+
Party 1
He Bo
He Bo
SuperPlayz
He Bo
Level 89
God Stats
12W - 13L
1,408 SR
Queue Stats
150W - 123L
1,582 Elo+
Party 1
Sobek
Sobek
ZombiePlayz
Sobek
Level 108
God Stats
2W - 1L
1,761 SR
Queue Stats
82W - 50L
1,601 Elo+
Party 1
Team Averages
Level 100
1,557 SR
1,599 Elo+

VS

Team Averages
Level 83
1,514 SR
1,685 Elo+
Yemoja
Yemoja
BQQM180
Yemoja
Level 61
God Stats
1W - 3L
1,542 SR
Queue Stats
46W - 23L
1,634 Elo+
Party 2
Tyr
Tyr
Hellsdomain
Tyr
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,920 Elo+
Party 2
Janus
Janus
Killuaaa
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Estanwo
Medusa
12
1 / 1 / 6
8,497
708
4,609
5,242
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
12
1 / 0 / 8
8,097
675
8,577
3,942
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 0 / 2
8,706
726
3,917
9,449
9,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BQQM180
Yemoja
10
1 / 1 / 0
7,806
651
3,431
5,264
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 1
6,981
582
3,552
7,818
5,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Killuaaa
Janus
10
0 / 6 / 0
7,018
585
2,947
6,559
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BQQM180
Yemoja
1
1
0
1
W
Medusa
Estanwo
Medusa
1
1
6
4
L
0
2
1
0.25
L
Janus
Killuaaa
Janus
0
6
0
0
W
He Bo
1
0
8
5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,103
Damage
9,930
18,633
Taken
19,641
12,614
Mitigated
12,446
5,797
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BQQM180
Yemoja
3,431
287
946
2,169
5,264
4,721
326
3,471
1,793
8,511
0
W
Medusa
Estanwo
Medusa
4,609
2,238
0
2,048
5,242
2,002
770
1,639
3,561
0
44,414
L
3,552
159
0
765
7,818
5,442
459
4,614
3,204
0
12,101
L
Janus
Killuaaa
Janus
2,947
220
0
158
6,559
2,283
559
4,446
2,113
38,466
0
W
He Bo
8,577
263
0
1,143
3,942
1,232
190
1,018
2,902
35,667
0
W
3,917
103
0
2,606
9,449
9,380
32
3,551
5,744
13,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,300
Gold Earned
21,805
147
Minions Killed
107
0
Camps Cleared
0
642,591
Distance Traveled
646,472
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,806
651
13
1
0
212,007
5
W
Medusa
8,497
708
86
7
0
224,574
1
L
Tyr
6,981
582
30
3
0
243,179
4
L
Janus
7,018
585
64
5
0
191,286
0
W
He Bo
8,097
675
45
4
0
212,985
2
W
Sobek
8,706
726
16
1
0
205,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role