Player Matchup

Neith
Neith
Asianness888
Neith
Level 65
God Stats
13W - 17L
1,354 SR
Queue Stats
154W - 134L
1,499 Elo+
Party 1
Merlin
Merlin
DragonslayerEND1
Merlin
Level 8
God Stats
10W - 18L
1,651 SR
Queue Stats
50W - 53L
1,448 Elo+
Party 1
Ne Zha
Ne Zha
HollieNovaak
Ne Zha
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,240 Elo+
Party 3
Kali
Kali
smoothslash11
Kali
Level 27
God Stats
19W - 19L
1,430 SR
Queue Stats
33W - 44L
1,364 Elo+
Solo
Guan Yu
Guan Yu
thirdeyeopen123
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 3
Team Averages
Level 21
1,487 SR
1,358 Elo+

VS

Team Averages
Level 32
1,488 SR
1,569 Elo+
Apollo
Apollo
BaloneyCheese
Apollo
Level 7
God Stats
2W - 1L
1,333 SR
Queue Stats
17W - 17L
1,606 Elo+
Party 2
Ne Zha
Ne Zha
ItzAster
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 73L
1,563 Elo+
Party 2
Jormungandr
Jormungandr
Nibbaliba
Jormungandr
Level 11
God Stats
1W - 0L
1,381 SR
Queue Stats
5W - 7L
1,370 Elo+
Solo
Anubis
Anubis
drakodayne1123
Anubis
Level 90
God Stats
11W - 5L
1,725 SR
Queue Stats
320W - 286L
1,595 Elo+
Party 2
Sol
Sol
xmumXslayax
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 3
5,614
561
3,925
5,611
1,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 2
4,912
491
1,634
4,204
1,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
5
1 / 5 / 2
4,588
459
1,571
5,339
1,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
3 / 3 / 1
5,489
549
3,442
8,858
2,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

5
0 / 3 / 2
3,985
399
1,488
4,245
1,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 2
6,212
621
5,635
6,251
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
ItzAster
Ne Zha
9
3 / 1 / 3
5,738
574
1,729
6,403
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Nibbaliba
Jormungandr
7
2 / 1 / 3
5,283
528
1,744
4,495
1,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
5 / 2 / 3
6,035
604
7,348
5,895
3,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 2 / 4
5,480
548
3,174
5,450
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
8
Kills
17
17
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
6
2
2
3.5
L
1
3
2
0.67
L
Ne Zha
1
5
2
0.4
W
Ne Zha
ItzAster
Ne Zha
3
1
3
4.5
W
Jormungandr
Nibbaliba
Jormungandr
2
1
3
3.5
W
5
2
3
3.25
L
3
3
1
1.17
L
0
3
2
0.33
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,060
Damage
19,630
28,257
Taken
28,494
8,079
Mitigated
10,230
5,489
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,925
1,396
0
1,620
5,611
1,096
480
1,989
3,622
0
22,964
W
5,635
3,038
0
2,480
6,251
2,081
1,120
441
5,810
0
28,891
L
1,634
87
0
859
4,204
1,073
0
2,385
1,819
14,350
0
L
Ne Zha
1,571
545
0
155
5,339
1,409
0
1,960
3,379
0
7,024
W
Ne Zha
ItzAster
Ne Zha
1,729
98
0
3,750
6,403
1,686
0
0
6,353
0
25,334
W
Jormungandr
Nibbaliba
Jormungandr
1,744
499
0
359
4,495
1,945
283
84
4,411
13,440
0
W
7,348
885
0
2,705
5,895
3,166
92
224
5,646
25,594
0
L
3,442
1,484
0
2,409
8,858
2,874
0
4,171
4,687
0
16,835
L
1,488
174
70
376
4,245
1,627
30
1,761
2,484
0
7,468
W
3,174
1,090
0
2,840
5,450
1,352
2,544
885
4,540
21,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,588
Gold Earned
28,748
132
Minions Killed
224
0
Camps Cleared
0
912,442
Distance Traveled
912,601
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,614
561
44
4
0
150,037
0
W
Apollo
6,212
621
47
5
0
196,470
0
L
Merlin
4,912
491
23
2
0
165,199
0
L
Ne Zha
4,588
459
11
1
0
221,508
1
W
Ne Zha
5,738
574
58
6
0
215,078
0
W
Jormungandr
5,283
528
32
3
0
196,688
0
W
Anubis
6,035
604
44
4
0
167,503
0
L
Kali
5,489
549
41
4
0
208,625
0
L
Guan Yu
3,985
399
13
1
0
167,073
0
W
Sol
5,480
548
43
4
0
136,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role