Player Matchup

Neith
Neith
DarkAMoon7x
Neith
Level 18
God Stats
36W - 49L
1,477 SR
Queue Stats
240W - 361L
1,367 Elo+
Party 1
Ra
Ra
GodOfWonders
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Onhail1718
Ymir
Level 86
God Stats
6W - 13L
1,325 SR
Queue Stats
242W - 357L
1,416 Elo+
Party 1
Hercules
Hercules
SweatiestRaptor
Hercules
Level 121
God Stats
1W - 1L
1,180 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 2
Thanatos
Thanatos
senorwildcatTTV
Thanatos
Level 102
God Stats
3W - 2L
1,639 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 67
1,424 SR
1,457 Elo+

VS

Team Averages
Level 53
1,459 SR
1,398 Elo+
Zeus
Zeus
PyrotekOTC
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Sanitar88
Sun Wukong
Level 21
God Stats
22W - 39L
1,436 SR
Queue Stats
103W - 154L
1,290 Elo+
Party 3
Izanami
Izanami
bmjxx11
Izanami
Level 21
God Stats
11W - 21L
1,573 SR
Queue Stats
118W - 178L
1,229 Elo+
Party 3
Awilix
Awilix
iripthroatz
Awilix
Level 48
God Stats
22W - 33L
1,253 SR
Queue Stats
184W - 230L
1,480 Elo+
Party 3
Cthulhu
Cthulhu
mastaflex218
Cthulhu
Level 47
God Stats
9W - 16L
1,535 SR
Queue Stats
197W - 256L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,418
390
4,326
13,440
4,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 10 / 0
7,795
410
4,167
10,840
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 8 / 1
7,997
421
3,270
20,257
13,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
16
5 / 5 / 0
10,378
546
12,610
25,074
23,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
12
0 / 7 / 1
7,674
404
4,234
15,015
7,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 13
12,865
677
22,733
14,266
7,549
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Sanitar88
Sun Wukong
16
4 / 2 / 3
10,254
540
6,096
11,443
8,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
bmjxx11
Izanami
17
8 / 0 / 13
10,759
566
10,171
6,276
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Awilix
17
12 / 3 / 10
11,374
599
15,003
15,793
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
mastaflex218
Cthulhu
16
5 / 0 / 20
11,112
585
13,501
14,402
14,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
96
5
Kills
37
37
Deaths
5
3
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
0
10
0
0
L
0
8
1
0.06
W
8
0
13
14.5
W
Sun Wukong
Sanitar88
Sun Wukong
4
2
3
2.75
L
Hercules
5
5
0
1
W
Izanami
bmjxx11
Izanami
8
0
13
14.5
W
Awilix
12
3
10
5.67
W
Cthulhu
mastaflex218
Cthulhu
5
0
20
15
L
Thanatos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,607
Damage
67,504
84,626
Taken
62,180
52,164
Mitigated
39,967
18,203
Healing
21,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,326
1,781
0
2,749
13,440
4,579
1,066
6,698
6,742
0
40,535
L
4,167
1,151
0
666
10,840
3,865
0
6,422
4,418
38,435
0
L
3,270
166
0
1,930
20,257
13,156
186
7,508
12,724
36,926
0
W
22,733
5,831
773
5,627
14,266
7,549
2,442
3,123
11,068
120,054
0
W
Sun Wukong
Sanitar88
Sun Wukong
6,096
743
0
3,213
11,443
8,656
637
368
10,875
0
40,857
L
Hercules
12,610
4,074
0
6,641
25,074
23,349
188
10,657
13,921
0
61,210
W
Izanami
bmjxx11
Izanami
10,171
7,331
0
3,352
6,276
2,854
3,172
1,250
5,001
0
66,967
W
Awilix
15,003
7,247
0
4,857
15,793
6,450
2,193
1,686
13,982
0
72,642
W
Cthulhu
mastaflex218
Cthulhu
13,501
1,327
1,482
2,169
14,402
14,458
450
1,010
13,342
40,579
0
L
Thanatos
4,234
1,197
0
6,217
15,015
7,215
0
4,949
10,040
0
42,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,262
Gold Earned
56,364
400
Minions Killed
534
0
Camps Cleared
0
1,478,577
Distance Traveled
1,821,894
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,418
390
62
3
0
315,661
3
L
Ra
7,795
410
85
4
0
226,965
0
L
Ymir
7,997
421
54
3
0
294,054
0
W
Zeus
12,865
677
194
10
0
312,990
7
W
Sun Wukong
10,254
540
73
4
0
390,810
2
L
Hercules
10,378
546
130
7
0
301,700
2
W
Izanami
10,759
566
109
6
0
347,522
0
W
Awilix
11,374
599
110
6
0
377,563
0
W
Cthulhu
11,112
585
48
3
0
393,009
1
L
Thanatos
7,674
404
69
4
0
340,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role