Player Matchup

Bellona
Bellona
Anubisbooty
Bellona
Level 28
God Stats
56W - 32L
1,688 SR
Queue Stats
118W - 102L
1,654 Elo+
Solo
Izanami
Izanami
IceCold Toshiro
Izanami
Level 28
God Stats
75W - 55L
1,748 SR
Queue Stats
326W - 317L
1,667 Elo+
Party 1
Hera
Hera
NinjAPleeaZ
Hera
Level 14
God Stats
2W - 7L
1,494 SR
Queue Stats
38W - 44L
1,596 Elo+
Solo
Athena
Athena
Psychocadillacz
Athena
Level 26
God Stats
84W - 61L
1,840 SR
Queue Stats
605W - 550L
1,677 Elo+
Party 1
Scylla
Scylla
TopshelfTurtz
Scylla
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
257W - 264L
1,682 Elo+
Party 1
Team Averages
Level 25
1,654 SR
1,655 Elo+

VS

Team Averages
Level 19
1,559 SR
1,675 Elo+
Chernobog
Chernobog
CartiTheJungler
Chernobog
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 33L
1,648 Elo+
Solo
Apollo
Apollo
Eddylit
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,737 Elo+
Party 2
Cthulhu
Cthulhu
H0GU3
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,737 Elo+
Party 2
Ratatoskr
Ratatoskr
RevenantScar
Ratatoskr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 62L
1,751 Elo+
Solo
Zeus
Zeus
SusanoxJoJo
Zeus
Level 6
God Stats
8W - 1L
1,794 SR
Queue Stats
59W - 33L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anubisbooty
Bellona
17
7 / 5 / 0
9,791
576
17,172
16,408
15,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 9 / 1
8,378
493
4,945
12,745
5,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 4 / 2
8,276
487
3,963
9,665
2,438
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 6 / 2
8,220
484
5,504
15,470
8,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 11 / 3
8,086
476
6,871
11,857
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CartiTheJungler
Chernobog
16
6 / 3 / 5
10,274
604
9,875
13,223
8,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Apollo
Eddylit
Apollo
13
5 / 7 / 4
8,895
523
6,926
11,425
4,277
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
H0GU3
Cthulhu
14
1 / 4 / 1
8,155
480
2,528
9,171
4,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
RevenantScar
Ratatoskr
15
11 / 3 / 8
10,996
647
10,606
19,139
16,429
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
12 / 1 / 3
11,343
667
15,599
9,252
3,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
17
Kills
35
35
Deaths
18
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
Anubisbooty
Bellona
7
5
0
1.4
W
Chernobog
CartiTheJungler
Chernobog
6
3
5
2.83
W
Apollo
Eddylit
Apollo
5
7
4
1
W
Cthulhu
H0GU3
Cthulhu
1
4
1
0.38
L
1
9
1
0.17
L
3
4
2
1
L
2
6
2
0.5
W
Ratatoskr
RevenantScar
Ratatoskr
11
3
8
5
W
12
1
3
13.5
L
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,455
Damage
45,534
66,145
Taken
62,210
36,930
Mitigated
37,278
9,207
Healing
14,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Anubisbooty
Bellona
17,172
8,070
0
2,877
16,408
15,921
196
4,975
11,125
580
84,333
W
Chernobog
CartiTheJungler
Chernobog
9,875
4,662
0
1,113
13,223
8,326
448
3,028
10,195
0
71,771
W
Apollo
Eddylit
Apollo
6,926
4,494
0
2,441
11,425
4,277
2,104
6,002
5,423
0
38,434
W
Cthulhu
H0GU3
Cthulhu
2,528
680
0
1,483
9,171
4,931
0
39
9,132
26,995
0
L
4,945
3,065
0
1,811
12,745
5,746
0
7,607
5,138
0
54,957
L
3,963
1,273
0
4,489
9,665
2,438
0
362
9,303
32,701
0
L
5,504
1,579
0
0
15,470
8,470
49
4,875
10,595
27,378
0
W
Ratatoskr
RevenantScar
Ratatoskr
10,606
4,392
0
7,155
19,139
16,429
0
5,995
13,144
0
35,690
W
15,599
3,765
0
2,589
9,252
3,315
2,545
1,784
7,468
70,679
0
L
6,871
967
0
30
11,857
4,355
0
0
11,857
30,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,751
Gold Earned
49,663
394
Minions Killed
417
0
Camps Cleared
0
1,408,439
Distance Traveled
1,468,022
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,791
576
143
8
0
291,400
1
W
Chernobog
10,274
604
120
7
0
341,514
2
W
Apollo
8,895
523
76
4
0
263,589
2
W
Cthulhu
8,155
480
42
2
0
297,049
1
L
Izanami
8,378
493
101
6
0
280,748
0
L
Hera
8,276
487
53
3
0
308,654
0
L
Athena
8,220
484
39
2
0
301,030
0
W
Ratatoskr
10,996
647
43
3
0
300,865
2
W
Zeus
11,343
667
136
8
0
265,005
1
L
Scylla
8,086
476
58
3
0
226,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role