Player Matchup

Janus
Janus
ChikenFinder
Janus
Level 28
God Stats
2W - 6L
1,410 SR
Queue Stats
160W - 140L
1,465 Elo+
Party 1
Izanami
Izanami
McSwimm
Izanami
Level 44
God Stats
12W - 11L
1,515 SR
Queue Stats
125W - 107L
1,471 Elo+
Party 1
Kuzenbo
Kuzenbo
waterfall360
Kuzenbo
Level 12
God Stats
2W - 3L
1,798 SR
Queue Stats
35W - 33L
1,440 Elo+
Party 1
Team Averages
Level 28
1,574 SR
1,459 Elo+

VS

Team Averages
Level 18
1,500 SR
1,441 Elo+
Anubis
Anubis
KamDaGamer
Anubis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 105L
1,500 Elo+
Solo
Achilles
Achilles
Wuctoan
Achilles
Level 45
God Stats
9W - 8L
1,499 SR
Queue Stats
329W - 282L
1,472 Elo+
Party 2
Ra
Ra
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Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 12
10,782
719
9,137
5,125
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
McSwimm
Izanami
14
9 / 2 / 8
11,228
749
9,550
8,903
2,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
waterfall360
Kuzenbo
14
4 / 0 / 12
11,322
755
7,428
6,992
6,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KamDaGamer
Anubis
11
0 / 10 / 3
8,363
558
4,860
10,846
4,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Wuctoan
Achilles
13
4 / 3 / 0
9,103
607
8,993
17,038
14,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 2
8,288
553
2,144
8,218
2,859
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
18
Kills
4
4
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
L
Anubis
KamDaGamer
Anubis
0
10
3
0.15
W
Izanami
McSwimm
Izanami
9
2
8
6.5
L
Achilles
Wuctoan
Achilles
4
3
0
1.33
W
Kuzenbo
waterfall360
Kuzenbo
4
0
12
10
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,115
Damage
15,997
21,020
Taken
36,102
11,330
Mitigated
21,858
3,732
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,137
718
116
318
5,125
1,692
362
1,641
3,309
40,040
0
L
Anubis
KamDaGamer
Anubis
4,860
144
0
812
10,846
4,567
27
5,427
5,419
15,891
0
W
Izanami
McSwimm
Izanami
9,550
7,375
0
2,019
8,903
2,769
1,753
2,821
5,832
0
49,999
L
Achilles
Wuctoan
Achilles
8,993
2,172
342
6,618
17,038
14,432
0
9,028
8,010
0
28,686
W
Kuzenbo
waterfall360
Kuzenbo
7,428
3,840
147
1,132
6,992
6,869
219
2,586
4,231
23,978
0
L
2,144
358
164
335
8,218
2,859
62
2,260
5,958
28,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,332
Gold Earned
25,754
152
Minions Killed
117
0
Camps Cleared
0
808,679
Distance Traveled
637,701
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,782
719
60
4
0
272,794
0
L
Anubis
8,363
558
16
1
0
198,943
4
W
Izanami
11,228
749
65
4
0
259,300
1
L
Achilles
9,103
607
41
3
0
252,564
4
W
Kuzenbo
11,322
755
27
2
0
276,585
6
L
Ra
8,288
553
60
4
0
186,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role