Player Matchup

Cabrakan
Cabrakan
ThatTwistedDj
Cabrakan
Level 67
God Stats
3W - 5L
1,500 SR
Queue Stats
437W - 465L
1,485 Elo+
Solo
Tyr
Tyr
Vinsmokee-
Tyr
Level 121
God Stats
9W - 7L
1,392 SR
Queue Stats
246W - 258L
1,529 Elo+
Party 4
Nemesis
Nemesis
enragedjawa
Nemesis
Level 70
God Stats
1W - 1L
1,317 SR
Queue Stats
30W - 16L
1,580 Elo+
Party 3
Scylla
Scylla
jeonik94
Scylla
Level 68
God Stats
6W - 12L
1,244 SR
Queue Stats
163W - 237L
1,438 Elo+
Party 4
Neith
Neith
zerokor
Neith
Level 87
God Stats
12W - 3L
1,760 SR
Queue Stats
37W - 20L
1,631 Elo+
Party 3
Team Averages
Level 83
1,442 SR
1,533 Elo+

VS

Team Averages
Level 67
1,559 SR
1,487 Elo+
Achilles
Achilles
DeltaWolf09
Achilles
Level 75
God Stats
1W - 2L
1,732 SR
Queue Stats
7W - 6L
1,440 Elo+
Party 1
Ne Zha
Ne Zha
KnifeSalvation
Ne Zha
Level 60
God Stats
4W - 1L
1,682 SR
Queue Stats
6W - 3L
1,479 Elo+
Party 1
Osiris
Osiris
Renex7
Osiris
Level 55
God Stats
1W - 2L
1,470 SR
Queue Stats
9W - 5L
1,599 Elo+
Party 1
Hou Yi
Hou Yi
Tbones806
Hou Yi
Level 79
God Stats
8W - 9L
1,409 SR
Queue Stats
138W - 133L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
tperm
Kukulkan
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
542W - 523L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ThatTwistedDj
Cabrakan
19
5 / 2 / 11
13,936
581
7,811
16,940
27,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 3 / 2
14,913
621
11,583
23,832
33,735
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
enragedjawa
Nemesis
20
9 / 1 / 11
15,017
626
15,386
21,516
15,713
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
jeonik94
Scylla
17
1 / 5 / 10
11,865
494
8,215
14,124
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
zerokor
Neith
20
12 / 2 / 10
15,224
634
29,158
22,350
9,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeltaWolf09
Achilles
13
0 / 5 / 3
9,222
384
7,297
19,841
19,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 7 / 4
10,926
455
9,476
24,465
11,078
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
Renex7
Osiris
18
1 / 9 / 3
11,591
483
17,419
21,002
21,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
Tbones806
Hou Yi
18
3 / 5 / 1
12,076
503
7,976
17,356
5,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
tperm
Kukulkan
18
5 / 7 / 0
11,971
499
21,332
16,303
6,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
33
Kills
13
13
Deaths
33
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
DeltaWolf09
Achilles
0
5
3
0.3
L
4
7
4
0.86
L
Osiris
Renex7
Osiris
1
9
3
0.28
L
Hou Yi
Tbones806
Hou Yi
3
5
1
0.7
W
Cabrakan
ThatTwistedDj
Cabrakan
5
2
11
5.25
W
6
3
2
2.33
W
Nemesis
enragedjawa
Nemesis
9
1
11
14.5
W
Scylla
jeonik94
Scylla
1
5
10
1.2
L
Kukulkan
tperm
Kukulkan
5
7
0
0.71
W
Neith
zerokor
Neith
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,153
Damage
63,500
98,762
Taken
98,967
91,271
Mitigated
63,598
41,031
Healing
19,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DeltaWolf09
Achilles
7,297
2,404
0
2,387
19,841
19,214
0
1,511
18,039
0
28,732
L
9,476
4,424
0
7,283
24,465
11,078
0
4,212
20,203
0
72,905
L
Osiris
Renex7
Osiris
17,419
8,710
0
3,030
21,002
21,072
0
2,616
17,988
0
77,464
L
Hou Yi
Tbones806
Hou Yi
7,976
3,934
0
4,868
17,356
5,895
0
1,517
15,839
0
77,588
W
Cabrakan
ThatTwistedDj
Cabrakan
7,811
1,161
0
5,130
16,940
27,226
21
3,720
13,032
43,281
0
W
11,583
2,752
0
10,147
23,832
33,735
3,655
2,913
20,789
1,057
96,676
W
Nemesis
enragedjawa
Nemesis
15,386
7,894
0
9,117
21,516
15,713
747
4,603
16,787
0
114,560
W
Scylla
jeonik94
Scylla
8,215
698
0
1,943
14,124
5,034
849
5,822
7,985
53,313
0
L
Kukulkan
tperm
Kukulkan
21,332
1,564
0
1,548
16,303
6,339
0
6,712
9,345
89,256
0
W
Neith
zerokor
Neith
29,158
18,873
0
14,694
22,350
9,563
5,960
4,534
17,655
0
136,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,955
Gold Earned
55,786
656
Minions Killed
599
0
Camps Cleared
0
2,199,284
Distance Traveled
2,069,406
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,222
384
41
2
0
487,783
11
L
Ne Zha
10,926
455
104
4
0
390,011
4
L
Osiris
11,591
483
148
6
0
399,167
1
L
Hou Yi
12,076
503
147
6
0
389,506
4
W
Cabrakan
13,936
581
60
3
0
348,669
1
W
Tyr
14,913
621
173
7
0
435,318
0
W
Nemesis
15,017
626
166
7
0
543,095
2
W
Scylla
11,865
494
85
4
0
452,162
2
L
Kukulkan
11,971
499
159
7
0
402,939
9
W
Neith
15,224
634
172
7
0
420,040
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role