Player Matchup

Nemesis
Nemesis
Platinum IV
 
Nemesis
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Platinum II
Liberopilus
Khepri
Platinum II
Level 107
God Stats
2W - 1L
1,895 SR
Queue Stats
37W - 30L
1,914 MMR
Solo
Hou Yi
Hou Yi
Platinum II
Own3ch
Hou Yi
Platinum II
Level 93
God Stats
5W - 3L
1,807 SR
Queue Stats
122W - 116L
1,931 MMR
Solo
Bellona
Bellona
Platinum II
SoloOrThrow-_
Bellona
Platinum II
Level 105
God Stats
51W - 34L
1,720 SR
Queue Stats
808W - 804L
1,943 MMR
Solo
Janus
Janus
Platinum I
XviciouswhalerX
Janus
Platinum I
Level 158
God Stats
9W - 8L
1,657 SR
Queue Stats
176W - 187L
2,001 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,716 SR
1,858 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,565 SR
1,754 MMR
Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum I
 
Kali
Platinum I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Dylanjjp
Sun Wukong
Platinum I
Level 138
God Stats
4W - 5L
1,500 SR
Queue Stats
308W - 290L
1,936 MMR
Solo
He Bo
He Bo
Platinum III
Famouz 4K
He Bo
Platinum III
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 179L
1,899 MMR
Solo
Izanami
Izanami
Platinum II
HEAVENS_KNIGHT_-
Izanami
Platinum II
Level 158
God Stats
9W - 4L
1,825 SR
Queue Stats
101W - 93L
1,934 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 0 / 1
3,442
688
1,195
2,359
557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
5
0 / 0 / 0
3,292
658
877
2,425
733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
Own3ch
Hou Yi
5
0 / 0 / 0
2,928
586
1,785
2,242
502
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
3
0 / 1 / 0
2,899
580
903
1,927
1,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
1 / 0 / 0
3,723
745
896
1,523
313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetNu WaPersephoneDanzaburouCu Chulainn

VS

Bans
TsukuyomiCupidAphroditeApolloScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 0 / 0
3,259
652
1,321
2,892
1,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kali
 
Kali
5
0 / 0 / 0
3,158
632
1,196
3,086
744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Dylanjjp
Sun Wukong
6
1 / 0 / 0
3,684
737
1,379
2,130
668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
Famouz 4K
He Bo
6
0 / 1 / 0
3,379
676
411
1,890
564
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 0 / 0
3,158
632
1,799
1,916
293
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
1
0.5
W
Sobek
 
Sobek
0
0
0
0
W
Kali
 
Kali
0
0
0
0
W
Sun Wukong
Dylanjjp
Sun Wukong
1
0
0
1
W
He Bo
Famouz 4K
He Bo
0
1
0
0
W
0
0
0
0
L
Khepri
0
0
0
0
L
Hou Yi
Own3ch
Hou Yi
0
0
0
0
L
Bellona
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,656
Damage
6,106
10,476
Taken
11,914
3,608
Mitigated
3,401
5,653
Healing
6,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,195
337
0
1,318
2,359
557
0
73
2,286
0
10,069
W
Sobek
 
Sobek
1,321
273
0
1,989
2,892
1,132
0
309
2,583
5,705
0
W
Kali
 
Kali
1,196
534
0
1,360
3,086
744
0
428
2,632
0
10,028
W
Sun Wukong
Dylanjjp
Sun Wukong
1,379
376
0
774
2,130
668
0
188
1,942
0
13,341
W
He Bo
Famouz 4K
He Bo
411
41
0
939
1,890
564
0
360
1,448
13,170
0
W
1,799
1,303
0
1,194
1,916
293
0
380
1,536
0
15,579
L
Khepri
877
83
0
1,386
2,425
733
0
538
1,887
8,869
0
L
Hou Yi
Own3ch
Hou Yi
1,785
1,028
0
1,008
2,242
502
0
783
1,459
0
11,524
L
Bellona
903
240
0
906
1,927
1,503
0
0
1,927
0
6,257
L
896
127
0
1,035
1,523
313
0
338
1,185
13,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,284
Gold Earned
16,638
100
Minions Killed
132
0
Camps Cleared
0
449,472
Distance Traveled
468,077
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,442
688
24
5
0
109,059
0
W
Sobek
3,259
652
7
1
0
97,659
2
W
Kali
3,158
632
32
6
0
102,674
2
W
Sun Wukong
3,684
737
32
6
0
92,486
0
W
He Bo
3,379
676
25
5
0
87,792
1
W
Izanami
3,158
632
36
7
0
87,466
2
L
Khepri
3,292
658
11
2
0
101,076
0
L
Hou Yi
2,928
586
14
3
0
87,547
1
L
Bellona
2,899
580
19
4
0
49,380
0
L
Janus
3,723
745
32
6
0
102,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role