Player Matchup

Kali
Kali
CamLep57
Kali
Level 56
God Stats
4W - 3L
1,606 SR
Queue Stats
550W - 525L
1,446 Elo+
Party 2
Fafnir
Fafnir
Derishasuu
Fafnir
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 17L
1,374 Elo+
Party 2
Medusa
Medusa
Hieronius
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Mulan
Mulan
IxKIrito
Mulan
Level 17
God Stats
3W - 6L
1,717 SR
Queue Stats
15W - 17L
1,529 Elo+
Party 2
Vulcan
Vulcan
KageWolfShinobi
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 60
1,565 SR
1,470 Elo+

VS

Team Averages
Level 101
1,541 SR
1,487 Elo+
Rama
Rama
Amaryah
Rama
Level 126
God Stats
5W - 5L
1,500 SR
Queue Stats
232W - 239L
1,456 Elo+
Party 1
Terra
Terra
BossGiraffe
Terra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ConsumeMyRice
Scylla
Level 87
God Stats
6W - 4L
1,634 SR
Queue Stats
87W - 79L
1,517 Elo+
Party 1
Khepri
Khepri
Mtrkhart
Khepri
Level 150
God Stats
16W - 9L
1,573 SR
Queue Stats
258W - 281L
1,474 Elo+
Party 1
Fenrir
Fenrir
Vader17
Fenrir
Level 76
God Stats
15W - 11L
1,500 SR
Queue Stats
104W - 116L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
1 / 3 / 1
5,726
477
2,798
7,470
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Derishasuu
Fafnir
8
0 / 2 / 0
5,336
445
1,357
6,729
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Hieronius
Medusa
8
0 / 3 / 0
5,185
432
3,052
5,937
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
IxKIrito
Mulan
9
1 / 2 / 0
5,713
476
3,114
4,827
2,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 1
4,993
416
2,785
4,252
1,296
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Amaryah
Rama
10
3 / 0 / 2
5,990
499
3,500
4,625
1,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 3
5,596
466
973
3,395
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 2 / 3
7,616
635
5,625
4,918
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
Mtrkhart
Khepri
9
1 / 0 / 5
5,504
459
2,520
4,421
2,836
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Vader17
Fenrir
11
4 / 1 / 4
6,477
540
3,612
7,218
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
13
13
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
Amaryah
Rama
3
0
2
4
W
0
0
3
1.5
L
Kali
1
3
1
0.5
W
5
2
3
3.25
L
Fafnir
Derishasuu
Fafnir
0
2
0
0
L
Medusa
Hieronius
Medusa
0
3
0
0
L
Mulan
IxKIrito
Mulan
1
2
0
0.5
L
1
3
1
0.5
W
Khepri
Mtrkhart
Khepri
1
0
5
3.5
W
Fenrir
Vader17
Fenrir
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,106
Damage
16,230
29,215
Taken
24,577
12,109
Mitigated
10,216
6,002
Healing
9,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Amaryah
Rama
3,500
2,672
0
1,265
4,625
1,485
272
1,045
3,580
0
34,860
W
973
146
127
1,414
3,395
2,316
0
212
3,118
13,473
3,463
L
Kali
2,798
1,342
0
2,018
7,470
2,284
0
1,329
6,097
0
24,283
W
5,625
701
0
1,510
4,918
1,309
494
1,057
3,861
46,890
0
L
Fafnir
Derishasuu
Fafnir
1,357
663
0
1,950
6,729
4,333
0
1,513
5,168
14,006
0
L
Medusa
Hieronius
Medusa
3,052
1,312
0
1,301
5,937
1,646
0
2,478
3,419
0
24,024
L
Mulan
IxKIrito
Mulan
3,114
532
0
533
4,827
2,550
89
712
4,115
0
22,467
L
2,785
469
0
200
4,252
1,296
0
2,730
1,322
13,114
0
W
Khepri
Mtrkhart
Khepri
2,520
60
359
1,776
4,421
2,836
96
1,169
3,252
17,927
0
W
Fenrir
Vader17
Fenrir
3,612
732
0
3,140
7,218
2,270
0
659
6,359
0
28,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,953
Gold Earned
31,183
189
Minions Killed
317
0
Camps Cleared
0
1,094,475
Distance Traveled
991,873
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,990
499
68
6
0
204,105
2
W
Terra
5,596
466
52
4
0
117,453
0
L
Kali
5,726
477
52
4
0
260,614
3
W
Scylla
7,616
635
108
9
0
210,721
2
L
Fafnir
5,336
445
21
2
0
237,125
2
L
Medusa
5,185
432
53
4
0
199,816
2
L
Mulan
5,713
476
39
3
0
219,265
1
L
Vulcan
4,993
416
24
2
0
177,655
1
W
Khepri
5,504
459
21
2
0
212,342
0
W
Fenrir
6,477
540
68
6
0
247,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role