Player Matchup

Hercules
Hercules
Kevintorvic
Hercules
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
39W - 53L
1,357 Elo+
Solo
Ymir
Ymir
Nicolas21
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,103 Elo+
Party 2
Izanami
Izanami
binkidoot
Izanami
Level 19
God Stats
9W - 11L
1,453 SR
Queue Stats
33W - 29L
1,541 Elo+
Party 3
Susano
Susano
frandiex
Susano
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,295 Elo+
Party 2
Hel
Hel
matteucci99
Hel
Level 11
God Stats
10W - 18L
1,629 SR
Queue Stats
22W - 27L
1,671 Elo+
Party 3
Team Averages
Level 21
1,516 SR
1,394 Elo+

VS

Team Averages
Level 18
1,472 SR
1,500 Elo+
Hou Yi
Hou Yi
ALERQUIN10
Hou Yi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,642 Elo+
Solo
Fenrir
Fenrir
BabyTk
Fenrir
Level 5
God Stats
5W - 7L
1,475 SR
Queue Stats
32W - 24L
1,503 Elo+
Solo
Artio
Artio
MeepyBandit
Artio
Level 24
God Stats
10W - 3L
1,493 SR
Queue Stats
127W - 197L
1,343 Elo+
Party 1
Da Ji
Da Ji
ShmeatyBandit
Da Ji
Level 28
God Stats
18W - 16L
1,285 SR
Queue Stats
217W - 305L
1,370 Elo+
Party 1
Hel
Hel
syfypride
Hel
Level 29
God Stats
27W - 15L
1,610 SR
Queue Stats
274W - 213L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kevintorvic
Hercules
14
3 / 4 / 5
9,133
507
17,007
19,374
15,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
2 / 4 / 4
8,742
486
7,010
13,243
9,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
binkidoot
Izanami
14
3 / 5 / 0
9,002
500
3,503
8,790
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
frandiex
Susano
14
5 / 4 / 5
8,691
483
9,088
12,929
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 6 / 3
8,401
467
6,182
13,291
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ALERQUIN10
Hou Yi
14
2 / 2 / 10
8,085
449
5,366
10,301
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
BabyTk
Fenrir
15
6 / 3 / 7
9,659
537
9,593
10,502
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 5 / 3
8,476
471
9,526
20,529
13,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 5 / 8
8,283
460
4,360
13,295
6,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Boots

Boots

+6%
Movement Speed

18
12 / 0 / 5
11,208
623
19,010
12,231
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
15
Kills
23
23
Deaths
15
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ALERQUIN10
Hou Yi
2
2
10
3.5
W
Fenrir
BabyTk
Fenrir
6
3
7
3.17
L
Hercules
Kevintorvic
Hercules
3
4
5
1.38
W
1
5
3
0.5
L
Ymir
2
4
4
1
W
2
5
8
1.2
L
Izanami
binkidoot
Izanami
3
5
0
0.6
L
Susano
frandiex
Susano
5
4
5
1.88
L
2
6
3
0.58
W
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,790
Damage
47,855
67,627
Taken
66,858
36,740
Mitigated
33,569
17,361
Healing
27,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ALERQUIN10
Hou Yi
5,366
2,132
0
3,082
10,301
3,445
0
2,961
7,315
0
35,868
W
Fenrir
BabyTk
Fenrir
9,593
1,940
0
3,050
10,502
5,426
0
2,533
7,919
0
33,860
L
Hercules
Kevintorvic
Hercules
17,007
7,069
0
7,528
19,374
15,238
0
11,228
8,056
332
56,169
W
9,526
2,410
676
8,429
20,529
13,551
429
3,117
16,862
39,757
0
L
Ymir
7,010
1,675
0
1,019
13,243
9,169
194
3,938
9,199
25,806
0
W
4,360
1,687
0
2,068
13,295
6,035
0
2,145
11,100
0
40,343
L
Izanami
binkidoot
Izanami
3,503
1,937
0
380
8,790
3,036
744
3,144
5,530
0
51,618
L
Susano
frandiex
Susano
9,088
1,007
0
2,941
12,929
4,867
106
4,986
7,631
0
48,738
L
6,182
781
1,399
4,094
13,291
4,430
214
4,344
8,675
59,518
0
W
19,010
1,737
3,038
7,135
12,231
5,112
222
2,768
9,413
83,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,969
Gold Earned
45,711
433
Minions Killed
376
0
Camps Cleared
0
1,645,670
Distance Traveled
1,671,550
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,085
449
54
3
0
324,183
3
W
Fenrir
9,659
537
39
2
0
328,753
2
L
Hercules
9,133
507
106
6
0
325,954
2
W
Artio
8,476
471
65
4
0
307,427
3
L
Ymir
8,742
486
32
2
0
333,297
4
W
Da Ji
8,283
460
71
4
0
323,996
0
L
Izanami
9,002
500
108
6
0
313,208
4
L
Susano
8,691
483
82
5
0
348,758
5
L
Hel
8,401
467
105
6
0
324,453
0
W
Hel
11,208
623
147
8
0
387,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role