Player Matchup

Anubis
Anubis
BaylowTheWizard
Anubis
Level 16
God Stats
13W - 7L
1,579 SR
Queue Stats
19W - 11L
1,596 Elo+
Party 2
Chaac
Chaac
DeGOAT1234
Chaac
Level 15
God Stats
41W - 35L
1,598 SR
Queue Stats
56W - 62L
1,585 Elo+
Party 2
Hachiman
Hachiman
GetIntimidated
Hachiman
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,568 Elo+
Party 2
Ymir
Ymir
iMissPushing-
Ymir
Level 14
God Stats
18W - 16L
1,413 SR
Queue Stats
155W - 160L
1,552 Elo+
Party 2
Da Ji
Da Ji
jjmonkey919
Da Ji
Level 87
God Stats
10W - 4L
1,590 SR
Queue Stats
129W - 112L
1,583 Elo+
Party 2
Team Averages
Level 38
1,536 SR
1,577 Elo+

VS

Team Averages
Level 24
1,537 SR
1,589 Elo+
Bellona
Bellona
Blain Train MA
Bellona
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,687 Elo+
Party 1
Danzaburou
Danzaburou
Mariijxana
Danzaburou
Level 24
God Stats
12W - 8L
1,663 SR
Queue Stats
25W - 23L
1,504 Elo+
Party 1
Ares
Ares
NCR_Ranger_Scout
Ares
Level 29
God Stats
3W - 2L
1,480 SR
Queue Stats
43W - 50L
1,520 Elo+
Solo
Pele
Pele
NevDaHermano
Pele
Level 22
God Stats
4W - 7L
1,542 SR
Queue Stats
46W - 39L
1,571 Elo+
Party 1
Anubis
Anubis
URockCancelDat1
Anubis
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 5L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
4,560
456
3,633
6,162
2,306
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chaac
8
1 / 2 / 0
4,816
482
1,948
7,437
4,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
8
1 / 6 / 1
4,847
485
3,539
7,279
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 6 / 2
4,786
479
3,386
7,521
3,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 5 / 2
4,946
495
4,627
8,465
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
5,998
600
5,490
7,325
4,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Mariijxana
Danzaburou
11
9 / 0 / 3
7,036
704
8,491
6,039
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 2 / 8
5,648
565
2,817
6,616
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
4 / 0 / 0
5,795
580
1,724
3,666
937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
8 / 0 / 1
7,306
731
7,535
6,067
1,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
25
25
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
3
1
2
4
L
Chaac
1
2
0
0.5
L
Hachiman
1
6
1
0.25
W
Danzaburou
Mariijxana
Danzaburou
9
0
3
10.5
W
1
2
8
2.5
W
4
0
0
4
W
8
0
1
8.5
L
1
6
2
0.33
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,133
Damage
26,057
36,864
Taken
29,713
13,946
Mitigated
13,096
6,913
Healing
11,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,633
45
0
1,211
6,162
2,306
0
3,850
2,312
17,430
0
W
5,490
1,442
0
1,720
7,325
4,617
1,233
689
6,334
0
25,591
L
Chaac
1,948
321
0
1,711
7,437
4,289
0
298
7,139
0
16,633
L
Hachiman
3,539
2,438
0
1,515
7,279
1,756
290
1,401
5,878
0
15,863
W
Danzaburou
Mariijxana
Danzaburou
8,491
3,583
0
2,401
6,039
2,225
734
575
5,464
0
35,563
W
2,817
347
0
1,700
6,616
3,699
310
2,557
4,003
7,832
0
W
1,724
310
0
2,140
3,666
937
0
0
3,641
0
22,004
W
7,535
945
0
3,544
6,067
1,618
795
2,828
2,977
40,203
0
L
3,386
1,073
0
352
7,521
3,326
210
1,936
5,585
14,935
0
L
4,627
1,067
0
2,124
8,465
2,269
0
2,867
5,598
0
23,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,955
Gold Earned
31,783
168
Minions Killed
241
0
Camps Cleared
0
908,172
Distance Traveled
957,313
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,560
456
33
3
0
157,458
0
W
Bellona
5,998
600
50
5
0
198,314
0
L
Chaac
4,816
482
28
3
0
214,947
0
L
Hachiman
4,847
485
37
4
0
168,908
0
W
Danzaburou
7,036
704
60
6
0
190,419
2
W
Ares
5,648
565
12
1
0
167,095
4
W
Pele
5,795
580
45
5
0
223,511
0
W
Anubis
7,306
731
74
7
0
177,974
4
L
Ymir
4,786
479
16
2
0
169,542
0
L
Da Ji
4,946
495
54
5
0
197,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role