Player Matchup

Neith
Neith
KarganHalefcan
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,533 Elo+
Solo
Ganesha
Ganesha
Liwikpo
Ganesha
Level 26
God Stats
2W - 2L
1,634 SR
Queue Stats
19W - 30L
1,322 Elo+
Solo
Artemis
Artemis
PsychoLH
Artemis
Level 13
God Stats
11W - 12L
1,456 SR
Queue Stats
19W - 28L
1,415 Elo+
Solo
Arachne
Arachne
RiyadSA
Arachne
Level 14
God Stats
20W - 13L
1,540 SR
Queue Stats
40W - 53L
1,484 Elo+
Solo
Sol
Sol
mrsuone
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,526 SR
1,451 Elo+

VS

Team Averages
Level 16
1,580 SR
1,540 Elo+
Nemesis
Nemesis
YourVanilla
Nemesis
Level 28
God Stats
24W - 18L
1,514 SR
Queue Stats
55W - 37L
1,551 Elo+
Solo
Ra
Ra
iHu0
Ra
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,693 Elo+
Solo
Xbalanque
Xbalanque
ilyaner777
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,451 Elo+
Solo
Medusa
Medusa
xSatoruuTTV
Medusa
Level 24
God Stats
21W - 13L
1,588 SR
Queue Stats
42W - 22L
1,669 Elo+
Solo
Loki
Loki
ЭЙДОРА
Loki
Level 15
God Stats
1W - 1L
1,797 SR
Queue Stats
5W - 11L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
6,869
624
5,019
5,254
1,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Liwikpo
Ganesha
9
0 / 0 / 1
5,712
519
406
4,902
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
PsychoLH
Artemis
10
1 / 0 / 2
6,001
546
1,836
2,994
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
RiyadSA
Arachne
11
4 / 2 / 2
6,236
567
4,182
8,266
2,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
13
7 / 1 / 2
7,868
715
5,771
7,909
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
YourVanilla
Nemesis
10
5 / 1 / 0
6,363
578
4,843
6,702
2,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Ra
iHu0
Ra
8
0 / 7 / 1
5,177
471
3,607
6,040
1,957
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
ilyaner777
Xbalanque
7
0 / 5 / 1
4,666
424
1,871
6,861
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
12
0 / 1 / 0
6,240
567
4,885
4,972
1,638
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 0
4,429
403
227
4,453
1,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
16
Kills
5
5
Deaths
17
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
W
Ganesha
Liwikpo
Ganesha
0
0
1
0.5
W
Artemis
PsychoLH
Artemis
1
0
2
2
W
Arachne
RiyadSA
Arachne
4
2
2
2.5
L
Nemesis
YourVanilla
Nemesis
5
1
0
5
L
Ra
iHu0
Ra
0
7
1
0.07
L
Xbalanque
ilyaner777
Xbalanque
0
5
1
0.1
W
Sol
7
1
2
8
L
Medusa
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,214
Damage
15,433
29,325
Taken
29,028
9,710
Mitigated
9,519
12,525
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,019
1,657
0
1,821
5,254
1,500
1,295
0
5,229
0
31,544
W
Ganesha
Liwikpo
Ganesha
406
0
0
1,079
4,902
2,947
128
0
4,902
18,804
0
W
Artemis
PsychoLH
Artemis
1,836
256
0
921
2,994
796
0
0
2,994
0
20,178
W
Arachne
RiyadSA
Arachne
4,182
3,245
198
2,925
8,266
2,329
0
181
8,085
0
32,827
L
Nemesis
YourVanilla
Nemesis
4,843
1,632
159
3,022
6,702
2,399
0
703
5,999
0
22,495
L
Ra
iHu0
Ra
3,607
874
0
459
6,040
1,957
140
4,214
1,826
22,929
0
L
Xbalanque
ilyaner777
Xbalanque
1,871
715
0
619
6,861
1,797
210
559
6,302
0
12,618
W
Sol
5,771
2,383
0
5,581
7,909
2,138
0
3,426
4,458
45,068
0
L
Medusa
4,885
1,432
0
975
4,972
1,638
767
406
4,566
0
46,450
L
227
78
0
50
4,453
1,728
59
295
4,158
0
11,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,686
Gold Earned
26,875
282
Minions Killed
230
0
Camps Cleared
0
1,035,516
Distance Traveled
977,256
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,869
624
67
6
0
207,007
1
W
Ganesha
5,712
519
5
0
0
215,129
1
W
Artemis
6,001
546
68
6
0
186,115
0
W
Arachne
6,236
567
53
5
0
227,093
4
L
Nemesis
6,363
578
49
4
0
262,403
0
L
Ra
5,177
471
50
5
0
159,697
2
L
Xbalanque
4,666
424
29
3
0
201,450
1
W
Sol
7,868
715
89
8
0
200,172
0
L
Medusa
6,240
567
75
7
0
214,607
4
L
Loki
4,429
403
27
2
0
139,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role