Player Matchup

Ganesha
Ganesha
LetMePurge
Ganesha
Level 73
God Stats
3W - 5L
1,823 SR
Queue Stats
27W - 32L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
thisismank
Heimdallr
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,067 Elo+
Party 1
Nu Wa
Nu Wa
xXxCrAz3xXx
Nu Wa
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 31L
1,451 Elo+
Party 1
Team Averages
Level 77
1,608 SR
1,323 Elo+

VS

Team Averages
Level 96
1,493 SR
1,548 Elo+
Zhong Kui
Zhong Kui
GoldieRocks
Zhong Kui
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 127L
1,820 Elo+
Solo
Artemis
Artemis
heatherthelf
Artemis
Level 76
God Stats
6W - 5L
1,478 SR
Queue Stats
12W - 11L
1,417 Elo+
Party 2
Ganesha
Ganesha
nitropack
Ganesha
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LetMePurge
Ganesha
14
0 / 2 / 7
9,598
565
7,961
15,330
11,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
thisismank
Heimdallr
11
0 / 6 / 5
9,245
544
5,815
12,859
5,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
7 / 1 / 0
11,343
667
17,680
14,228
5,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GoldieRocks
Zhong Kui
15
7 / 4 / 2
11,441
673
21,025
19,190
12,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
heatherthelf
Artemis
14
2 / 2 / 4
10,738
632
6,481
8,444
1,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
nitropack
Ganesha
14
0 / 1 / 9
11,477
675
7,914
11,563
13,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
7
Kills
9
9
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
GoldieRocks
Zhong Kui
7
4
2
2
L
Ganesha
LetMePurge
Ganesha
0
2
7
1.75
W
Artemis
heatherthelf
Artemis
2
2
4
2
W
Ganesha
nitropack
Ganesha
0
1
9
4.5
L
Heimdallr
thisismank
Heimdallr
0
6
5
0.42
L
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,456
Damage
35,420
42,417
Taken
39,197
22,315
Mitigated
27,279
7,443
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
GoldieRocks
Zhong Kui
21,025
2,380
0
8,982
19,190
12,151
689
11,934
6,853
59,243
0
L
Ganesha
LetMePurge
Ganesha
7,961
513
1,516
1,844
15,330
11,627
29
10,776
4,108
28,679
0
W
Artemis
heatherthelf
Artemis
6,481
2,236
955
3,182
8,444
1,919
0
6,916
1,453
0
44,571
W
Ganesha
nitropack
Ganesha
7,914
71
0
1,368
11,563
13,209
87
6,835
4,597
33,597
0
L
Heimdallr
thisismank
Heimdallr
5,815
3,611
0
554
12,859
5,381
308
8,921
3,487
0
21,642
L
17,680
4,565
146
3,383
14,228
5,307
88
8,102
5,843
70,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,186
Gold Earned
33,656
150
Minions Killed
193
0
Camps Cleared
0
835,023
Distance Traveled
874,150
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,441
673
109
6
0
270,696
2
L
Ganesha
9,598
565
0
0
0
304,626
0
W
Artemis
10,738
632
81
5
0
296,845
1
W
Ganesha
11,477
675
3
0
0
306,609
0
L
Heimdallr
9,245
544
38
2
0
238,330
0
L
Nu Wa
11,343
667
112
7
0
292,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role