Player Matchup

Nemesis
Nemesis
II INF1NI7Y II
Nemesis
Level 3
God Stats
2W - 10L
1,703 SR
Queue Stats
2W - 16L
1,399 Elo+
Party 1
Ares
Ares
PradegeGamer
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 1
Agni
Agni
Skyriom
Agni
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 72L
1,427 Elo+
Solo
Danzaburou
Danzaburou
WARGOD XERO
Danzaburou
Level 17
God Stats
20W - 21L
1,423 SR
Queue Stats
30W - 39L
1,296 Elo+
Party 1
Scylla
Scylla
mptSunsetwolf
Scylla
Level 25
God Stats
16W - 10L
1,564 SR
Queue Stats
63W - 57L
1,458 Elo+
Solo
Team Averages
Level 11
1,538 SR
1,365 Elo+

VS

Team Averages
Level 21
1,332 SR
1,396 Elo+
Anubis
Anubis
Flash8742
Anubis
Level 28
God Stats
28W - 34L
1,416 SR
Queue Stats
71W - 85L
1,334 Elo+
Solo
Nemesis
Nemesis
Hiddenblade74
Nemesis
Level 23
God Stats
1W - 1L
1,188 SR
Queue Stats
15W - 22L
1,380 Elo+
Solo
Ymir
Ymir
Johnnyknowledge
Ymir
Level 24
God Stats
4W - 5L
1,302 SR
Queue Stats
152W - 173L
1,555 Elo+
Solo
He Bo
He Bo
Omnibubra
He Bo
Level 27
God Stats
15W - 16L
1,434 SR
Queue Stats
104W - 103L
1,404 Elo+
Solo
Kukulkan
Kukulkan
Young SuareZ07
Kukulkan
Level 4
God Stats
9W - 8L
1,319 SR
Queue Stats
10W - 12L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 1
8,539
949
2,730
17,581
6,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 9 / 2
8,126
903
1,118
13,484
6,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Agni
Skyriom
Agni
14
1 / 8 / 2
8,720
969
9,950
10,855
3,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
WARGOD XERO
Danzaburou
15
1 / 13 / 2
8,792
977
6,430
19,307
6,781
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 1
9,084
1,009
8,060
11,087
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Flash8742
Anubis
17
6 / 2 / 22
10,482
1,165
15,243
6,048
3,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nemesis
18
16 / 2 / 11
11,979
1,331
16,383
8,308
4,409
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 0 / 24
11,783
1,309
8,459
6,400
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
Omnibubra
He Bo
18
7 / 0 / 19
11,118
1,235
12,401
6,574
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
17
8 / 1 / 17
10,577
1,175
12,498
5,576
2,590
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
138
5
Kills
45
45
Deaths
5
8
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Anubis
Flash8742
Anubis
6
2
22
8.5
W
Nemesis
16
2
11
10.75
L
1
12
1
0.13
W
8
0
24
20
W
He Bo
Omnibubra
He Bo
7
0
19
16.5
L
0
9
2
0.11
L
Agni
Skyriom
Agni
1
8
2
0.25
L
Danzaburou
WARGOD XERO
Danzaburou
1
13
2
0.15
W
Kukulkan
8
1
17
16.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,288
Damage
64,984
72,314
Taken
32,906
26,747
Mitigated
21,040
1,694
Healing
5,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Flash8742
Anubis
15,243
350
0
1,794
6,048
3,245
0
4,147
1,901
24,458
0
W
Nemesis
16,383
10,966
0
877
8,308
4,409
0
3,820
4,384
0
27,028
L
2,730
1,896
0
1,082
17,581
6,079
0
10,933
6,648
0
9,097
W
8,459
1,836
0
839
6,400
8,191
0
3,623
2,777
13,766
0
W
He Bo
Omnibubra
He Bo
12,401
218
0
2,184
6,574
2,605
0
4,029
2,545
39,610
0
L
1,118
136
0
0
13,484
6,194
0
6,615
6,869
11,791
0
L
Agni
Skyriom
Agni
9,950
1,182
0
0
10,855
3,483
0
8,998
1,857
24,204
0
L
Danzaburou
WARGOD XERO
Danzaburou
6,430
4,158
0
612
19,307
6,781
0
13,911
5,396
0
29,396
W
Kukulkan
12,498
1,637
0
0
5,576
2,590
0
3,405
2,171
31,652
0
L
8,060
931
0
0
11,087
4,210
0
8,144
2,943
28,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,261
Gold Earned
55,939
145
Minions Killed
177
4
Camps Cleared
6
661,604
Distance Traveled
834,440
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,482
1,165
15
2
0
152,051
0
W
Nemesis
11,979
1,331
18
2
3
158,194
0
L
Nemesis
8,539
949
18
2
0
163,411
3
W
Ymir
11,783
1,309
6
1
1
171,096
0
W
He Bo
11,118
1,235
82
9
2
178,353
0
L
Ares
8,126
903
10
1
3
112,346
2
L
Agni
8,720
969
29
3
0
108,967
1
L
Danzaburou
8,792
977
34
4
1
123,408
1
W
Kukulkan
10,577
1,175
56
6
0
174,746
1
L
Scylla
9,084
1,009
54
6
0
153,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role