Player Matchup

Arachne
Arachne
Gold III
ArturoPapiRey
Arachne
Gold III
Level 134
God Stats
6W - 2L
1,719 SR
Queue Stats
71W - 67L
1,539 MMR
Solo
Scylla
Scylla
Gold IV
DayOfTheDemons
Scylla
Gold IV
Level 126
God Stats
4W - 9L
1,626 SR
Queue Stats
151W - 159L
1,540 MMR
Solo
Artio
Artio
Silver II
JACRONYM
Artio
Silver II
Level 63
God Stats
1W - 2L
1,578 SR
Queue Stats
47W - 45L
1,536 MMR
Solo
Izanami
Izanami
Bronze III
PrinceJMC
Izanami
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
theConsolePleb
Sun Wukong
Bronze III
Level 42
God Stats
1W - 1L
1,375 SR
Queue Stats
11W - 17L
1,549 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,560 SR
1,533 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,595 SR
1,544 MMR
Erlang Shen
Erlang Shen
Platinum III
Cobsley
Erlang Shen
Platinum III
Level 128
God Stats
3W - 0L
1,791 SR
Queue Stats
543W - 528L
1,772 MMR
Party 3
Sylvanus
Sylvanus
Silver I
DarthXolo
Sylvanus
Silver I
Level 157
God Stats
3W - 3L
1,902 SR
Queue Stats
41W - 29L
1,594 MMR
Party 1
Apollo
Apollo
Silver I
Imabetsu
Apollo
Silver I
Level 122
God Stats
2W - 2L
1,312 SR
Queue Stats
141W - 131L
1,301 MMR
Party 3
Osiris
Osiris
Silver II
Tuggboat
Osiris
Silver II
Level 160
God Stats
2W - 2L
1,294 SR
Queue Stats
56W - 47L
1,516 MMR
Solo
The Morrigan
The Morrigan
Gold V
hocs89
The Morrigan
Gold V
Level 145
God Stats
12W - 11L
1,675 SR
Queue Stats
83W - 79L
1,535 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
9 / 4 / 6
13,331
580
13,637
21,779
14,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 5 / 7
11,691
508
16,880
14,477
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
JACRONYM
Artio
15
6 / 8 / 7
10,754
468
6,331
25,573
25,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
PrinceJMC
Izanami
18
1 / 9 / 6
11,341
493
8,922
18,115
8,258
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
theConsolePleb
Sun Wukong
17
1 / 7 / 8
10,799
470
8,774
22,652
19,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
DanzaburouSetCupidTsukuyomiYemoja

VS

Bans
Cu ChulainnGaneshaPersephoneSobekJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cobsley
Erlang Shen
19
7 / 6 / 9
13,179
573
19,821
20,168
15,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
DarthXolo
Sylvanus
18
1 / 5 / 14
11,469
499
8,817
23,039
26,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Imabetsu
Apollo
20
8 / 2 / 8
15,532
675
18,425
16,079
6,742
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Tuggboat
Osiris
20
12 / 4 / 1
13,972
607
22,513
18,414
25,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
hocs89
The Morrigan
20
5 / 4 / 9
13,796
600
14,531
8,778
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
74
21
Kills
33
33
Deaths
21
34
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Arachne
9
4
6
3
W
Erlang Shen
Cobsley
Erlang Shen
7
6
9
1.92
W
Sylvanus
DarthXolo
Sylvanus
1
5
14
1.6
L
4
5
7
1.5
W
Apollo
Imabetsu
Apollo
8
2
8
6
L
Artio
JACRONYM
Artio
6
8
7
1.19
L
Izanami
PrinceJMC
Izanami
1
9
6
0.44
W
Osiris
Tuggboat
Osiris
12
4
1
3.13
W
The Morrigan
hocs89
The Morrigan
5
4
9
2.38
L
Sun Wukong
theConsolePleb
Sun Wukong
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,544
Damage
84,107
102,596
Taken
86,478
72,470
Mitigated
77,680
27,151
Healing
30,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
13,637
9,080
0
8,713
21,779
14,269
0
5,817
15,827
0
101,325
W
Erlang Shen
Cobsley
Erlang Shen
19,821
11,618
0
3,345
20,168
15,893
711
4,855
15,187
0
95,338
W
Sylvanus
DarthXolo
Sylvanus
8,817
1,172
4,049
8,636
23,039
26,498
524
6,921
15,961
39,044
9,822
L
16,880
1,614
0
1,418
14,477
4,520
570
4,941
9,398
72,275
0
W
Apollo
Imabetsu
Apollo
18,425
13,139
0
8,044
16,079
6,742
5,264
4,163
11,832
0
131,802
L
Artio
JACRONYM
Artio
6,331
667
1,165
4,577
25,573
25,524
0
6,247
19,104
23,971
0
L
Izanami
PrinceJMC
Izanami
8,922
5,804
0
3,710
18,115
8,258
336
2,220
15,875
0
89,851
W
Osiris
Tuggboat
Osiris
22,513
9,627
0
3,888
18,414
25,105
1,753
5,253
12,685
692
89,014
W
The Morrigan
hocs89
The Morrigan
14,531
1,722
0
2,190
8,778
3,442
985
3,120
5,470
106,440
1,175
L
Sun Wukong
theConsolePleb
Sun Wukong
8,774
1,625
0
7,568
22,652
19,899
0
2,769
19,783
0
53,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,916
Gold Earned
67,948
558
Minions Killed
715
0
Camps Cleared
0
2,156,459
Distance Traveled
2,244,719
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,331
580
150
7
0
489,763
6
W
Erlang Shen
13,179
573
125
5
0
446,275
1
W
Sylvanus
11,469
499
69
3
0
428,427
7
L
Scylla
11,691
508
119
5
0
415,794
4
W
Apollo
15,532
675
187
8
0
488,301
2
L
Artio
10,754
468
29
1
0
434,658
7
L
Izanami
11,341
493
167
7
0
367,143
7
W
Osiris
13,972
607
144
6
0
426,312
6
W
The Morrigan
13,796
600
190
8
0
455,404
6
L
Sun Wukong
10,799
470
93
4
0
449,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role