Player Matchup

Scylla
Scylla
Robber297
Scylla
Level 51
God Stats
84W - 64L
1,697 SR
Queue Stats
283W - 213L
1,663 Elo+
Party 1
Apollo
Apollo
xxF3ARxx U BAD
Apollo
Level 98
God Stats
4W - 4L
1,425 SR
Queue Stats
294W - 243L
1,584 Elo+
Party 1
Horus
Horus
xxF3ARxx U SAD
Horus
Level 66
God Stats
8W - 2L
1,947 SR
Queue Stats
51W - 48L
1,592 Elo+
Party 1
Team Averages
Level 72
1,690 SR
1,613 Elo+

VS

Team Averages
Level 105
1,326 SR
1,549 Elo+
Sobek
Sobek
Blind Is King
Sobek
Level 102
God Stats
2W - 3L
1,333 SR
Queue Stats
361W - 274L
1,560 Elo+
Party 2
He Bo
He Bo
DeathWormDanny
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 253L
1,601 Elo+
Party 2
Awilix
Awilix
bloodly spartin
Awilix
Level 109
God Stats
15W - 19L
1,147 SR
Queue Stats
510W - 470L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Robber297
Scylla
11
3 / 0 / 10
7,779
778
6,420
3,395
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 1 / 6
8,692
869
8,109
6,958
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 2 / 11
7,719
772
4,890
8,445
4,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,783
678
4,709
12,197
8,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 5 / 1
6,424
642
4,784
6,803
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 0
6,414
641
3,840
8,834
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
13
Kills
3
3
Deaths
14
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
1
5
1
0.3
W
Scylla
Robber297
Scylla
3
0
10
8
L
1
5
0
0.2
W
7
1
6
10
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,419
Damage
13,333
18,798
Taken
27,834
7,845
Mitigated
12,365
5,543
Healing
4,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,709
482
0
3,240
12,197
8,223
0
2,605
9,057
17,032
0
L
4,784
190
307
889
6,803
1,499
204
1,713
4,835
13,070
0
W
Scylla
Robber297
Scylla
6,420
176
0
750
3,395
946
573
1,565
1,669
24,180
0
L
3,840
1,134
0
303
8,834
2,643
0
2,064
6,618
0
16,736
W
8,109
3,837
0
1,904
6,958
2,279
1,063
2,363
4,325
0
32,111
W
4,890
1,690
310
2,579
8,445
4,620
62
4,544
3,295
2,104
14,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,190
Gold Earned
19,621
116
Minions Killed
74
0
Camps Cleared
0
572,448
Distance Traveled
537,835
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,783
678
26
3
0
185,061
3
L
He Bo
6,424
642
19
2
0
164,088
3
W
Scylla
7,779
778
45
5
0
182,606
2
L
Awilix
6,414
641
29
3
0
188,686
0
W
Apollo
8,692
869
51
5
0
207,482
3
W
Horus
7,719
772
20
2
0
182,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role