Player Matchup

Cabrakan
Cabrakan
EXPtoxic
Cabrakan
Level 82
God Stats
10W - 9L
1,688 SR
Queue Stats
59W - 68L
1,542 Elo+
Party 1
King Arthur
King Arthur
IAmOGkingArthur
King Arthur
Level 25
God Stats
5W - 4L
1,992 SR
Queue Stats
52W - 39L
1,509 Elo+
Solo
Ra
Ra
TheGamerOne01
Ra
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 52L
1,648 Elo+
Party 1
Team Averages
Level 64
1,727 SR
1,566 Elo+

VS

Team Averages
Level 87
1,516 SR
1,475 Elo+
Geb
Geb
DarkAsh109
Geb
Level 28
God Stats
32W - 14L
1,636 SR
Queue Stats
998W - 748L
1,382 Elo+
Solo
Ah Puch
Ah Puch
KlansmanWithATan
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
were40
Jing Wei
Level 88
God Stats
35W - 31L
1,411 SR
Queue Stats
300W - 301L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EXPtoxic
Cabrakan
9
0 / 3 / 1
5,984
598
4,846
8,856
7,011
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
IAmOGkingArthur
King Arthur
8
0 / 2 / 1
5,867
587
4,824
10,025
6,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 2 / 0
6,377
638
5,749
7,224
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 7
6,997
700
4,750
9,758
5,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 0 / 4
7,180
718
10,360
4,078
1,223
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
were40
Jing Wei
10
4 / 1 / 3
7,393
739
6,520
4,840
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Cabrakan
EXPtoxic
Cabrakan
0
3
1
0.17
L
King Arthur
IAmOGkingArthur
King Arthur
0
2
1
0.25
W
3
0
4
5
L
1
2
0
0.5
W
Jing Wei
were40
Jing Wei
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,419
Damage
21,630
26,105
Taken
18,676
16,179
Mitigated
8,767
10,457
Healing
3,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,750
619
1,076
2,071
9,758
5,390
65
6,544
2,721
9,240
0
L
Cabrakan
EXPtoxic
Cabrakan
4,846
747
781
2,537
8,856
7,011
0
5,282
3,428
9,109
0
L
King Arthur
IAmOGkingArthur
King Arthur
4,824
420
0
2,873
10,025
6,476
0
4,314
5,544
0
13,405
W
10,360
484
0
144
4,078
1,223
414
1,582
2,378
37,289
0
L
5,749
688
1,640
2,626
7,224
2,692
22
4,987
2,011
30,167
0
W
Jing Wei
were40
Jing Wei
6,520
5,001
0
0
4,840
2,154
672
2,034
2,557
0
18,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,228
Gold Earned
21,570
96
Minions Killed
97
0
Camps Cleared
0
534,501
Distance Traveled
576,401
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,997
700
7
1
0
195,761
1
L
Cabrakan
5,984
598
10
1
0
173,796
0
L
King Arthur
5,867
587
21
2
0
185,042
4
W
Ah Puch
7,180
718
61
6
0
171,913
0
L
Ra
6,377
638
65
7
0
175,663
0
W
Jing Wei
7,393
739
29
3
0
208,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role