Player Matchup

Cerberus
Cerberus
HaiHai22_SHARP
Cerberus
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
123W - 157L
1,285 Elo+
Solo
Raijin
Raijin
Squash Batch
Raijin
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 104L
1,244 Elo+
Party 2
Neith
Neith
junglejeff1234
Neith
Level 18
God Stats
46W - 45L
1,334 SR
Queue Stats
56W - 60L
1,258 Elo+
Party 2
Team Averages
Level 41
1,445 SR
1,262 Elo+

VS

Team Averages
Level 51
1,556 SR
1,247 Elo+
Chaac
Chaac
CH33KSBCLAPP3D
Chaac
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 39L
1,154 Elo+
Party 1
Izanami
Izanami
FrenchToastOfun
Izanami
Level 50
God Stats
29W - 15L
1,946 SR
Queue Stats
249W - 363L
1,357 Elo+
Party 1
Zeus
Zeus
v PuRpl WuShi v
Zeus
Level 65
God Stats
3W - 3L
1,222 SR
Queue Stats
188W - 297L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
9 / 7 / 0
10,337
738
9,544
20,997
8,337
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
12
2 / 7 / 7
9,431
674
6,635
13,966
4,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 9 / 6
8,309
594
5,482
13,243
4,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 10
9,273
662
5,174
9,102
8,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
17 / 3 / 5
12,732
909
17,488
9,707
3,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
5 / 6 / 13
10,706
765
17,711
12,426
3,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
11
Kills
23
23
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
W
17
3
5
6.5
L
Cerberus
9
7
0
1.29
L
Raijin
2
7
7
0.79
L
0
9
6
0.33
W
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,661
Damage
40,373
48,206
Taken
31,235
17,401
Mitigated
15,844
7,187
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,174
200
0
1,957
9,102
8,059
106
3,895
5,207
0
14,482
W
17,488
12,072
0
3,403
9,707
3,866
3,415
4,806
4,901
0
82,977
L
Cerberus
9,544
1,061
393
4,424
20,997
8,337
45
7,770
13,227
25,489
0
L
Raijin
6,635
1,512
0
522
13,966
4,480
96
4,992
8,974
24,582
0
L
5,482
3,764
0
1,848
13,243
4,584
265
4,977
8,266
0
34,197
W
17,711
3,367
0
4,746
12,426
3,919
297
7,605
4,821
44,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,077
Gold Earned
32,711
143
Minions Killed
176
0
Camps Cleared
0
586,108
Distance Traveled
715,848
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,273
662
20
1
0
290,213
0
W
Izanami
12,732
909
104
7
0
208,686
0
L
Cerberus
10,337
738
56
4
0
211,276
0
L
Raijin
9,431
674
28
2
0
190,334
2
L
Neith
8,309
594
59
4
0
184,498
0
W
Zeus
10,706
765
52
4
0
216,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role