Player Matchup

Hou Yi
Hou Yi
Platinum II
Almost OpTic
Hou Yi
Platinum II
Level 158
God Stats
4W - 4L
1,791 SR
Queue Stats
273W - 254L
1,810 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
Blizzop
Hun Batz
Platinum IV
Level 121
God Stats
7W - 8L
1,780 SR
Queue Stats
226W - 234L
1,807 MMR
Solo
Bellona
Bellona
Gold I
STRONGMAN465
Bellona
Gold I
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 107L
1,765 MMR
Party 2
Janus
Janus
Gold I
Samtheham22
Janus
Gold I
Level 159
God Stats
11W - 15L
1,578 SR
Queue Stats
70W - 61L
1,857 MMR
Party 2
Cthulhu
Cthulhu
Gold III
Sinistresouthpaw
Cthulhu
Gold III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,805 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,630 SR
1,809 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,675 SR
1,809 MMR
Merlin
Merlin
Platinum V
Andreese_ML
Merlin
Platinum V
Level 131
God Stats
3W - 4L
1,772 SR
Queue Stats
36W - 24L
1,856 MMR
Party 1
Danzaburou
Danzaburou
Platinum II
BlockmyStacks
Danzaburou
Platinum II
Level 62
God Stats
18W - 7L
1,722 SR
Queue Stats
235W - 226L
1,795 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
MrCleanKFC
Tsukuyomi
Gold III
Level 139
God Stats
1W - 0L
1,783 SR
Queue Stats
18W - 13L
1,811 MMR
Solo
Osiris
Osiris
Gold II
Negrura352
Osiris
Gold II
Level 159
God Stats
6W - 2L
1,480 SR
Queue Stats
102W - 78L
1,775 MMR
Party 1
Yemoja
Yemoja
Platinum IV
xMFxFROSTSENSEI
Yemoja
Platinum IV
Level 160
God Stats
7W - 8L
1,616 SR
Queue Stats
132W - 123L
1,807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
1 / 6 / 2
8,927
470
7,100
12,114
4,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Blizzop
Hun Batz
18
1 / 4 / 1
10,085
531
5,172
11,951
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
STRONGMAN465
Bellona
15
2 / 3 / 1
9,086
478
10,005
15,429
13,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 6 / 2
8,600
453
4,020
12,605
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 9 / 0
8,269
435
9,000
23,517
14,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Nu WaPersephoneNemesisApolloGuan Yu

VS

Bans
Cu ChulainnSusanoKing ArthurThanatosCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
6 / 0 / 6
11,581
610
9,336
7,186
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
BlockmyStacks
Danzaburou
20
10 / 1 / 4
14,085
741
18,126
13,440
5,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
MrCleanKFC
Tsukuyomi
18
9 / 1 / 6
12,262
645
14,796
13,654
7,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
Negrura352
Osiris
16
2 / 3 / 6
10,444
550
11,088
20,371
17,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 0 / 13
10,791
568
4,012
8,035
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
5
Kills
28
28
Deaths
5
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
6
2
0.33
W
Merlin
6
0
6
9
L
Hun Batz
Blizzop
Hun Batz
1
4
1
0.38
W
Danzaburou
BlockmyStacks
Danzaburou
10
1
4
12
W
Tsukuyomi
MrCleanKFC
Tsukuyomi
9
1
6
12
W
Osiris
Negrura352
Osiris
2
3
6
1.67
L
Bellona
STRONGMAN465
Bellona
2
3
1
0.83
L
0
6
2
0.17
L
1
9
0
0.11
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,297
Damage
57,358
75,616
Taken
62,686
40,062
Mitigated
40,822
15,679
Healing
32,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
7,100
4,509
0
2,326
12,114
4,030
968
1,055
11,059
0
65,484
W
Merlin
9,336
402
0
2,205
7,186
3,041
1,138
3,560
3,540
72,160
0
L
Hun Batz
Blizzop
Hun Batz
5,172
1,150
0
4,318
11,951
4,244
0
1,332
10,425
0
84,552
W
Danzaburou
BlockmyStacks
Danzaburou
18,126
10,193
0
6,810
13,440
5,472
5,468
3,925
9,465
0
121,896
W
Tsukuyomi
MrCleanKFC
Tsukuyomi
14,796
4,445
0
4,113
13,654
7,155
2,915
2,016
11,606
0
86,768
W
Osiris
Negrura352
Osiris
11,088
5,825
0
10,422
20,371
17,658
2,399
1,540
18,803
0
51,989
L
Bellona
STRONGMAN465
Bellona
10,005
4,522
0
3,594
15,429
13,782
0
634
14,794
0
53,721
L
4,020
375
0
3,541
12,605
3,899
0
3,967
8,428
51,474
0
L
9,000
203
53
1,847
23,517
14,107
0
5,652
17,562
37,345
0
W
4,012
1,384
5,360
4,070
8,035
7,496
1,321
3,014
4,979
20,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,967
Gold Earned
59,163
564
Minions Killed
570
0
Camps Cleared
0
1,670,398
Distance Traveled
1,839,419
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,927
470
118
6
0
294,356
3
W
Merlin
11,581
610
124
7
0
360,475
5
L
Hun Batz
10,085
531
156
8
0
381,120
4
W
Danzaburou
14,085
741
192
10
0
363,320
3
W
Tsukuyomi
12,262
645
127
7
0
415,528
5
W
Osiris
10,444
550
95
5
0
356,123
4
L
Bellona
9,086
478
110
6
0
328,683
0
L
Janus
8,600
453
126
7
0
340,210
6
L
Cthulhu
8,269
435
54
3
0
326,029
0
W
Yemoja
10,791
568
32
2
0
343,973
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role