Player Matchup

Scylla
Scylla
Adrift Soul
Scylla
Level 149
God Stats
1W - 3L
1,560 SR
Queue Stats
14W - 13L
1,620 Elo+
Party 1
Chiron
Chiron
EarlessBuffalo7
Chiron
Level 128
God Stats
2W - 1L
1,815 SR
Queue Stats
11W - 9L
1,809 Elo+
Party 1
Kuzenbo
Kuzenbo
El Jankee
Kuzenbo
Level 144
God Stats
2W - 0L
1,452 SR
Queue Stats
27W - 16L
1,794 Elo+
Party 1
Mulan
Mulan
PrBOUNTYHUNTERx
Mulan
Level 144
God Stats
2W - 2L
1,298 SR
Queue Stats
15W - 7L
1,684 Elo+
Party 1
Team Averages
Level 141
1,531 SR
1,727 Elo+

VS

Team Averages
Level 89
1,547 SR
1,541 Elo+
Ra
Ra
Aznway617
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
BlackPatrickP
Cabrakan
Level 79
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ItzCarlitosWay
Danzaburou
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Horus
Horus
JQKERLEGEND
Horus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
8 / 0 / 2
9,953
905
13,164
3,928
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 3
8,696
791
9,216
6,841
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
El Jankee
Kuzenbo
14
2 / 1 / 5
8,856
805
6,488
10,320
10,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 1 / 8
9,206
837
6,177
9,195
7,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,878
716
3,966
9,015
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
BlackPatrickP
Cabrakan
12
0 / 3 / 2
7,239
658
3,752
9,275
8,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ItzCarlitosWay
Danzaburou
12
1 / 3 / 1
7,641
695
6,885
11,644
5,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 2
7,982
726
5,132
12,572
6,988
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
15
Kills
3
3
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
0
2
9
L
1
5
1
0.3
L
Cabrakan
BlackPatrickP
Cabrakan
0
3
2
0.33
W
3
1
3
4.5
W
Kuzenbo
El Jankee
Kuzenbo
2
1
5
4.5
L
Danzaburou
ItzCarlitosWay
Danzaburou
1
3
1
0.5
L
1
4
2
0.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,045
Damage
19,735
30,284
Taken
42,506
22,891
Mitigated
24,388
10,510
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
13,164
573
0
1,805
3,928
1,605
470
793
3,023
49,160
0
L
3,966
514
2,016
1,935
9,015
3,473
293
4,301
4,452
25,567
0
L
Cabrakan
BlackPatrickP
Cabrakan
3,752
470
207
1,092
9,275
8,885
0
5,295
3,681
11,336
0
W
9,216
2,638
897
3,150
6,841
3,523
906
1,970
4,689
0
34,365
W
Kuzenbo
El Jankee
Kuzenbo
6,488
2,403
378
1,744
10,320
10,556
75
2,285
7,899
18,148
0
L
Danzaburou
ItzCarlitosWay
Danzaburou
6,885
2,313
489
1,812
11,644
5,042
220
5,683
5,688
0
24,117
L
5,132
2,641
2,905
3,199
12,572
6,988
255
3,806
8,622
0
21,442
W
6,177
940
0
2,536
9,195
7,207
575
3,177
5,765
0
31,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,711
Gold Earned
30,740
224
Minions Killed
142
16
Camps Cleared
3
897,518
Distance Traveled
793,776
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,953
905
95
9
6
231,200
2
L
Ra
7,878
716
51
5
2
202,488
0
L
Cabrakan
7,239
658
18
2
0
188,355
0
W
Chiron
8,696
791
66
6
3
193,870
2
W
Kuzenbo
8,856
805
16
1
1
229,045
1
L
Danzaburou
7,641
695
36
3
1
186,780
0
L
Horus
7,982
726
37
3
0
216,153
1
W
Mulan
9,206
837
47
4
6
243,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role