Player Matchup

Mulan
Mulan
Aerylinn
Mulan
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 43L
1,391 Elo+
Party 3
Cupid
Cupid
Gyomei
Cupid
Level 59
God Stats
1W - 4L
1,351 SR
Queue Stats
10W - 23L
1,368 Elo+
Party 3
Hera
Hera
JBiIIionaire
Hera
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,497 Elo+
Party 3
Ne Zha
Ne Zha
NCapalott
Ne Zha
Level 81
God Stats
2W - 1L
1,832 SR
Queue Stats
28W - 27L
1,476 Elo+
Party 3
Ymir
Ymir
jbeatey2020
Ymir
Level 47
God Stats
8W - 8L
1,446 SR
Queue Stats
30W - 35L
1,494 Elo+
Solo
Team Averages
Level 49
1,526 SR
1,445 Elo+

VS

Team Averages
Level 56
1,480 SR
1,389 Elo+
Chang'e
Chang'e
Blue1924
Chang'e
Level 74
God Stats
12W - 10L
1,420 SR
Queue Stats
461W - 454L
1,447 Elo+
Party 2
Arachne
Arachne
CQSM1C
Arachne
Level 43
God Stats
2W - 4L
1,219 SR
Queue Stats
92W - 134L
1,316 Elo+
Party 1
Skadi
Skadi
INSTANTLYPOISON
Skadi
Level 57
God Stats
4W - 1L
1,824 SR
Queue Stats
4W - 3L
1,364 Elo+
Party 2
Bellona
Bellona
Thenobody3487
Bellona
Level 65
God Stats
6W - 3L
1,500 SR
Queue Stats
655W - 772L
1,302 Elo+
Party 1
Ymir
Ymir
darkicyboi
Ymir
Level 43
God Stats
15W - 8L
1,436 SR
Queue Stats
336W - 304L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aerylinn
Mulan
17
8 / 6 / 5
11,278
513
17,829
24,988
21,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Gyomei
Cupid
17
7 / 6 / 3
11,426
519
8,058
14,012
4,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 8 / 5
10,349
470
11,511
12,021
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
NCapalott
Ne Zha
17
6 / 10 / 3
10,879
495
8,984
20,607
8,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 2 / 0
5,742
261
414
1,347
268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blue1924
Chang'e
19
4 / 3 / 11
12,280
558
9,533
12,476
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
CQSM1C
Arachne
20
10 / 5 / 3
13,796
627
11,320
17,826
9,341
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 7 / 5
11,341
516
8,272
12,338
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
17
2 / 5 / 5
11,176
508
13,082
19,211
17,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
8 / 5 / 13
12,089
550
14,041
14,603
10,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
69
25
Kills
32
32
Deaths
25
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Mulan
Aerylinn
Mulan
8
6
5
1.75
W
Chang'e
Blue1924
Chang'e
4
3
11
3.17
W
Arachne
CQSM1C
Arachne
10
5
3
2.3
L
Cupid
Gyomei
Cupid
7
6
3
1.42
W
8
7
5
1.5
L
4
8
5
0.81
L
Ne Zha
NCapalott
Ne Zha
6
10
3
0.75
W
Bellona
2
5
5
0.9
W
8
5
13
2.9
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,796
Damage
56,248
72,975
Taken
76,454
38,315
Mitigated
48,077
23,901
Healing
23,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Aerylinn
Mulan
17,829
3,110
0
9,992
24,988
21,088
486
4,942
19,970
1,238
62,135
W
Chang'e
Blue1924
Chang'e
9,533
566
812
4,351
12,476
4,448
1,228
3,499
8,648
65,098
0
W
Arachne
CQSM1C
Arachne
11,320
8,662
0
8,905
17,826
9,341
56
719
16,957
0
91,566
L
Cupid
Gyomei
Cupid
8,058
5,454
259
5,184
14,012
4,536
700
3,948
10,034
0
48,435
W
8,272
3,519
0
1,221
12,338
6,151
260
4,134
8,017
0
64,360
L
11,511
2,357
0
2,262
12,021
4,122
478
4,572
7,363
59,893
0
L
Ne Zha
NCapalott
Ne Zha
8,984
1,972
0
6,086
20,607
8,301
100
8,609
11,742
0
56,575
W
Bellona
13,082
4,593
0
5,456
19,211
17,888
290
1,017
17,712
0
67,373
W
14,041
4,384
0
2,826
14,603
10,249
0
3,057
11,433
68,405
2,423
L
414
124
31
87
1,347
268
0
770
577
1,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,674
Gold Earned
60,682
429
Minions Killed
546
0
Camps Cleared
0
1,482,092
Distance Traveled
2,042,681
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,278
513
131
6
0
346,075
3
W
Chang'e
12,280
558
128
6
0
417,577
4
W
Arachne
13,796
627
128
6
0
457,288
7
L
Cupid
11,426
519
84
4
0
371,917
9
W
Skadi
11,341
516
93
4
0
383,339
0
L
Hera
10,349
470
119
5
0
360,824
5
L
Ne Zha
10,879
495
92
4
0
350,990
0
W
Bellona
11,176
508
105
5
0
394,526
2
W
Ymir
12,089
550
92
4
0
389,951
1
L
Ymir
5,742
261
3
0
0
52,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role