Player Matchup

Fenrir
Fenrir
E2132
Fenrir
Level 67
God Stats
2W - 1L
1,526 SR
Queue Stats
28W - 30L
1,404 Elo+
Solo
Zhong Kui
Zhong Kui
Royale_Cheez
Zhong Kui
Level 80
God Stats
30W - 18L
1,658 SR
Queue Stats
286W - 300L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
Sni_pest
Danzaburou
Level 81
God Stats
125W - 96L
1,620 SR
Queue Stats
239W - 254L
1,591 Elo+
Party 2
Cerberus
Cerberus
UncleWildcard
Cerberus
Level 64
God Stats
10W - 15L
1,326 SR
Queue Stats
220W - 231L
1,468 Elo+
Party 2
Amaterasu
Amaterasu
likelarry1029
Amaterasu
Level 99
God Stats
7W - 2L
1,707 SR
Queue Stats
96W - 73L
1,568 Elo+
Solo
Team Averages
Level 78
1,567 SR
1,499 Elo+

VS

Team Averages
Level 89
1,332 SR
1,309 Elo+
Yemoja
Yemoja
 
Yemoja
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ClarasaurusRex1
Nu Wa
Level 106
God Stats
18W - 25L
1,096 SR
Queue Stats
180W - 207L
1,280 Elo+
Party 1
Kukulkan
Kukulkan
Partly Chaos
Kukulkan
Level 58
God Stats
0W - 5L
1,117 SR
Queue Stats
1W - 9L
1,045 Elo+
Party 3
Arachne
Arachne
jannokie
Arachne
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,257 Elo+
Party 3
Apollo
Apollo
reyj2nv
Apollo
Level 108
God Stats
6W - 3L
1,449 SR
Queue Stats
265W - 300L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
E2132
Fenrir
13
1 / 4 / 2
8,295
461
3,562
13,303
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Royale_Cheez
Zhong Kui
16
6 / 0 / 2
10,059
559
9,122
11,757
7,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sni_pest
Danzaburou
15
9 / 0 / 5
9,927
552
12,819
9,758
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
UncleWildcard
Cerberus
13
2 / 1 / 11
9,150
508
5,293
15,930
9,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Amaterasu
likelarry1029
Amaterasu
16
2 / 1 / 0
9,758
542
4,807
14,543
7,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 7 / 1
7,609
423
6,010
11,926
7,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 5 / 2
7,707
428
9,682
7,255
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Partly Chaos
Kukulkan
15
1 / 2 / 0
8,787
488
7,911
6,187
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
jannokie
Arachne
10
2 / 5 / 1
7,144
397
4,795
16,198
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
reyj2nv
Apollo
12
0 / 1 / 1
6,925
385
7,527
9,848
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
20
Kills
4
6
Deaths
20
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
7
1
0.21
L
0
5
2
0.2
W
Fenrir
E2132
Fenrir
1
4
2
0.5
L
Kukulkan
Partly Chaos
Kukulkan
1
2
0
0.5
W
Zhong Kui
Royale_Cheez
Zhong Kui
6
0
2
7
W
Danzaburou
Sni_pest
Danzaburou
9
0
5
11.5
W
Cerberus
UncleWildcard
Cerberus
2
1
11
7.5
L
Arachne
jannokie
Arachne
2
5
1
0.5
W
Amaterasu
likelarry1029
Amaterasu
2
1
0
2
L
Apollo
reyj2nv
Apollo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,603
Damage
35,925
65,291
Taken
51,414
33,575
Mitigated
21,264
39,403
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,010
1,187
700
1,366
11,926
7,515
0
4,180
7,660
24,383
0
L
9,682
5,632
0
0
7,255
2,397
0
4,553
2,250
46,800
0
W
Fenrir
E2132
Fenrir
3,562
417
489
5,016
13,303
5,522
148
563
12,740
0
57,246
L
Kukulkan
Partly Chaos
Kukulkan
7,911
446
0
2,094
6,187
1,971
956
0
6,187
52,496
0
W
Zhong Kui
Royale_Cheez
Zhong Kui
9,122
50
534
7,470
11,757
7,545
0
8,006
3,751
68,199
0
W
Danzaburou
Sni_pest
Danzaburou
12,819
4,930
0
6,159
9,758
3,628
2,727
2,838
6,920
0
80,279
W
Cerberus
UncleWildcard
Cerberus
5,293
557
819
9,973
15,930
9,076
414
3,907
12,023
17,069
0
L
Arachne
jannokie
Arachne
4,795
3,767
0
5,044
16,198
5,991
0
3,334
12,778
0
30,203
W
Amaterasu
likelarry1029
Amaterasu
4,807
1,766
0
8,943
14,543
7,804
1,124
8,289
6,254
0
53,927
L
Apollo
reyj2nv
Apollo
7,527
3,545
0
2,873
9,848
3,390
0
1,682
8,124
0
46,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,189
Gold Earned
38,172
547
Minions Killed
348
0
Camps Cleared
0
1,548,333
Distance Traveled
1,445,262
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,609
423
26
1
0
300,131
4
L
Nu Wa
7,707
428
70
4
0
276,681
5
W
Fenrir
8,295
461
94
5
0
288,614
4
L
Kukulkan
8,787
488
112
6
0
273,815
1
W
Zhong Kui
10,059
559
145
8
0
332,118
3
W
Danzaburou
9,927
552
135
8
0
288,683
5
W
Cerberus
9,150
508
53
3
0
328,060
3
L
Arachne
7,144
397
50
3
0
300,937
3
W
Amaterasu
9,758
542
120
7
0
310,858
0
L
Apollo
6,925
385
90
5
0
293,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role