Player Matchup

Geb
Geb
Exzachaly01
Geb
Level 85
God Stats
3W - 4L
1,724 SR
Queue Stats
313W - 305L
1,554 Elo+
Party 1
Heimdallr
Heimdallr
Harambaeyo
Heimdallr
Level 149
God Stats
4W - 6L
1,556 SR
Queue Stats
123W - 135L
1,475 Elo+
Solo
Thoth
Thoth
StankAlien
Thoth
Level 69
God Stats
1W - 4L
1,301 SR
Queue Stats
207W - 186L
1,567 Elo+
Party 1
Set
Set
blake_jaggers_
Set
Level 87
God Stats
13W - 12L
1,637 SR
Queue Stats
258W - 255L
1,553 Elo+
Party 1
Neith
Neith
whoopthattrickx
Neith
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,403 Elo+
Solo
Team Averages
Level 107
1,543 SR
1,510 Elo+

VS

Team Averages
Level 92
1,526 SR
1,470 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bourñe
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,634 Elo+
Solo
Set
Set
Marwan_626
Set
Level 49
God Stats
5W - 8L
1,417 SR
Queue Stats
180W - 205L
1,454 Elo+
Party 2
Ganesha
Ganesha
iDeslipped
Ganesha
Level 151
God Stats
4W - 3L
1,373 SR
Queue Stats
59W - 63L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
milkthebutterfly
Sun Wukong
Level 88
God Stats
7W - 8L
1,505 SR
Queue Stats
207W - 212L
1,448 Elo+
Party 2
Chang'e
Chang'e
rko4everboss
Chang'e
Level 88
God Stats
6W - 7L
1,836 SR
Queue Stats
184W - 191L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,539
504
4,008
6,032
2,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Harambaeyo
Heimdallr
9
0 / 1 / 3
5,074
461
2,630
3,982
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
10
1 / 4 / 0
5,559
505
1,444
4,719
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 5 / 3
6,142
558
6,536
8,800
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 0
5,588
508
4,081
7,279
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bourñe
Ah Muzen Cab
8
1 / 2 / 1
5,111
465
4,520
5,947
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 2
5,908
537
2,662
5,845
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
iDeslipped
Ganesha
9
0 / 1 / 2
4,850
441
958
6,169
3,817
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
milkthebutterfly
Sun Wukong
12
2 / 0 / 1
6,604
600
5,736
5,382
3,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
rko4everboss
Chang'e
13
8 / 1 / 2
7,961
724
5,611
5,750
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
13
13
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bourñe
Ah Muzen Cab
1
2
1
0.75
L
2
1
1
2.5
L
Heimdallr
Harambaeyo
Heimdallr
0
1
3
1.5
W
2
2
2
1.5
L
Thoth
1
4
0
0.25
L
3
5
3
0.9
W
Ganesha
iDeslipped
Ganesha
0
1
2
1
W
Sun Wukong
milkthebutterfly
Sun Wukong
2
0
1
2.5
W
Chang'e
rko4everboss
Chang'e
8
1
2
9
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,699
Damage
19,487
30,812
Taken
29,093
11,042
Mitigated
14,143
10,156
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bourñe
Ah Muzen Cab
4,520
854
0
3,003
5,947
1,949
0
1,630
4,317
0
23,161
L
4,008
636
0
2,535
6,032
2,252
0
787
5,205
16,232
0
L
Heimdallr
Harambaeyo
Heimdallr
2,630
621
246
1,155
3,982
1,236
81
416
3,566
0
23,742
W
2,662
1,413
0
551
5,845
3,672
0
430
5,350
0
32,931
L
Thoth
1,444
216
0
586
4,719
1,342
0
2,544
1,830
28,301
0
L
6,536
3,644
0
3,156
8,800
3,046
0
2,290
6,338
0
31,124
W
Ganesha
iDeslipped
Ganesha
958
0
0
630
6,169
3,817
0
2,378
3,791
14,062
0
W
Sun Wukong
milkthebutterfly
Sun Wukong
5,736
1,227
0
2,162
5,382
3,019
169
0
5,382
0
33,896
W
Chang'e
rko4everboss
Chang'e
5,611
660
322
2,952
5,750
1,686
0
797
4,801
43,709
0
L
4,081
1,903
0
2,478
7,279
3,166
766
0
6,879
0
28,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,902
Gold Earned
30,434
254
Minions Killed
296
0
Camps Cleared
0
990,687
Distance Traveled
1,101,586
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,111
465
65
6
0
225,286
2
L
Geb
5,539
504
21
2
0
207,179
1
L
Heimdallr
5,074
461
69
6
0
191,508
2
W
Set
5,908
537
68
6
0
242,277
9
L
Thoth
5,559
505
48
4
0
202,535
6
L
Set
6,142
558
57
5
0
220,357
6
W
Ganesha
4,850
441
3
0
0
182,213
3
W
Sun Wukong
6,604
600
70
6
0
239,084
1
W
Chang'e
7,961
724
90
8
0
212,726
0
L
Neith
5,588
508
59
5
0
169,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role