Player Matchup

Danzaburou
Danzaburou
PowerUprising
Danzaburou
Level 60
God Stats
9W - 13L
1,706 SR
Queue Stats
93W - 167L
1,261 Elo+
Party 2
Terra
Terra
Trekell
Terra
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 183L
1,260 Elo+
Party 2
Yemoja
Yemoja
VotiveBobcat
Yemoja
Level 92
God Stats
3W - 1L
1,715 SR
Queue Stats
101W - 104L
1,411 Elo+
Solo
Team Averages
Level 74
1,640 SR
1,311 Elo+

VS

Team Averages
Level 94
1,478 SR
1,344 Elo+
Hou Yi
Hou Yi
FZappa
Hou Yi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 44L
1,295 Elo+
Party 1
Cabrakan
Cabrakan
NaiDanac
Cabrakan
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
223W - 234L
1,491 Elo+
Solo
Ra
Ra
composed25
Ra
Level 50
God Stats
7W - 9L
1,433 SR
Queue Stats
20W - 41L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PowerUprising
Danzaburou
18
10 / 5 / 4
16,027
729
29,218
28,821
13,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
Trekell
Terra
15
1 / 8 / 8
12,399
564
5,508
30,405
18,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
15
3 / 5 / 11
14,537
661
10,767
26,441
26,859
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FZappa
Hou Yi
15
1 / 6 / 15
13,218
601
13,765
19,726
9,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
NaiDanac
Cabrakan
17
10 / 6 / 8
16,228
738
27,705
25,206
28,519
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
7 / 2 / 8
14,546
661
20,317
14,353
11,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
14
Kills
18
18
Deaths
14
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
FZappa
Hou Yi
1
6
15
1.42
L
Cabrakan
NaiDanac
Cabrakan
10
6
8
2.33
W
Danzaburou
PowerUprising
Danzaburou
10
5
4
2.4
W
Terra
Trekell
Terra
1
8
8
0.63
W
Yemoja
3
5
11
1.7
L
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,493
Damage
61,787
85,667
Taken
59,285
58,535
Mitigated
49,596
37,368
Healing
10,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
FZappa
Hou Yi
13,765
5,022
0
2,827
19,726
9,869
1,541
4,504
14,976
0
49,422
L
Cabrakan
NaiDanac
Cabrakan
27,705
3,124
0
1,609
25,206
28,519
506
5,721
19,131
62,794
0
W
Danzaburou
PowerUprising
Danzaburou
29,218
14,278
1,531
11,208
28,821
13,009
2,610
16,836
11,985
0
118,325
W
Terra
Trekell
Terra
5,508
1,011
5,185
8,154
30,405
18,667
394
14,796
15,609
17,166
0
W
Yemoja
10,767
1,744
5,658
5,632
26,441
26,859
776
16,410
10,031
33,112
0
L
20,317
2,701
3,427
2,756
14,353
11,208
793
5,385
8,793
67,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,963
Gold Earned
43,992
178
Minions Killed
180
0
Camps Cleared
0
1,115,154
Distance Traveled
1,100,270
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,218
601
65
3
0
313,972
1
L
Cabrakan
16,228
738
40
2
0
360,554
6
W
Danzaburou
16,027
729
122
6
0
383,343
0
W
Terra
12,399
564
25
1
0
367,991
1
W
Yemoja
14,537
661
31
1
0
363,820
0
L
Ra
14,546
661
75
3
0
425,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role