Player Matchup

Artemis
Artemis
DivadEb
Artemis
Level 113
God Stats
4W - 0L
1,500 SR
Queue Stats
118W - 100L
1,544 Elo+
Party 3
Hera
Hera
Ev0Phoenis
Hera
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 76L
1,550 Elo+
Party 3
Tsukuyomi
Tsukuyomi
EvolveRenegade
Tsukuyomi
Level 127
God Stats
16W - 7L
1,630 SR
Queue Stats
118W - 100L
1,569 Elo+
Party 3
Hades
Hades
JCPanek
Hades
Level 28
God Stats
16W - 9L
1,628 SR
Queue Stats
40W - 33L
1,584 Elo+
Party 3
Bellona
Bellona
uglythick
Bellona
Level 24
God Stats
20W - 12L
1,793 SR
Queue Stats
49W - 44L
1,600 Elo+
Party 3
Team Averages
Level 84
1,610 SR
1,569 Elo+

VS

Team Averages
Level 84
1,466 SR
1,442 Elo+
Chiron
Chiron
IndyAllen21
Chiron
Level 44
God Stats
4W - 10L
1,315 SR
Queue Stats
233W - 235L
1,339 Elo+
Party 1
Tsukuyomi
Tsukuyomi
K30012
Tsukuyomi
Level 69
God Stats
5W - 5L
1,544 SR
Queue Stats
544W - 505L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
Quørrah
Kuzenbo
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 108L
1,587 Elo+
Party 2
Bellona
Bellona
XM3RLINX
Bellona
Level 143
God Stats
1W - 2L
1,709 SR
Queue Stats
100W - 116L
1,534 Elo+
Party 2
Ra
Ra
taebyoung
Ra
Level 28
God Stats
17W - 28L
1,260 SR
Queue Stats
372W - 370L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DivadEb
Artemis
20
11 / 3 / 2
13,094
595
23,480
17,223
7,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 3 / 8
13,113
596
16,664
8,870
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
EvolveRenegade
Tsukuyomi
20
11 / 2 / 10
13,156
598
16,670
16,256
8,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
JCPanek
Hades
16
2 / 3 / 11
10,028
456
11,439
14,768
10,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
uglythick
Bellona
17
2 / 4 / 5
11,036
502
8,596
16,024
16,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
6 / 4 / 1
12,288
559
10,469
18,928
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
K30012
Tsukuyomi
14
1 / 12 / 6
9,127
415
7,558
23,828
11,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Quørrah
Kuzenbo
15
2 / 6 / 5
9,760
444
9,389
23,042
27,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
XM3RLINX
Bellona
19
5 / 5 / 4
11,979
545
15,141
18,847
21,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
1 / 5 / 2
10,424
474
3,592
14,395
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
32
Kills
15
15
Deaths
32
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
DivadEb
Artemis
11
3
2
4
W
6
3
8
3.33
W
Tsukuyomi
EvolveRenegade
Tsukuyomi
11
2
10
8
L
Chiron
6
4
1
1.63
W
Hades
JCPanek
Hades
2
3
11
2.5
L
Tsukuyomi
K30012
Tsukuyomi
1
12
6
0.33
L
Kuzenbo
Quørrah
Kuzenbo
2
6
5
0.75
L
Bellona
XM3RLINX
Bellona
5
5
4
1.4
L
1
5
2
0.4
W
Bellona
uglythick
Bellona
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,849
Damage
46,149
73,141
Taken
99,040
46,513
Mitigated
73,854
28,520
Healing
20,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DivadEb
Artemis
23,480
13,112
0
11,096
17,223
7,394
5,429
2,704
14,519
0
110,619
W
16,664
3,261
0
1,797
8,870
3,952
1,570
2,564
6,306
97,060
0
W
Tsukuyomi
EvolveRenegade
Tsukuyomi
16,670
3,834
0
4,972
16,256
8,198
590
2,353
13,903
0
92,129
L
Chiron
10,469
3,537
459
7,474
18,928
6,997
0
4,357
14,477
0
76,482
W
Hades
JCPanek
Hades
11,439
1,745
398
6,127
14,768
10,824
955
5,421
9,347
40,952
0
L
Tsukuyomi
K30012
Tsukuyomi
7,558
1,661
282
4,417
23,828
11,678
0
5,616
18,000
0
50,443
L
Kuzenbo
Quørrah
Kuzenbo
9,389
2,937
0
1,134
23,042
27,422
0
8,501
14,316
35,021
0
L
Bellona
XM3RLINX
Bellona
15,141
4,591
0
2,179
18,847
21,555
232
2,942
15,868
4,572
70,652
L
3,592
287
872
3,962
14,395
6,202
108
5,791
8,276
84,855
0
W
Bellona
uglythick
Bellona
8,596
2,969
0
4,130
16,024
16,145
653
1,600
14,424
0
57,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,427
Gold Earned
53,578
673
Minions Killed
554
0
Camps Cleared
0
2,124,564
Distance Traveled
2,053,781
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,094
595
160
7
0
392,718
2
W
Hera
13,113
596
197
9
0
416,236
6
W
Tsukuyomi
13,156
598
129
6
0
478,375
2
L
Chiron
12,288
559
136
6
0
395,349
3
W
Hades
10,028
456
68
3
0
419,750
7
L
Tsukuyomi
9,127
415
75
3
0
407,017
2
L
Kuzenbo
9,760
444
52
2
0
387,904
5
L
Bellona
11,979
545
135
6
0
427,380
9
L
Ra
10,424
474
156
7
0
436,131
3
W
Bellona
11,036
502
119
5
0
417,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role