Player Matchup

Sol
Sol
Brandonpowell03
Sol
Level 103
God Stats
9W - 3L
1,637 SR
Queue Stats
30W - 25L
1,484 Elo+
Party 1
Chang'e
Chang'e
EliTheArwack
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,785 Elo+
Party 1
Apollo
Apollo
FeelDaVern
Apollo
Level 27
God Stats
8W - 9L
1,574 SR
Queue Stats
8W - 11L
1,455 Elo+
Party 2
Ares
Ares
Skeletor814
Ares
Level 23
God Stats
16W - 15L
1,491 SR
Queue Stats
58W - 71L
1,537 Elo+
Party 2
Agni
Agni
TheFERGmode
Agni
Level 35
God Stats
28W - 37L
1,444 SR
Queue Stats
60W - 78L
1,394 Elo+
Party 2
Team Averages
Level 39
1,529 SR
1,531 Elo+

VS

Team Averages
Level 15
1,462 SR
1,456 Elo+
Yemoja
Yemoja
Chemsouu2
Yemoja
Level 7
God Stats
2W - 10L
1,367 SR
Queue Stats
92W - 136L
1,184 Elo+
Solo
Cthulhu
Cthulhu
ItSm00thieTime
Cthulhu
Level 6
God Stats
6W - 4L
1,727 SR
Queue Stats
6W - 8L
1,663 Elo+
Solo
Arachne
Arachne
NCR_Ranger_Scout
Arachne
Level 29
God Stats
0W - 2L
1,305 SR
Queue Stats
43W - 50L
1,532 Elo+
Solo
Khepri
Khepri
Ryebourn
Khepri
Level 27
God Stats
5W - 6L
1,628 SR
Queue Stats
18W - 23L
1,513 Elo+
Solo
Izanami
Izanami
sugarycentaur83
Izanami
Level 8
God Stats
2W - 7L
1,284 SR
Queue Stats
144W - 165L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 0
8,561
571
15,273
7,685
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
EliTheArwack
Chang'e
12
1 / 3 / 3
7,352
490
2,678
6,726
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
FeelDaVern
Apollo
13
4 / 3 / 0
7,737
516
5,976
8,096
4,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 1 / 6
7,535
502
4,224
7,706
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 0 / 2
8,105
540
5,729
6,522
2,796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chemsouu2
Yemoja
11
3 / 5 / 1
7,200
480
3,782
9,303
6,190
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 4 / 1
6,365
424
4,235
8,514
4,376
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
2 / 0 / 2
6,644
443
3,603
10,957
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Ryebourn
Khepri
12
1 / 4 / 0
6,963
464
3,000
9,041
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 0
6,788
453
6,120
10,750
3,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
18
Kills
6
7
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
0
0
10
L
Yemoja
Chemsouu2
Yemoja
3
5
1
0.7
W
Chang'e
EliTheArwack
Chang'e
1
3
3
0.83
W
Apollo
FeelDaVern
Apollo
4
3
0
1.33
L
0
4
1
0.13
L
2
0
2
3
L
Khepri
Ryebourn
Khepri
1
4
0
0.25
W
0
1
6
3
W
3
0
2
4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,880
Damage
20,740
36,735
Taken
48,565
16,952
Mitigated
22,749
13,963
Healing
7,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,273
4,236
0
5,256
7,685
2,691
2,872
2,204
5,481
58,618
0
L
Yemoja
Chemsouu2
Yemoja
3,782
993
59
234
9,303
6,190
258
2,915
6,388
29,463
0
W
Chang'e
EliTheArwack
Chang'e
2,678
195
441
1,798
6,726
2,195
1,542
1,811
4,915
34,194
0
W
Apollo
FeelDaVern
Apollo
5,976
3,680
195
1,684
8,096
4,155
1,213
2,506
5,590
0
32,667
L
4,235
43
0
132
8,514
4,376
0
4,591
3,923
26,760
0
L
3,603
2,749
0
4,209
10,957
4,012
22
4,993
5,964
0
27,916
L
Khepri
Ryebourn
Khepri
3,000
81
0
564
9,041
4,382
17
8,110
931
25,976
0
W
4,224
0
0
1,080
7,706
5,115
354
1,503
6,203
10,678
0
W
5,729
241
0
3,509
6,522
2,796
553
2,993
3,529
39,304
0
L
6,120
4,434
0
2,718
10,750
3,789
96
7,295
3,455
0
47,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,290
Gold Earned
33,960
322
Minions Killed
308
0
Camps Cleared
0
1,328,214
Distance Traveled
1,362,054
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,561
571
94
6
0
280,754
1
L
Yemoja
7,200
480
52
3
0
226,356
0
W
Chang'e
7,352
490
66
4
0
257,178
0
W
Apollo
7,737
516
69
5
0
229,679
0
L
Cthulhu
6,365
424
49
3
0
273,801
2
L
Arachne
6,644
443
62
4
0
321,930
3
L
Khepri
6,963
464
37
2
0
295,939
1
W
Ares
7,535
502
13
1
0
277,717
6
W
Agni
8,105
540
80
5
0
282,886
4
L
Izanami
6,788
453
108
7
0
244,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role