Player Matchup

Ganesha
Ganesha
Silver III
Destroyerza101
Ganesha
Silver III
Level 108
God Stats
1W - 1L
1,736 SR
Queue Stats
17W - 28L
1,357 MMR
Solo
Anubis
Anubis
Bronze III
ItssMiguel
Anubis
Bronze III
Level 32
God Stats
1W - 2L
1,652 SR
Queue Stats
1W - 4L
1,354 MMR
Party 2
Osiris
Osiris
Silver I
Trees3n
Osiris
Silver I
Level 146
God Stats
9W - 10L
1,249 SR
Queue Stats
454W - 446L
1,362 MMR
Solo
Nemesis
Nemesis
Bronze III
UnHolyAce
Nemesis
Bronze III
Level 30
God Stats
0W - 1L
1,432 SR
Queue Stats
1W - 6L
1,354 MMR
Party 2
Cupid
Cupid
Bronze III
yourlocaleatery
Cupid
Bronze III
Level 81
God Stats
0W - 2L
1,527 SR
Queue Stats
9W - 18L
1,368 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,519 SR
1,359 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,542 SR
1,378 MMR
Tyr
Tyr
Silver I
AEROII
Tyr
Silver I
Level 155
God Stats
19W - 19L
1,580 SR
Queue Stats
256W - 253L
1,327 MMR
Party 1
Set
Set
Bronze III
MyTastyMango
Set
Bronze III
Level 69
God Stats
1W - 0L
1,572 SR
Queue Stats
70W - 75L
1,368 MMR
Solo
Aphrodite
Aphrodite
Silver I
PitLion
Aphrodite
Silver I
Level 78
God Stats
8W - 8L
1,568 SR
Queue Stats
181W - 193L
1,347 MMR
Solo
Chernobog
Chernobog
Gold V
SeattleShaman
Chernobog
Gold V
Level 128
God Stats
4W - 3L
1,490 SR
Queue Stats
106W - 113L
1,347 MMR
Solo
Scylla
Scylla
Silver III
chechogame
Scylla
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 13
10,610
408
7,386
26,714
34,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
ItssMiguel
Anubis
18
5 / 7 / 5
11,665
449
11,511
16,413
11,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Trees3n
Osiris
19
4 / 6 / 5
12,741
490
16,400
24,255
29,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
UnHolyAce
Nemesis
19
6 / 7 / 4
12,468
480
13,764
21,512
14,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 4 / 3
11,111
427
14,536
18,100
10,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
Cu ChulainnNu WaDanzaburouPersephoneChang'e

VS

Bans
ThanatosPoseidonApolloJanusMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
AEROII
Tyr
20
11 / 5 / 7
15,243
586
19,692
28,254
33,252
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
5 / 3 / 7
15,116
581
22,076
20,228
9,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
PitLion
Aphrodite
18
2 / 2 / 12
13,449
517
9,807
19,499
14,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
SeattleShaman
Chernobog
20
8 / 4 / 10
15,250
587
16,859
21,222
8,867
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
chechogame
Scylla
20
5 / 4 / 9
14,939
575
13,418
11,784
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
76
17
Kills
31
31
Deaths
18
30
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tyr
AEROII
Tyr
11
5
7
2.9
L
0
7
13
0.93
L
Anubis
ItssMiguel
Anubis
5
7
5
1.07
W
5
3
7
2.83
W
Aphrodite
PitLion
Aphrodite
2
2
12
4
W
Chernobog
SeattleShaman
Chernobog
8
4
10
3.25
L
Osiris
Trees3n
Osiris
4
6
5
1.08
L
Nemesis
UnHolyAce
Nemesis
6
7
4
1.14
W
Scylla
chechogame
Scylla
5
4
9
2.38
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,597
Damage
81,852
106,994
Taken
100,987
100,245
Mitigated
69,963
21,005
Healing
50,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
AEROII
Tyr
19,692
1,135
0
9,918
28,254
33,252
811
3,425
24,027
0
75,276
L
7,386
1,007
0
710
26,714
34,617
117
6,439
20,046
43,316
0
L
Anubis
ItssMiguel
Anubis
11,511
636
0
5,106
16,413
11,229
19
4,432
11,799
75,992
0
W
22,076
7,909
0
7,076
20,228
9,474
763
3,631
16,495
388
117,378
W
Aphrodite
PitLion
Aphrodite
9,807
999
6,870
12,551
19,499
14,136
435
5,422
14,002
51,554
0
W
Chernobog
SeattleShaman
Chernobog
16,859
11,966
0
10,168
21,222
8,867
9,250
5,015
16,131
0
110,264
L
Osiris
Trees3n
Osiris
16,400
2,773
0
5,393
24,255
29,135
0
4,016
20,106
0
79,917
L
Nemesis
UnHolyAce
Nemesis
13,764
6,456
0
1,287
21,512
14,458
0
4,103
17,358
0
97,653
W
Scylla
chechogame
Scylla
13,418
286
67
3,472
11,784
4,234
2,388
3,778
8,006
95,974
0
L
14,536
7,541
1,317
7,192
18,100
10,806
2,772
4,315
13,716
0
77,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,595
Gold Earned
73,997
575
Minions Killed
631
0
Camps Cleared
0
2,380,075
Distance Traveled
2,703,955
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,243
586
115
4
0
562,078
10
L
Ganesha
10,610
408
21
1
0
469,193
10
L
Anubis
11,665
449
131
5
0
410,431
4
W
Set
15,116
581
171
7
0
574,796
6
W
Aphrodite
13,449
517
61
2
0
542,993
10
W
Chernobog
15,250
587
134
5
0
523,181
6
L
Osiris
12,741
490
154
6
0
500,464
4
L
Nemesis
12,468
480
127
5
0
521,883
0
W
Scylla
14,939
575
150
6
0
500,907
3
L
Cupid
11,111
427
142
5
0
478,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role