Player Matchup

Arachne
Arachne
Acrusion
Arachne
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
114W - 125L
1,544 Elo+
Party 2
Anubis
Anubis
Disoni
Anubis
Level 69
God Stats
2W - 5L
1,597 SR
Queue Stats
30W - 32L
1,594 Elo+
Party 2
Sylvanus
Sylvanus
Doedicurus
Sylvanus
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 53L
1,565 Elo+
Party 2
Apollo
Apollo
GorkBork
Apollo
Level 49
God Stats
11W - 5L
1,500 SR
Queue Stats
144W - 131L
1,524 Elo+
Solo
Chang'e
Chang'e
II NOVAGUARD II
Chang'e
Level 48
God Stats
31W - 16L
1,650 SR
Queue Stats
104W - 88L
1,489 Elo+
Party 2
Team Averages
Level 72
1,550 SR
1,543 Elo+

VS

Team Averages
Level 87
1,656 SR
1,560 Elo+
Cerberus
Cerberus
Drylefty
Cerberus
Level 85
God Stats
18W - 7L
2,021 SR
Queue Stats
408W - 381L
1,532 Elo+
Solo
Awilix
Awilix
Gruminicus
Awilix
Level 127
God Stats
7W - 7L
1,636 SR
Queue Stats
107W - 95L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
JetterCheddar
Sun Wukong
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,576 Elo+
Party 1
Cupid
Cupid
POSIONKILL7
Cupid
Level 59
God Stats
1W - 2L
1,461 SR
Queue Stats
162W - 142L
1,604 Elo+
Solo
Ymir
Ymir
vgm5
Ymir
Level 35
God Stats
22W - 8L
1,664 SR
Queue Stats
58W - 32L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Acrusion
Arachne
14
5 / 5 / 3
8,890
494
11,037
12,206
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Disoni
Anubis
15
4 / 4 / 5
9,269
515
10,798
13,209
6,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Doedicurus
Sylvanus
14
4 / 3 / 10
9,974
554
9,812
14,213
15,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
GorkBork
Apollo
17
3 / 2 / 3
10,026
557
4,771
9,236
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 10
8,379
466
10,092
13,571
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drylefty
Cerberus
13
2 / 6 / 8
8,705
484
10,935
18,535
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
Gruminicus
Awilix
15
8 / 3 / 7
9,951
553
12,894
12,242
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
JetterCheddar
Sun Wukong
17
5 / 1 / 3
10,059
559
8,860
12,788
7,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 1 / 3
9,355
520
4,369
7,956
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
vgm5
Ymir
11
4 / 6 / 4
8,244
458
5,580
17,121
12,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
17
Kills
20
20
Deaths
17
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
Acrusion
Arachne
5
5
3
1.3
W
Anubis
Disoni
Anubis
4
4
5
1.63
W
Sylvanus
Doedicurus
Sylvanus
4
3
10
3
L
Cerberus
Drylefty
Cerberus
2
6
8
1
W
Apollo
GorkBork
Apollo
3
2
3
2.25
L
Awilix
Gruminicus
Awilix
8
3
7
3.83
W
1
6
10
1
L
Sun Wukong
JetterCheddar
Sun Wukong
5
1
3
6.5
L
1
1
3
2.5
L
Ymir
vgm5
Ymir
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,510
Damage
42,638
62,435
Taken
68,642
36,518
Mitigated
32,726
30,072
Healing
24,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Acrusion
Arachne
11,037
6,478
0
2,113
12,206
6,867
848
3,108
9,098
0
47,615
W
Anubis
Disoni
Anubis
10,798
1,146
354
6,921
13,209
6,832
753
3,455
9,754
52,316
0
W
Sylvanus
Doedicurus
Sylvanus
9,812
2,563
2,398
5,473
14,213
15,063
210
4,518
9,695
31,825
0
L
Cerberus
Drylefty
Cerberus
10,935
788
0
6,833
18,535
6,384
0
11,033
7,502
53,905
0
W
Apollo
GorkBork
Apollo
4,771
2,785
0
5,622
9,236
3,265
2,636
677
8,559
0
77,652
L
Awilix
Gruminicus
Awilix
12,894
5,394
0
3,491
12,242
4,531
0
5,821
6,421
0
62,449
W
10,092
1,187
2,538
4,653
13,571
4,491
582
4,757
8,814
41,010
0
L
Sun Wukong
JetterCheddar
Sun Wukong
8,860
1,740
0
4,959
12,788
7,144
0
3,663
9,125
0
65,055
L
4,369
1,954
184
5,819
7,956
2,660
0
1,754
6,202
0
63,208
L
Ymir
vgm5
Ymir
5,580
1,634
0
3,086
17,121
12,007
0
8,431
8,690
22,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,538
Gold Earned
46,314
413
Minions Killed
511
0
Camps Cleared
0
1,663,199
Distance Traveled
1,748,596
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,890
494
72
4
0
368,364
1
W
Anubis
9,269
515
98
5
0
305,399
1
W
Sylvanus
9,974
554
34
2
0
313,934
3
L
Cerberus
8,705
484
124
7
0
347,566
1
W
Apollo
10,026
557
144
8
0
325,920
7
L
Awilix
9,951
553
106
6
0
397,059
0
W
Chang'e
8,379
466
65
4
0
349,582
2
L
Sun Wukong
10,059
559
126
7
0
339,497
6
L
Cupid
9,355
520
123
7
0
323,554
6
L
Ymir
8,244
458
32
2
0
340,920
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role