Player Matchup

Merlin
Merlin
Cyrelkin
Merlin
Level 27
God Stats
16W - 5L
1,722 SR
Queue Stats
547W - 120L
1,907 Elo+
Party 3
Thor
Thor
Explindix
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,542 Elo+
Party 2
Ra
Ra
Kaletheos
Ra
Level 76
God Stats
5W - 1L
1,727 SR
Queue Stats
597W - 164L
1,836 Elo+
Party 3
Ne Zha
Ne Zha
OhSeryph
Ne Zha
Level 83
God Stats
7W - 4L
1,500 SR
Queue Stats
463W - 159L
1,928 Elo+
Party 3
Jing Wei
Jing Wei
SquibSquibus
Jing Wei
Level 33
God Stats
3W - 6L
1,460 SR
Queue Stats
51W - 57L
1,522 Elo+
Party 2
Team Averages
Level 54
1,582 SR
1,747 Elo+

VS

Team Averages
Level 58
1,578 SR
1,541 Elo+
Cu Chulainn
Cu Chulainn
Animeprincessian
Cu Chulainn
Level 54
God Stats
48W - 41L
1,461 SR
Queue Stats
400W - 349L
1,435 Elo+
Party 4
Vulcan
Vulcan
ItsHennyBigDog
Vulcan
Level 29
God Stats
4W - 4L
1,421 SR
Queue Stats
277W - 224L
1,412 Elo+
Party 4
Fenrir
Fenrir
Qu00t
Fenrir
Level 85
God Stats
10W - 6L
1,671 SR
Queue Stats
614W - 505L
1,447 Elo+
Party 4
Apollo
Apollo
jo3m4n
Apollo
Level 15
God Stats
3W - 0L
1,837 SR
Queue Stats
46W - 30L
1,745 Elo+
Party 1
Achilles
Achilles
justben1
Achilles
Level 109
God Stats
18W - 16L
1,500 SR
Queue Stats
187W - 155L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cyrelkin
Merlin
13
6 / 4 / 0
7,947
568
7,915
6,997
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
12
3 / 3 / 1
7,243
517
3,827
9,896
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 0 / 0
8,681
620
5,596
6,313
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
OhSeryph
Ne Zha
12
3 / 4 / 3
7,399
529
7,344
11,548
6,930
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
SquibSquibus
Jing Wei
6
0 / 3 / 3
5,227
373
2,280
3,772
722
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Animeprincessian
Cu Chulainn
12
0 / 1 / 0
6,370
455
2,377
6,790
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 3
6,392
457
2,682
6,706
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Qu00t
Fenrir
11
4 / 4 / 6
7,518
537
3,423
9,638
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
jo3m4n
Apollo
12
4 / 3 / 5
7,390
528
7,868
10,681
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
justben1
Achilles
13
6 / 1 / 1
7,750
554
8,436
8,412
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
13
Kills
14
14
Deaths
13
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Animeprincessian
Cu Chulainn
0
1
0
0
L
Merlin
Cyrelkin
Merlin
6
4
0
1.5
L
Thor
3
3
1
1.17
W
0
4
3
0.38
L
1
0
0
1
L
Ne Zha
OhSeryph
Ne Zha
3
4
3
1.13
W
Fenrir
Qu00t
Fenrir
4
4
6
1.75
L
Jing Wei
SquibSquibus
Jing Wei
0
3
3
0.5
W
Apollo
jo3m4n
Apollo
4
3
5
2.17
W
Achilles
justben1
Achilles
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,962
Damage
24,786
38,526
Taken
42,227
18,269
Mitigated
19,465
13,009
Healing
9,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Animeprincessian
Cu Chulainn
2,377
272
0
412
6,790
4,321
0
4,357
2,433
0
34,785
L
Merlin
Cyrelkin
Merlin
7,915
454
0
703
6,997
2,710
165
1,215
5,614
46,474
0
L
Thor
3,827
838
0
3,110
9,896
3,502
159
515
9,341
0
45,065
W
2,682
635
0
837
6,706
2,057
0
3,050
3,356
35,918
0
L
5,596
483
0
4,884
6,313
4,405
635
0
6,088
66,760
0
L
Ne Zha
OhSeryph
Ne Zha
7,344
3,036
276
3,110
11,548
6,930
0
704
10,804
0
33,725
W
Fenrir
Qu00t
Fenrir
3,423
554
0
2,424
9,638
5,121
62
1,554
8,032
0
15,707
L
Jing Wei
SquibSquibus
Jing Wei
2,280
1,779
0
926
3,772
722
0
0
3,772
0
12,655
W
Apollo
jo3m4n
Apollo
7,868
5,256
0
4,524
10,681
3,250
937
1,378
9,267
0
39,954
W
Achilles
justben1
Achilles
8,436
3,059
0
1,558
8,412
4,716
0
2,623
5,628
0
48,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,497
Gold Earned
35,420
413
Minions Killed
321
0
Camps Cleared
0
1,207,115
Distance Traveled
1,392,229
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,370
455
67
5
0
297,835
3
L
Merlin
7,947
568
88
6
0
240,021
2
L
Thor
7,243
517
93
7
0
280,572
3
W
Vulcan
6,392
457
78
6
0
248,815
6
L
Ra
8,681
620
155
11
0
276,570
2
L
Ne Zha
7,399
529
51
4
0
284,440
1
W
Fenrir
7,518
537
18
1
0
284,494
4
L
Jing Wei
5,227
373
26
2
0
125,512
1
W
Apollo
7,390
528
73
5
0
263,237
2
W
Achilles
7,750
554
85
6
0
297,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role