Player Matchup

Mulan
Mulan
flubbajubba15
Mulan
Level 27
God Stats
186W - 162L
1,311 SR
Queue Stats
441W - 518L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
llaenn
Danzaburou
Level 17
God Stats
20W - 21L
1,432 SR
Queue Stats
124W - 105L
1,241 Elo+
Party 3
Scylla
Scylla
loed7052
Scylla
Level 126
God Stats
34W - 30L
1,593 SR
Queue Stats
425W - 381L
1,458 Elo+
Party 3
King Arthur
King Arthur
marmarboi
King Arthur
Level 63
God Stats
9W - 14L
1,534 SR
Queue Stats
46W - 55L
1,528 Elo+
Party 3
Ravana
Ravana
mohrgames
Ravana
Level 94
God Stats
1W - 3L
1,500 SR
Queue Stats
436W - 467L
1,461 Elo+
Party 2
Team Averages
Level 65
1,474 SR
1,415 Elo+

VS

Team Averages
Level 64
1,484 SR
1,473 Elo+
Osiris
Osiris
Aerylinn
Osiris
Level 22
God Stats
1W - 2L
1,311 SR
Queue Stats
46W - 43L
1,413 Elo+
Party 1
Bakasura
Bakasura
Gyomei
Bakasura
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
JBiIIionaire
Danzaburou
Level 38
God Stats
5W - 5L
1,429 SR
Queue Stats
46W - 50L
1,514 Elo+
Party 1
Sobek
Sobek
KEEEELO
Sobek
Level 122
God Stats
60W - 35L
1,681 SR
Queue Stats
457W - 420L
1,538 Elo+
Solo
Baba Yaga
Baba Yaga
NCapalott
Baba Yaga
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,919
532
5,266
7,024
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
llaenn
Danzaburou
11
1 / 2 / 5
6,655
512
4,384
5,720
1,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
loed7052
Scylla
13
4 / 2 / 3
7,401
569
8,959
6,398
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
marmarboi
King Arthur
11
2 / 3 / 1
6,676
514
5,225
9,909
6,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ravana
mohrgames
Ravana
12
2 / 0 / 2
7,044
542
4,332
7,228
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aerylinn
Osiris
13
6 / 1 / 0
7,490
576
7,028
10,134
6,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
Gyomei
Bakasura
11
1 / 3 / 3
6,485
499
3,371
9,179
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
JBiIIionaire
Danzaburou
10
1 / 3 / 0
6,060
466
3,772
5,378
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
KEEEELO
Sobek
10
0 / 2 / 2
6,010
462
4,024
11,040
7,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
NCapalott
Baba Yaga
10
0 / 4 / 1
6,083
468
2,085
7,499
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
8
8
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
Aerylinn
Osiris
6
1
0
6
L
Bakasura
Gyomei
Bakasura
1
3
3
0.83
L
Danzaburou
JBiIIionaire
Danzaburou
1
3
0
0.33
L
Sobek
KEEEELO
Sobek
0
2
2
0.5
L
Baba Yaga
NCapalott
Baba Yaga
0
4
1
0.13
W
4
1
1
4.5
W
Danzaburou
llaenn
Danzaburou
1
2
5
1.75
W
Scylla
loed7052
Scylla
4
2
3
2.75
W
King Arthur
marmarboi
King Arthur
2
3
1
0.83
W
Ravana
mohrgames
Ravana
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,166
Damage
20,280
36,279
Taken
43,230
15,336
Mitigated
20,810
11,006
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Aerylinn
Osiris
7,028
2,215
0
3,923
10,134
6,571
618
739
8,932
0
31,658
L
Bakasura
Gyomei
Bakasura
3,371
2,322
0
1,807
9,179
2,654
0
349
8,776
0
29,796
L
Danzaburou
JBiIIionaire
Danzaburou
3,772
943
0
1,001
5,378
1,436
0
1,605
3,711
0
30,346
L
Sobek
KEEEELO
Sobek
4,024
262
0
5,448
11,040
7,438
0
1,946
8,959
15,049
0
L
Baba Yaga
NCapalott
Baba Yaga
2,085
513
0
2,678
7,499
2,711
648
3,895
3,397
30,028
0
W
5,266
1,398
0
2,225
7,024
3,295
0
1,782
5,202
0
26,837
W
Danzaburou
llaenn
Danzaburou
4,384
2,093
0
424
5,720
1,525
0
607
4,898
0
36,864
W
Scylla
loed7052
Scylla
8,959
887
0
1,054
6,398
1,851
0
1,299
4,500
48,339
0
W
King Arthur
marmarboi
King Arthur
5,225
636
0
3,302
9,909
6,155
0
1,067
8,261
0
28,557
W
Ravana
mohrgames
Ravana
4,332
862
0
4,001
7,228
2,510
0
1,109
6,003
0
49,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,695
Gold Earned
32,128
364
Minions Killed
305
0
Camps Cleared
0
1,215,886
Distance Traveled
1,195,545
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,490
576
66
5
0
242,292
3
L
Bakasura
6,485
499
75
6
0
268,039
0
L
Danzaburou
6,060
466
78
6
0
193,107
2
L
Sobek
6,010
462
24
2
0
265,847
6
L
Baba Yaga
6,083
468
62
5
0
226,260
1
W
Mulan
6,919
532
35
3
0
241,853
0
W
Danzaburou
6,655
512
88
7
0
235,241
1
W
Scylla
7,401
569
90
7
0
245,191
5
W
King Arthur
6,676
514
47
4
0
249,085
3
W
Ravana
7,044
542
104
8
0
244,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role