Player Matchup

Merlin
Merlin
Headazz1
Merlin
Level 119
God Stats
3W - 5L
1,318 SR
Queue Stats
81W - 94L
1,459 Elo+
Party 3
Hou Yi
Hou Yi
MildDude257
Hou Yi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,408 Elo+
Party 3
Xing Tian
Xing Tian
Raiser Act
Xing Tian
Level 126
God Stats
3W - 2L
1,641 SR
Queue Stats
59W - 64L
1,495 Elo+
Party 3
Sun Wukong
Sun Wukong
heavymetalsk8r
Sun Wukong
Level 29
God Stats
5W - 10L
1,500 SR
Queue Stats
8W - 17L
1,403 Elo+
Party 3
Tsukuyomi
Tsukuyomi
losmex
Tsukuyomi
Level 107
God Stats
19W - 16L
1,744 SR
Queue Stats
54W - 60L
1,439 Elo+
Party 3
Team Averages
Level 93
1,541 SR
1,441 Elo+

VS

Team Averages
Level 88
1,571 SR
1,563 Elo+
Thor
Thor
 
Thor
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DGUY199
King Arthur
Level 102
God Stats
8W - 2L
1,715 SR
Queue Stats
152W - 106L
1,626 Elo+
Party 1
Nu Wa
Nu Wa
MooCrew11
Nu Wa
Level 102
God Stats
46W - 42L
1,629 SR
Queue Stats
233W - 230L
1,540 Elo+
Party 2
Apollo
Apollo
Quantum_Chaotic
Apollo
Level 107
God Stats
5W - 8L
1,378 SR
Queue Stats
496W - 467L
1,565 Elo+
Party 2
Ymir
Ymir
TrustB4Treason
Ymir
Level 83
God Stats
22W - 17L
1,633 SR
Queue Stats
260W - 243L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Headazz1
Merlin
17
3 / 4 / 4
10,024
477
8,720
11,885
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
14
2 / 6 / 5
8,766
417
6,643
13,244
4,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Raiser Act
Xing Tian
14
4 / 4 / 7
9,711
462
13,154
19,123
18,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
heavymetalsk8r
Sun Wukong
14
0 / 2 / 0
8,339
397
1,681
10,294
5,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
losmex
Tsukuyomi
16
6 / 5 / 4
10,201
486
14,495
17,412
6,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
6 / 0 / 7
12,118
577
13,338
15,033
6,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
DGUY199
King Arthur
18
5 / 3 / 3
11,926
568
8,239
17,518
12,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
MooCrew11
Nu Wa
19
5 / 3 / 7
12,031
573
12,350
6,304
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 7
11,330
540
5,860
15,282
6,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 5 / 12
10,593
504
8,583
18,761
16,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
15
Kills
21
21
Deaths
15
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
0
7
9.5
W
King Arthur
DGUY199
King Arthur
5
3
3
2.17
L
Merlin
Headazz1
Merlin
3
4
4
1.25
L
Hou Yi
2
6
5
0.75
W
Nu Wa
MooCrew11
Nu Wa
5
3
7
2.83
W
3
4
7
1.63
L
Xing Tian
Raiser Act
Xing Tian
4
4
7
1.88
W
2
5
12
1.6
L
Sun Wukong
heavymetalsk8r
Sun Wukong
0
2
0
0
L
Tsukuyomi
losmex
Tsukuyomi
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,693
Damage
48,370
71,958
Taken
72,898
38,928
Mitigated
43,311
12,542
Healing
18,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,338
1,525
0
5,702
15,033
6,146
978
2,331
12,576
0
103,060
W
King Arthur
DGUY199
King Arthur
8,239
614
0
5,140
17,518
12,232
0
3,739
13,651
0
75,273
L
Merlin
Headazz1
Merlin
8,720
548
0
2,702
11,885
4,403
117
4,520
7,253
72,310
0
L
Hou Yi
6,643
2,340
0
2,432
13,244
4,195
0
2,827
10,175
0
50,445
W
Nu Wa
MooCrew11
Nu Wa
12,350
4,167
0
1,348
6,304
2,192
1,580
2,048
4,040
79,842
0
W
5,860
2,887
0
4,920
15,282
6,155
2,792
5,552
9,646
0
73,824
L
Xing Tian
Raiser Act
Xing Tian
13,154
1,291
0
1,983
19,123
18,390
0
8,001
10,924
40,059
0
W
8,583
1,238
0
1,619
18,761
16,586
0
7,496
11,111
29,241
0
L
Sun Wukong
heavymetalsk8r
Sun Wukong
1,681
570
0
1,316
10,294
5,425
0
1,225
9,013
0
44,856
L
Tsukuyomi
losmex
Tsukuyomi
14,495
3,601
0
4,109
17,412
6,515
0
3,794
13,498
0
64,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,041
Gold Earned
57,998
485
Minions Killed
603
0
Camps Cleared
0
1,820,258
Distance Traveled
1,919,458
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,118
577
144
7
0
441,049
4
W
King Arthur
11,926
568
143
7
0
380,322
4
L
Merlin
10,024
477
151
7
0
378,065
8
L
Hou Yi
8,766
417
91
4
0
322,950
1
W
Nu Wa
12,031
573
144
7
0
353,820
7
W
Apollo
11,330
540
129
6
0
358,228
4
L
Xing Tian
9,711
462
31
1
0
392,058
5
W
Ymir
10,593
504
43
2
0
386,039
1
L
Sun Wukong
8,339
397
97
5
0
326,718
7
L
Tsukuyomi
10,201
486
115
5
0
400,467
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role