Player Matchup

King Arthur
King Arthur
Coloswag
King Arthur
Level 24
God Stats
9W - 6L
1,606 SR
Queue Stats
38W - 25L
1,639 Elo+
Party 1
Loki
Loki
Kipstador
Loki
Level 6
God Stats
5W - 1L
1,780 SR
Queue Stats
8W - 7L
1,403 Elo+
Party 1
Izanami
Izanami
Pipthepip
Izanami
Level 27
God Stats
5W - 0L
1,896 SR
Queue Stats
103W - 81L
1,586 Elo+
Party 1
Kukulkan
Kukulkan
Protatoswag
Kukulkan
Level 16
God Stats
7W - 4L
1,537 SR
Queue Stats
26W - 22L
1,552 Elo+
Party 1
Ra
Ra
SkinnesS
Ra
Level 9
God Stats
14W - 14L
1,339 SR
Queue Stats
309W - 309L
1,476 Elo+
Solo
Team Averages
Level 16
1,632 SR
1,531 Elo+

VS

Team Averages
Level 42
1,548 SR
1,588 Elo+
Hades
Hades
Alduinshadow
Hades
Level 8
God Stats
2W - 4L
1,328 SR
Queue Stats
40W - 73L
1,501 Elo+
Party 2
Artemis
Artemis
Dormarion
Artemis
Level 26
God Stats
1W - 6L
1,305 SR
Queue Stats
10W - 25L
1,317 Elo+
Solo
Chaac
Chaac
Emptynesss
Chaac
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 193L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
Wesbest
Cthulhu
Level 123
God Stats
1W - 1L
1,693 SR
Queue Stats
39W - 34L
1,749 Elo+
Party 3
Kukulkan
Kukulkan
youngaddy
Kukulkan
Level 8
God Stats
16W - 7L
1,914 SR
Queue Stats
28W - 15L
1,865 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Coloswag
King Arthur
17
5 / 4 / 18
10,911
1,091
13,760
22,707
21,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
17
6 / 8 / 18
10,969
1,097
13,283
14,893
5,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Pipthepip
Izanami
19
12 / 2 / 15
12,902
1,290
24,999
13,643
5,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Protatoswag
Kukulkan
18
7 / 3 / 19
11,997
1,200
17,153
12,204
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 1 / 15
10,713
1,071
8,885
9,380
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

196

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 7
10,306
1,031
8,226
20,097
11,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Dormarion
Artemis
16
3 / 4 / 7
10,257
1,026
12,743
12,111
4,896
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
17
4 / 7 / 9
11,226
1,123
13,132
21,457
22,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Wesbest
Cthulhu
17
4 / 6 / 10
11,434
1,143
9,791
18,006
16,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
youngaddy
Kukulkan
17
5 / 6 / 9
11,322
1,132
22,277
11,330
4,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
60
34
Kills
18
18
Deaths
34
85
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
11
7
0.5
W
King Arthur
Coloswag
King Arthur
5
4
18
3.5
L
Artemis
Dormarion
Artemis
3
4
7
1.63
L
Chaac
4
7
9
1.21
W
Loki
6
8
18
1.88
W
Izanami
Pipthepip
Izanami
12
2
15
9.75
W
Kukulkan
Protatoswag
Kukulkan
7
3
19
5.5
W
4
1
15
11.5
L
Cthulhu
Wesbest
Cthulhu
4
6
10
1.5
L
Kukulkan
youngaddy
Kukulkan
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,080
Damage
66,169
72,827
Taken
83,001
40,589
Mitigated
60,320
9,678
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,226
1,806
168
2,093
20,097
11,400
0
4,932
14,794
22,041
0
W
King Arthur
Coloswag
King Arthur
13,760
482
0
5,080
22,707
21,273
0
11,241
11,082
447
17,587
L
Artemis
Dormarion
Artemis
12,743
6,815
0
1,648
12,111
4,896
0
1,898
10,061
0
21,372
L
Chaac
13,132
2,379
0
5,904
21,457
22,287
0
9,826
10,853
0
32,100
W
Loki
13,283
4,150
0
655
14,893
5,723
0
8,498
6,152
0
16,294
W
Izanami
Pipthepip
Izanami
24,999
21,727
0
189
13,643
5,222
0
7,499
5,969
0
51,439
W
Kukulkan
Protatoswag
Kukulkan
17,153
2,419
0
0
12,204
4,564
0
7,337
4,797
38,189
0
W
8,885
1,056
2,748
1,006
9,380
3,807
0
5,283
3,997
29,819
0
L
Cthulhu
Wesbest
Cthulhu
9,791
730
1,263
2,219
18,006
16,923
0
5,935
11,783
24,025
0
L
Kukulkan
youngaddy
Kukulkan
22,277
2,139
0
0
11,330
4,814
0
3,183
8,058
49,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,492
Gold Earned
54,545
177
Minions Killed
192
5
Camps Cleared
4
973,328
Distance Traveled
920,487
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,306
1,031
49
5
1
158,828
0
W
King Arthur
10,911
1,091
4
0
0
212,673
0
L
Artemis
10,257
1,026
21
2
2
167,780
0
L
Chaac
11,226
1,123
39
4
1
191,161
0
W
Loki
10,969
1,097
6
1
1
169,655
2
W
Izanami
12,902
1,290
59
6
3
199,573
0
W
Kukulkan
11,997
1,200
52
5
0
187,762
0
W
Ra
10,713
1,071
56
6
1
203,665
0
L
Cthulhu
11,434
1,143
28
3
0
207,734
0
L
Kukulkan
11,322
1,132
55
6
0
194,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role