Player Matchup

Ymir
Ymir
KRUSHER24_7
Ymir
Level 25
God Stats
25W - 22L
1,499 SR
Queue Stats
34W - 34L
1,448 Elo+
Party 2
Artemis
Artemis
Kbkool
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 123L
1,426 Elo+
Party 2
Persephone
Persephone
ProdiigaI
Persephone
Level 34
God Stats
3W - 7L
1,346 SR
Queue Stats
47W - 64L
1,576 Elo+
Party 2
Fenrir
Fenrir
RadiantPup988
Fenrir
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 208L
1,464 Elo+
Solo
Hercules
Hercules
thecrowe1313
Hercules
Level 123
God Stats
2W - 8L
1,634 SR
Queue Stats
35W - 45L
1,452 Elo+
Party 2
Team Averages
Level 61
1,496 SR
1,473 Elo+

VS

Team Averages
Level 86
1,562 SR
1,550 Elo+
Fenrir
Fenrir
A Simple Turtle
Fenrir
Level 123
God Stats
10W - 12L
1,587 SR
Queue Stats
140W - 125L
1,543 Elo+
Party 1
Ares
Ares
CosmicAs16
Ares
Level 106
God Stats
8W - 7L
1,826 SR
Queue Stats
81W - 85L
1,523 Elo+
Party 1
Neith
Neith
PR0FES0RCHICKEN
Neith
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 24L
1,578 Elo+
Party 1
Hera
Hera
WhimperingMouse
Hera
Level 46
God Stats
22W - 27L
1,396 SR
Queue Stats
122W - 130L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
oreoxwolf
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
8,404
442
6,941
15,751
8,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Kbkool
Artemis
12
0 / 5 / 6
7,630
402
4,029
8,378
2,848
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
ProdiigaI
Persephone
14
4 / 10 / 5
9,254
487
10,350
12,006
4,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
10 / 6 / 0
10,228
538
9,916
16,682
6,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
thecrowe1313
Hercules
15
0 / 5 / 1
8,866
467
6,524
15,420
12,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 5
11,060
582
10,945
16,619
7,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 3 / 7
9,061
477
7,990
15,526
12,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 3 / 7
9,745
513
7,626
8,760
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 5 / 6
10,576
557
11,343
11,209
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
oreoxwolf
Sun Wukong
16
9 / 1 / 3
10,919
575
12,845
13,598
11,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
16
Kills
32
32
Deaths
17
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
5
5
2.3
W
3
3
7
2.17
L
2
6
5
0.75
L
Artemis
Kbkool
Artemis
0
5
6
0.6
W
5
3
7
2.83
L
Persephone
ProdiigaI
Persephone
4
10
5
0.65
L
10
6
0
1.67
W
6
5
6
1.8
W
Sun Wukong
oreoxwolf
Sun Wukong
9
1
3
10.5
L
Hercules
thecrowe1313
Hercules
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,760
Damage
50,749
68,237
Taken
65,712
34,638
Mitigated
39,574
10,691
Healing
16,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,945
2,962
135
6,122
16,619
7,793
906
2,420
14,199
0
68,365
W
7,990
367
0
1,065
15,526
12,591
508
5,486
10,040
24,440
0
L
6,941
1,351
54
845
15,751
8,060
0
4,712
10,993
25,997
0
L
Artemis
Kbkool
Artemis
4,029
1,706
0
1,338
8,378
2,848
62
3,079
5,172
0
22,988
W
7,626
2,999
0
2,632
8,760
3,424
2,096
4,156
4,604
0
44,475
L
Persephone
ProdiigaI
Persephone
10,350
747
0
621
12,006
4,255
910
5,614
5,957
46,954
0
L
9,916
1,394
0
5,423
16,682
6,718
0
4,535
11,989
0
52,855
W
11,343
3,213
540
3,467
11,209
4,295
1,363
3,045
8,164
59,260
0
W
Sun Wukong
oreoxwolf
Sun Wukong
12,845
4,256
0
2,914
13,598
11,471
566
2,184
11,414
0
61,889
L
Hercules
thecrowe1313
Hercules
6,524
2,671
0
2,410
15,420
12,757
0
737
14,222
0
54,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,382
Gold Earned
51,361
346
Minions Killed
431
0
Camps Cleared
0
1,529,389
Distance Traveled
1,601,073
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,060
582
108
6
0
335,723
0
W
Ares
9,061
477
25
1
0
336,532
2
L
Ymir
8,404
442
31
2
0
282,695
2
L
Artemis
7,630
402
60
3
0
270,363
2
W
Neith
9,745
513
88
5
0
307,687
2
L
Persephone
9,254
487
74
4
0
300,208
0
L
Fenrir
10,228
538
71
4
0
337,847
3
W
Hera
10,576
557
100
5
0
301,548
4
W
Sun Wukong
10,919
575
110
6
0
319,583
1
L
Hercules
8,866
467
110
6
0
338,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role