Player Matchup

Mulan
Mulan
Hostile_Creeper
Mulan
Level 21
God Stats
28W - 19L
1,926 SR
Queue Stats
258W - 251L
1,534 Elo+
Party 1
Chiron
Chiron
SGToMurphy
Chiron
Level 29
God Stats
6W - 5L
1,763 SR
Queue Stats
339W - 320L
1,536 Elo+
Party 1
Achilles
Achilles
iJealousCherie
Achilles
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
355W - 318L
1,518 Elo+
Party 1
Ganesha
Ganesha
shaggy_rufus
Ganesha
Level 13
God Stats
30W - 17L
1,734 SR
Queue Stats
172W - 167L
1,508 Elo+
Party 1
Scylla
Scylla
x0Pr0fessi0nal0x
Scylla
Level 18
God Stats
8W - 6L
1,507 SR
Queue Stats
185W - 182L
1,510 Elo+
Party 1
Team Averages
Level 33
1,686 SR
1,521 Elo+

VS

Team Averages
Level 42
1,621 SR
1,535 Elo+
Cerberus
Cerberus
II Mistaken II
Cerberus
Level 16
God Stats
4W - 7L
1,262 SR
Queue Stats
10W - 14L
1,548 Elo+
Solo
Mercury
Mercury
Tumij
Mercury
Level 127
God Stats
7W - 5L
1,491 SR
Queue Stats
176W - 162L
1,506 Elo+
Party 2
Heimdallr
Heimdallr
Ztuqy
Heimdallr
Level 25
God Stats
2W - 1L
1,910 SR
Queue Stats
157W - 173L
1,527 Elo+
Party 2
Cabrakan
Cabrakan
xLuvMiggy
Cabrakan
Level 24
God Stats
1W - 1L
1,765 SR
Queue Stats
77W - 111L
1,517 Elo+
Party 2
Scylla
Scylla
xLuvTonyy
Scylla
Level 17
God Stats
29W - 34L
1,678 SR
Queue Stats
166W - 215L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 16
12,563
546
18,208
16,408
14,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
SGToMurphy
Chiron
19
11 / 0 / 10
12,204
531
12,337
9,635
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
20
14 / 1 / 9
14,208
618
14,204
16,936
12,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
shaggy_rufus
Ganesha
16
0 / 1 / 19
11,782
512
5,338
10,665
14,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 4 / 12
11,210
487
5,807
10,761
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
1 / 4 / 1
10,249
446
8,616
15,551
16,058
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Tumij
Mercury
17
3 / 8 / 2
10,645
463
8,391
21,428
8,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Ztuqy
Heimdallr
14
1 / 6 / 1
8,639
376
3,716
10,441
4,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
xLuvMiggy
Cabrakan
14
0 / 5 / 0
8,242
358
3,413
16,227
18,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
xLuvTonyy
Scylla
15
2 / 11 / 3
9,984
434
8,267
15,613
5,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
14
34
Kills
7
7
Deaths
34
66
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
16
13
L
Cerberus
1
4
1
0.38
W
Chiron
SGToMurphy
Chiron
11
0
10
16
L
Mercury
Tumij
Mercury
3
8
2
0.5
L
Heimdallr
Ztuqy
Heimdallr
1
6
1
0.25
W
Achilles
14
1
9
18.5
W
Ganesha
shaggy_rufus
Ganesha
0
1
19
9.5
W
4
4
12
2.5
L
Cabrakan
xLuvMiggy
Cabrakan
0
5
0
0
L
Scylla
xLuvTonyy
Scylla
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,894
Damage
32,403
64,405
Taken
79,260
49,314
Mitigated
52,336
24,459
Healing
5,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,208
3,015
0
7,782
16,408
14,065
2,828
8,880
7,528
4,329
66,912
L
Cerberus
8,616
705
0
3,766
15,551
16,058
0
2,605
12,574
55,829
0
W
Chiron
SGToMurphy
Chiron
12,337
4,103
1,867
6,161
9,635
4,135
3,211
2,616
7,019
0
75,095
L
Mercury
Tumij
Mercury
8,391
2,765
0
830
21,428
8,488
1,056
2,745
18,481
0
87,933
L
Heimdallr
Ztuqy
Heimdallr
3,716
1,195
0
0
10,441
4,337
1,925
1,226
9,126
0
34,779
W
Achilles
14,204
6,541
0
4,988
16,936
12,743
2,155
3,044
13,892
0
112,290
W
Ganesha
shaggy_rufus
Ganesha
5,338
540
0
2,398
10,665
14,171
588
3,271
7,394
32,122
0
W
5,807
555
0
1,263
10,761
4,200
1,173
2,668
8,093
46,289
0
L
Cabrakan
xLuvMiggy
Cabrakan
3,413
294
0
0
16,227
18,354
531
2,255
13,766
24,053
0
L
Scylla
xLuvTonyy
Scylla
8,267
200
0
790
15,613
5,099
102
3,111
12,160
45,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,967
Gold Earned
47,759
531
Minions Killed
442
0
Camps Cleared
0
2,166,673
Distance Traveled
1,947,352
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,563
546
121
5
0
378,662
5
L
Cerberus
10,249
446
135
6
0
437,444
4
W
Chiron
12,204
531
154
7
0
428,135
4
L
Mercury
10,645
463
135
6
0
428,255
5
L
Heimdallr
8,639
376
59
3
0
327,853
1
W
Achilles
14,208
618
157
7
0
506,401
3
W
Ganesha
11,782
512
10
0
0
444,310
8
W
Scylla
11,210
487
89
4
0
409,165
7
L
Cabrakan
8,242
358
37
2
0
364,877
1
L
Scylla
9,984
434
76
3
0
388,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role