Player Matchup

Kukulkan
Kukulkan
Koal The Killer
Kukulkan
Level 25
God Stats
1W - 4L
1,129 SR
Queue Stats
5W - 12L
1,237 Elo+
Party 1
Danzaburou
Danzaburou
Mack The Maniac
Danzaburou
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 11L
1,085 Elo+
Party 1
Ganesha
Ganesha
Nugg3t Lov3
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,337 Elo+
Solo
Osiris
Osiris
aFailedObortion
Osiris
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
cpt-cornswallow
Ao Kuang
Level 88
God Stats
10W - 4L
1,723 SR
Queue Stats
45W - 49L
1,526 Elo+
Party 1
Team Averages
Level 28
1,470 SR
1,337 Elo+

VS

Team Averages
Level 17
1,483 SR
1,356 Elo+
Zeus
Zeus
BasicallyPhil
Zeus
Level 12
God Stats
1W - 5L
1,380 SR
Queue Stats
12W - 22L
1,361 Elo+
Solo
Cerberus
Cerberus
NCG-Mash
Cerberus
Level 16
God Stats
6W - 5L
1,530 SR
Queue Stats
53W - 68L
1,365 Elo+
Party 2
Erlang Shen
Erlang Shen
SlitSlamIX
Erlang Shen
Level 28
God Stats
26W - 26L
1,527 SR
Queue Stats
68W - 90L
1,411 Elo+
Party 2
Achilles
Achilles
YungGotenks
Achilles
Level 14
God Stats
8W - 11L
1,500 SR
Queue Stats
57W - 72L
1,410 Elo+
Solo
Xbalanque
Xbalanque
demolitionman-43
Xbalanque
Level 14
God Stats
7W - 7L
1,479 SR
Queue Stats
41W - 71L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
8 / 7 / 4
10,990
500
13,283
12,402
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mack The Maniac
Danzaburou
18
8 / 1 / 3
12,200
555
8,233
12,673
6,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ganesha
Nugg3t Lov3
Ganesha
15
0 / 4 / 14
9,636
438
3,005
15,419
10,382
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 7 / 4
9,784
445
13,000
16,915
11,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
20
17 / 1 / 5
13,554
616
18,737
18,849
7,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 2
9,778
444
18,456
15,141
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
NCG-Mash
Cerberus
16
7 / 6 / 3
10,747
489
9,710
18,170
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
SlitSlamIX
Erlang Shen
17
7 / 8 / 8
11,444
520
13,967
18,414
10,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
YungGotenks
Achilles
13
1 / 5 / 3
8,326
378
4,271
11,616
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
15
1 / 10 / 3
9,992
454
6,612
13,593
4,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
39
35
Kills
20
20
Deaths
39
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
10
2
0.5
W
Kukulkan
8
7
4
1.43
W
Danzaburou
Mack The Maniac
Danzaburou
8
1
3
9.5
L
Cerberus
NCG-Mash
Cerberus
7
6
3
1.42
W
Ganesha
Nugg3t Lov3
Ganesha
0
4
14
1.75
L
Erlang Shen
SlitSlamIX
Erlang Shen
7
8
8
1.38
L
Achilles
YungGotenks
Achilles
1
5
3
0.5
W
2
7
4
0.57
W
Ao Kuang
17
1
5
19.5
L
Xbalanque
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,258
Damage
53,016
76,258
Taken
76,934
39,734
Mitigated
36,598
20,341
Healing
17,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,456
3,263
0
3,182
15,141
5,288
36
11,152
3,606
53,309
0
W
Kukulkan
13,283
1,274
0
1,407
12,402
3,967
1,667
4,873
7,529
51,875
0
W
Danzaburou
Mack The Maniac
Danzaburou
8,233
4,464
0
5,151
12,673
6,652
2,664
2,880
9,793
0
67,435
L
Cerberus
NCG-Mash
Cerberus
9,710
1,109
0
7,317
18,170
10,959
322
8,184
9,494
34,488
0
W
Ganesha
Nugg3t Lov3
Ganesha
3,005
1,043
0
484
15,419
10,382
563
11,107
4,312
8,632
0
L
Erlang Shen
SlitSlamIX
Erlang Shen
13,967
9,063
0
4,712
18,414
10,476
728
8,760
9,385
0
70,207
L
Achilles
YungGotenks
Achilles
4,271
1,193
0
2,116
11,616
5,623
0
4,196
7,178
0
18,819
W
13,000
3,905
0
595
16,915
11,041
1,952
5,548
11,367
0
44,114
W
Ao Kuang
18,737
5,832
0
12,704
18,849
7,692
3,716
3,758
15,091
90,089
0
L
Xbalanque
6,612
4,565
0
0
13,593
4,252
2,694
1,915
11,588
0
49,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,164
Gold Earned
50,287
417
Minions Killed
409
0
Camps Cleared
0
1,896,544
Distance Traveled
1,684,457
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,778
444
81
4
0
342,105
3
W
Kukulkan
10,990
500
102
5
0
368,501
0
W
Danzaburou
12,200
555
115
5
0
349,236
0
L
Cerberus
10,747
489
84
4
0
366,432
1
W
Ganesha
9,636
438
6
0
0
407,465
0
L
Erlang Shen
11,444
520
97
4
0
389,902
0
L
Achilles
8,326
378
37
2
0
284,017
0
W
Osiris
9,784
445
64
3
0
342,671
2
W
Ao Kuang
13,554
616
130
6
0
428,671
3
L
Xbalanque
9,992
454
110
5
0
302,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role