Player Matchup

Ra
Ra
DrPandemia
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,408 Elo+
Solo
Mercury
Mercury
Graham12
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,714 Elo+
Party 2
Neith
Neith
NoahK479
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Zuleha
Ao Kuang
Level 12
God Stats
5W - 5L
1,500 SR
Queue Stats
19W - 21L
1,461 Elo+
Solo
Cthulhu
Cthulhu
darkf1ghter
Cthulhu
Level 28
God Stats
8W - 11L
1,500 SR
Queue Stats
417W - 408L
1,467 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,510 Elo+

VS

Team Averages
Level 19
1,605 SR
1,407 Elo+
Baron Samedi
Baron Samedi
Bullseyes2014
Baron Samedi
Level 13
God Stats
16W - 16L
1,489 SR
Queue Stats
16W - 20L
1,398 Elo+
Party 1
Camazotz
Camazotz
BunnyChamberX2
Camazotz
Level 28
God Stats
7W - 1L
1,742 SR
Queue Stats
78W - 58L
1,480 Elo+
Solo
Ra
Ra
TheGreatTiger
Ra
Level 21
God Stats
2W - 1L
1,793 SR
Queue Stats
55W - 51L
1,473 Elo+
Solo
Artemis
Artemis
WontedBurrito19
Artemis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,327 Elo+
Party 1
Thanatos
Thanatos
jrockl
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,495
450
2,294
3,139
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Graham12
Mercury
8
0 / 2 / 1
4,892
489
2,769
7,383
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
NoahK479
Neith
7
1 / 1 / 0
4,487
449
647
5,064
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Zuleha
Ao Kuang
7
0 / 4 / 0
4,435
444
1,584
5,399
1,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
darkf1ghter
Cthulhu
7
0 / 4 / 1
4,401
440
1,984
7,557
2,823
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bullseyes2014
Baron Samedi
8
0 / 0 / 4
5,444
544
4,037
3,653
1,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
10
2 / 1 / 0
5,773
577
3,012
6,724
3,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 0 / 1
6,639
664
5,168
3,205
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 1 / 0
5,109
511
2,828
3,922
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Thanatos
jrockl
Thanatos
8
2 / 0 / 3
5,284
528
2,642
6,436
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
13
13
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bullseyes2014
Baron Samedi
0
0
4
2
W
Camazotz
2
1
0
2
L
0
2
0
0
L
Mercury
Graham12
Mercury
0
2
1
0.25
L
Neith
NoahK479
Neith
1
1
0
1
W
6
0
1
6.5
W
3
1
0
3
L
Ao Kuang
Zuleha
Ao Kuang
0
4
0
0
L
Cthulhu
darkf1ghter
Cthulhu
0
4
1
0.13
W
Thanatos
jrockl
Thanatos
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,278
Damage
17,687
28,542
Taken
23,940
8,641
Mitigated
8,030
7,664
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bullseyes2014
Baron Samedi
4,037
622
376
2,070
3,653
1,298
316
667
2,986
21,474
0
W
Camazotz
3,012
537
0
3,579
6,724
3,043
273
957
5,767
0
23,161
L
2,294
276
0
1,027
3,139
1,053
0
1,565
1,574
19,765
0
L
Mercury
Graham12
Mercury
2,769
873
0
2,818
7,383
1,983
0
1,078
6,280
0
22,843
L
Neith
NoahK479
Neith
647
302
0
1,356
5,064
1,291
40
1,553
3,511
0
14,850
W
5,168
902
338
1,657
3,205
967
462
1,147
1,958
40,249
0
W
2,828
1,224
0
1,347
3,922
1,091
538
1,147
2,775
0
10,534
L
Ao Kuang
Zuleha
Ao Kuang
1,584
207
0
1,221
5,399
1,491
0
1,403
3,771
12,376
0
L
Cthulhu
darkf1ghter
Cthulhu
1,984
209
175
1,067
7,557
2,823
0
3,606
3,951
14,018
0
W
Thanatos
jrockl
Thanatos
2,642
930
111
5,730
6,436
1,631
0
1,710
4,592
0
14,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,710
Gold Earned
28,249
166
Minions Killed
223
0
Camps Cleared
0
863,122
Distance Traveled
902,228
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,444
544
35
4
0
166,659
1
W
Camazotz
5,773
577
59
6
0
189,553
2
L
Ra
4,495
450
30
3
0
140,677
2
L
Mercury
4,892
489
54
5
0
192,230
0
L
Neith
4,487
449
29
3
0
162,859
1
W
Ra
6,639
664
70
7
0
210,755
3
W
Artemis
5,109
511
25
3
0
160,696
1
L
Ao Kuang
4,435
444
28
3
0
199,561
1
L
Cthulhu
4,401
440
25
3
0
167,795
0
W
Thanatos
5,284
528
34
3
0
174,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role