Player Matchup

Ymir
Ymir
Evil Pancake52
Ymir
Level 101
God Stats
11W - 12L
1,943 SR
Queue Stats
490W - 462L
1,616 Elo+
Solo
Izanami
Izanami
Gyeoulbyul
Izanami
Level 143
God Stats
34W - 17L
1,853 SR
Queue Stats
1,065W - 973L
1,581 Elo+
Party 1
Sylvanus
Sylvanus
SHIN1GAMI LO12D
Sylvanus
Level 153
God Stats
18W - 5L
1,738 SR
Queue Stats
262W - 251L
1,607 Elo+
Solo
Arachne
Arachne
almost vegan
Arachne
Level 158
God Stats
20W - 19L
1,661 SR
Queue Stats
713W - 658L
1,552 Elo+
Party 1
Chang'e
Chang'e
ethereal lilith
Chang'e
Level 125
God Stats
50W - 25L
1,713 SR
Queue Stats
991W - 903L
1,585 Elo+
Party 1
Team Averages
Level 136
1,781 SR
1,588 Elo+

VS

Team Averages
Level 94
1,532 SR
1,501 Elo+
Nemesis
Nemesis
CyANSN1PER
Nemesis
Level 81
God Stats
0W - 2L
1,206 SR
Queue Stats
21W - 28L
1,536 Elo+
Party 2
Rama
Rama
GodUsopp5647
Rama
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 18L
1,563 Elo+
Party 2
Zeus
Zeus
Gumpersnatch
Zeus
Level 78
God Stats
0W - 2L
1,773 SR
Queue Stats
12W - 15L
1,610 Elo+
Party 2
Osiris
Osiris
XXnuclearwaffle
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,473 Elo+
Party 2
Sylvanus
Sylvanus
xLumoh
Sylvanus
Level 128
God Stats
1W - 3L
1,683 SR
Queue Stats
5W - 14L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
7,134
649
4,779
5,300
5,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Gyeoulbyul
Izanami
11
0 / 0 / 2
6,253
568
2,541
6,401
2,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
9
0 / 2 / 1
5,211
474
2,335
5,038
1,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
almost vegan
Arachne
10
2 / 0 / 2
6,162
560
4,231
8,132
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 0 / 0
6,873
625
4,073
4,956
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CyANSN1PER
Nemesis
12
1 / 0 / 1
6,505
591
2,209
6,311
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 1
5,064
460
3,770
6,312
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
5,426
493
2,595
3,846
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 1
5,342
486
3,001
6,901
3,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
xLumoh
Sylvanus
9
2 / 1 / 0
5,453
496
4,532
7,445
5,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
11
Kills
3
3
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CyANSN1PER
Nemesis
1
0
1
1.5
W
4
1
0
4
L
0
3
1
0.17
L
0
3
0
0
W
Izanami
Gyeoulbyul
Izanami
0
0
2
1
W
Sylvanus
0
2
1
0.25
L
0
4
1
0.13
W
Arachne
almost vegan
Arachne
2
0
2
3
W
5
0
0
5
L
Sylvanus
xLumoh
Sylvanus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,959
Damage
16,107
29,827
Taken
30,815
14,017
Mitigated
14,122
13,499
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CyANSN1PER
Nemesis
2,209
741
0
2,938
6,311
1,968
0
1,709
4,546
0
40,470
W
4,779
1,188
0
1,975
5,300
5,434
474
0
5,022
34,505
2,586
L
3,770
3,211
0
1,756
6,312
1,850
0
1,179
5,053
0
20,097
L
2,595
92
0
292
3,846
1,138
205
1,373
2,321
27,929
0
W
Izanami
Gyeoulbyul
Izanami
2,541
1,957
0
1,865
6,401
2,677
569
1,410
4,991
0
43,882
W
Sylvanus
2,335
751
1,286
1,734
5,038
1,946
204
2,579
2,434
15,494
0
L
3,001
933
0
1,385
6,901
3,815
620
3,895
3,006
0
21,872
W
Arachne
almost vegan
Arachne
4,231
2,695
0
1,565
8,132
2,423
9
1,231
6,901
0
35,157
W
4,073
116
1,114
3,960
4,956
1,537
775
1,633
3,323
32,980
0
L
Sylvanus
xLumoh
Sylvanus
4,532
1,486
520
4,866
7,445
5,351
35
2,576
4,822
24,923
6,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,633
Gold Earned
27,790
338
Minions Killed
324
0
Camps Cleared
0
1,042,068
Distance Traveled
1,011,663
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,505
591
98
9
0
256,820
3
W
Ymir
7,134
649
74
7
0
194,298
0
L
Rama
5,064
460
38
3
0
170,414
3
L
Zeus
5,426
493
66
6
0
193,107
0
W
Izanami
6,253
568
102
9
0
185,493
2
W
Sylvanus
5,211
474
27
2
0
197,689
1
L
Osiris
5,342
486
62
6
0
204,668
2
W
Arachne
6,162
560
62
6
0
244,759
1
W
Chang'e
6,873
625
73
7
0
219,829
3
L
Sylvanus
5,453
496
60
5
0
186,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role