Player Matchup

Ganesha
Ganesha
Silver IV
Masmorra
Ganesha
Silver IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
Ranexa
Anhur
Gold III
Level 129
God Stats
10W - 11L
1,466 SR
Queue Stats
158W - 160L
1,502 MMR
Party 1
Bellona
Bellona
Gold I
Zotem9995
Bellona
Gold I
Level 154
God Stats
12W - 10L
1,669 SR
Queue Stats
807W - 814L
1,487 MMR
Solo
Thoth
Thoth
Silver I
librag
Thoth
Silver I
Level 146
God Stats
3W - 0L
1,854 SR
Queue Stats
19W - 10L
1,529 MMR
Solo
Thor
Thor
Silver II
zInterestellar
Thor
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,598 SR
1,504 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,560 SR
1,359 MMR
Osiris
Osiris
Bronze III
BenjaCL
Osiris
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze IV
FinnCC
Da Ji
Bronze IV
Level 37
God Stats
0W - 1L
1,710 SR
Queue Stats
11W - 33L
1,093 MMR
Party 2
Janus
Janus
Gold II
Maliguachi
Janus
Gold II
Level 155
God Stats
36W - 24L
1,845 SR
Queue Stats
394W - 395L
1,584 MMR
Solo
Ymir
Ymir
Silver V
ThePeneMan
Ymir
Silver V
Level 66
God Stats
3W - 10L
1,467 SR
Queue Stats
10W - 26L
1,306 MMR
Party 2
Cupid
Cupid
Silver II
Tøushiro
Cupid
Silver II
Level 145
God Stats
2W - 3L
1,278 SR
Queue Stats
78W - 73L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Masmorra
Ganesha
11
0 / 2 / 5
6,733
518
1,962
8,276
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Ranexa
Anhur
13
4 / 1 / 2
8,064
620
5,771
6,379
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Zotem9995
Bellona
14
6 / 0 / 0
8,903
685
9,060
7,435
8,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
librag
Thoth
15
5 / 1 / 4
8,918
686
9,270
5,066
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 3
7,992
615
3,554
7,696
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ApolloDanzaburouTsukuyomiNu WaNemesis

VS

Bans
SetCu ChulainnHun BatzArachneBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BenjaCL
Osiris
10
0 / 6 / 0
5,833
449
4,428
12,007
8,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
FinnCC
Da Ji
9
0 / 4 / 3
5,633
433
1,865
9,294
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
11
1 / 5 / 1
6,452
496
1,729
8,632
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 2 / 2
6,427
494
1,820
7,184
2,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
Tøushiro
Cupid
10
1 / 3 / 2
6,115
470
5,330
6,377
1,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
20
Kills
4
4
Deaths
20
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
BenjaCL
Osiris
0
6
0
0
L
Da Ji
FinnCC
Da Ji
0
4
3
0.38
L
Janus
1
5
1
0.3
W
Ganesha
Masmorra
Ganesha
0
2
5
1.25
W
Anhur
Ranexa
Anhur
4
1
2
5
L
2
2
2
1.5
L
Cupid
Tøushiro
Cupid
1
3
2
0.67
W
Bellona
Zotem9995
Bellona
6
0
0
6
W
Thoth
librag
Thoth
5
1
4
7
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,617
Damage
15,172
34,852
Taken
43,494
19,150
Mitigated
16,794
10,142
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BenjaCL
Osiris
4,428
1,485
0
2,647
12,007
8,019
0
1,208
10,799
0
29,433
L
Da Ji
FinnCC
Da Ji
1,865
368
0
2,936
9,294
2,713
0
1,919
7,375
0
23,707
L
Janus
1,729
178
0
556
8,632
2,147
0
5,470
3,162
38,271
0
W
Ganesha
Masmorra
Ganesha
1,962
90
0
1,688
8,276
3,875
0
644
7,632
19,607
0
W
Anhur
Ranexa
Anhur
5,771
2,497
0
2,202
6,379
2,842
0
452
5,927
0
49,322
L
1,820
361
0
1,420
7,184
2,558
0
1,966
5,218
10,692
0
L
Cupid
Tøushiro
Cupid
5,330
2,008
226
1,616
6,377
1,357
216
772
5,605
0
39,637
W
Bellona
Zotem9995
Bellona
9,060
4,468
0
1,304
7,435
8,100
0
0
7,435
103
51,998
W
Thoth
librag
Thoth
9,270
285
0
1,008
5,066
1,795
159
1,228
3,774
63,903
0
W
3,554
853
0
3,940
7,696
2,538
0
1,105
6,535
0
51,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,610
Gold Earned
30,460
464
Minions Killed
296
0
Camps Cleared
0
1,334,527
Distance Traveled
1,196,771
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,833
449
64
5
0
214,744
4
L
Da Ji
5,633
433
53
4
0
268,600
8
L
Janus
6,452
496
84
6
0
238,502
3
W
Ganesha
6,733
518
8
1
0
272,108
3
W
Anhur
8,064
620
107
8
0
249,652
5
L
Ymir
6,427
494
17
1
0
247,433
5
L
Cupid
6,115
470
78
6
0
227,492
2
W
Bellona
8,903
685
118
9
0
238,747
2
W
Thoth
8,918
686
133
10
0
292,174
5
W
Thor
7,992
615
98
8
0
281,846
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role