Player Matchup

Fafnir
Fafnir
Ilovebigwomen
Fafnir
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 43L
1,601 Elo+
Party 1
Sun Wukong
Sun Wukong
ImBing410
Sun Wukong
Level 69
God Stats
13W - 11L
1,416 SR
Queue Stats
351W - 425L
1,401 Elo+
Party 3
Izanami
Izanami
MADBIGDADDY76
Izanami
Level 59
God Stats
13W - 17L
1,307 SR
Queue Stats
246W - 222L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
Zuhayr
Baron Samedi
Level 107
God Stats
3W - 2L
1,676 SR
Queue Stats
28W - 28L
1,555 Elo+
Party 3
Ao Kuang
Ao Kuang
thecreepyme
Ao Kuang
Level 88
God Stats
22W - 16L
1,722 SR
Queue Stats
204W - 221L
1,514 Elo+
Party 3
Team Averages
Level 76
1,524 SR
1,525 Elo+

VS

Team Averages
Level 80
1,500 SR
1,480 Elo+
Athena
Athena
BloodGemrald
Athena
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BoredHero
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 167L
1,499 Elo+
Party 2
Kali
Kali
Isberoc
Kali
Level 64
God Stats
0W - 3L
1,213 SR
Queue Stats
266W - 210L
1,498 Elo+
Party 2
Merlin
Merlin
Shenghar
Merlin
Level 75
God Stats
5W - 4L
1,787 SR
Queue Stats
282W - 231L
1,487 Elo+
Party 2
Anhur
Anhur
Victor0Toy
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
7,874
525
6,927
10,892
9,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
ImBing410
Sun Wukong
16
2 / 1 / 2
9,348
623
4,121
8,354
5,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
14
4 / 2 / 1
8,248
550
8,296
9,698
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Zuhayr
Baron Samedi
14
3 / 3 / 3
8,861
591
6,886
9,884
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
thecreepyme
Ao Kuang
13
4 / 4 / 6
8,301
553
8,077
13,342
7,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 2 / 7
6,745
450
5,085
14,626
7,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
BoredHero
Achilles
14
4 / 1 / 1
7,495
500
8,607
9,450
7,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kali
Isberoc
Kali
12
4 / 5 / 4
7,924
528
8,539
11,094
6,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Shenghar
Merlin
13
3 / 3 / 3
8,276
552
7,016
6,328
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
13
1 / 4 / 3
7,271
485
6,748
11,847
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
15
Kills
12
12
Deaths
15
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
0
2
7
1.75
L
Achilles
BoredHero
Achilles
4
1
1
4.5
W
2
2
5
2.25
W
Sun Wukong
ImBing410
Sun Wukong
2
1
2
3
L
Kali
Isberoc
Kali
4
5
4
1.2
W
Izanami
4
2
1
2.25
L
Merlin
Shenghar
Merlin
3
3
3
1.5
L
Anhur
1
4
3
0.63
W
Baron Samedi
Zuhayr
Baron Samedi
3
3
3
1.5
W
Ao Kuang
thecreepyme
Ao Kuang
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,307
Damage
35,995
52,170
Taken
53,345
29,603
Mitigated
28,234
19,740
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,085
2,494
0
3,773
14,626
7,151
27
5,113
9,513
23,792
0
L
Achilles
BoredHero
Achilles
8,607
2,615
0
3,020
9,450
7,915
0
3,246
6,204
457
31,933
W
6,927
2,625
0
2,786
10,892
9,317
332
3,044
7,690
14,570
0
W
Sun Wukong
ImBing410
Sun Wukong
4,121
584
0
3,738
8,354
5,232
252
888
7,081
0
56,497
L
Kali
Isberoc
Kali
8,539
5,071
0
2,752
11,094
6,837
0
4,530
6,564
0
46,775
W
Izanami
8,296
6,719
0
4,948
9,698
3,255
2,004
1,777
7,921
0
54,567
L
Merlin
Shenghar
Merlin
7,016
633
0
1,007
6,328
2,324
0
4,677
1,651
36,943
0
L
Anhur
6,748
3,506
0
4,501
11,847
4,007
144
4,043
7,804
0
47,209
W
Baron Samedi
Zuhayr
Baron Samedi
6,886
481
281
3,680
9,884
4,741
0
2,203
7,383
49,357
0
W
Ao Kuang
thecreepyme
Ao Kuang
8,077
2,449
0
4,307
13,342
7,058
0
4,180
8,968
40,350
9,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,632
Gold Earned
37,711
407
Minions Killed
327
0
Camps Cleared
0
1,462,272
Distance Traveled
1,307,857
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,745
450
28
2
0
314,231
1
L
Achilles
7,495
500
61
4
0
251,348
2
W
Fafnir
7,874
525
13
1
0
312,806
0
W
Sun Wukong
9,348
623
128
9
0
320,622
4
L
Kali
7,924
528
77
5
0
231,277
5
W
Izanami
8,248
550
108
7
0
251,237
3
L
Merlin
8,276
552
78
5
0
282,314
3
L
Anhur
7,271
485
83
6
0
228,687
4
W
Baron Samedi
8,861
591
87
6
0
275,110
3
W
Ao Kuang
8,301
553
71
5
0
302,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role