Player Matchup

Chang'e
Chang'e
NikPDot
Chang'e
Level 17
God Stats
60W - 31L
1,787 SR
Queue Stats
142W - 108L
1,663 Elo+
Party 1
The Morrigan
The Morrigan
cF Noir
The Morrigan
Level 133
God Stats
7W - 4L
1,657 SR
Queue Stats
532W - 490L
1,534 Elo+
Party 1
Set
Set
zIRisen
Set
Level 14
God Stats
9W - 8L
1,532 SR
Queue Stats
12W - 9L
1,523 Elo+
Solo
Team Averages
Level 55
1,659 SR
1,573 Elo+

VS

Team Averages
Level 47
1,538 SR
1,550 Elo+
Chang'e
Chang'e
DynastyKinz
Chang'e
Level 15
God Stats
1W - 2L
1,613 SR
Queue Stats
3W - 7L
1,715 Elo+
Solo
Zeus
Zeus
Jucameb
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,430 Elo+
Party 2
Kuzenbo
Kuzenbo
Sick M1ke
Kuzenbo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NikPDot
Chang'e
17
4 / 2 / 22
12,930
718
17,568
16,204
16,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
cF Noir
The Morrigan
16
12 / 0 / 12
13,440
747
11,885
9,371
10,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Set
16
14 / 3 / 9
13,409
745
18,555
16,698
7,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DynastyKinz
Chang'e
13
1 / 11 / 2
10,135
563
6,213
18,092
7,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
Jucameb
Zeus
14
3 / 11 / 1
10,921
607
7,887
13,644
3,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Sick M1ke
Kuzenbo
13
1 / 8 / 4
11,286
627
13,759
22,936
30,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
30
Kills
5
5
Deaths
30
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DynastyKinz
Chang'e
1
11
2
0.18
L
Zeus
Jucameb
Zeus
3
11
1
0.32
W
Chang'e
NikPDot
Chang'e
4
2
22
7.5
L
Kuzenbo
Sick M1ke
Kuzenbo
1
8
4
0.38
W
The Morrigan
cF Noir
The Morrigan
12
0
12
18
W
Set
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,008
Damage
27,859
42,273
Taken
54,672
33,622
Mitigated
40,893
15,477
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DynastyKinz
Chang'e
6,213
599
2,275
4,388
18,092
7,170
126
11,758
6,334
32,050
0
L
Zeus
Jucameb
Zeus
7,887
839
0
860
13,644
3,645
28
6,848
6,796
34,588
0
W
Chang'e
NikPDot
Chang'e
17,568
603
2,728
7,584
16,204
16,032
450
9,765
6,439
71,402
0
L
Kuzenbo
Sick M1ke
Kuzenbo
13,759
3,675
0
1,319
22,936
30,078
0
10,271
12,665
42,864
0
W
The Morrigan
cF Noir
The Morrigan
11,885
3,338
0
1,838
9,371
10,282
867
5,828
3,543
44,802
597
W
Set
18,555
8,566
0
3,327
16,698
7,308
1,482
12,803
3,895
0
62,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,779
Gold Earned
32,342
206
Minions Killed
135
0
Camps Cleared
0
915,015
Distance Traveled
736,809
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,135
563
42
2
0
264,824
4
L
Zeus
10,921
607
51
3
0
192,325
0
W
Chang'e
12,930
718
84
5
0
315,339
0
L
Kuzenbo
11,286
627
42
2
0
279,660
2
W
The Morrigan
13,440
747
45
3
0
277,430
0
W
Set
13,409
745
77
4
0
322,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role