Player Matchup

Cthulhu
Cthulhu
ItSm00thieTime
Cthulhu
Level 5
God Stats
6W - 4L
1,636 SR
Queue Stats
6W - 8L
1,595 Elo+
Solo
Amaterasu
Amaterasu
TheChiefOfChiefs
Amaterasu
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
140W - 107L
1,648 Elo+
Solo
Zeus
Zeus
TowerHump
Zeus
Level 28
God Stats
4W - 1L
1,634 SR
Queue Stats
27W - 23L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xatlas78
Tsukuyomi
Level 29
God Stats
55W - 16L
1,782 SR
Queue Stats
325W - 179L
1,798 Elo+
Solo
Jing Wei
Jing Wei
hockeydude_87
Jing Wei
Level 17
God Stats
44W - 24L
1,636 SR
Queue Stats
148W - 126L
1,508 Elo+
Solo
Team Averages
Level 21
1,637 SR
1,624 Elo+

VS

Team Averages
Level 22
1,608 SR
1,497 Elo+
Ymir
Ymir
 
Ymir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Crazyace1832
Heimdallr
Level 26
God Stats
10W - 7L
1,858 SR
Queue Stats
210W - 221L
1,535 Elo+
Party 1
Chaac
Chaac
Klause045
Chaac
Level 25
God Stats
179W - 176L
1,605 SR
Queue Stats
220W - 235L
1,535 Elo+
Party 1
Hera
Hera
privacy1739
Hera
Level 24
God Stats
9W - 9L
1,631 SR
Queue Stats
219W - 235L
1,526 Elo+
Party 1
Pele
Pele
squirrelwarrier
Pele
Level 21
God Stats
16W - 19L
1,446 SR
Queue Stats
149W - 179L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,824
522
7,913
9,655
7,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
15
5 / 2 / 4
8,890
593
9,630
15,536
9,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
16
11 / 1 / 5
10,036
669
9,879
9,444
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Xatlas78
Tsukuyomi
19
11 / 0 / 3
10,753
717
8,691
8,271
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jing Wei
hockeydude_87
Jing Wei
12
3 / 3 / 3
7,714
514
6,475
12,135
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
4 / 5 / 2
7,584
506
6,773
15,567
8,736
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Crazyace1832
Heimdallr
11
3 / 5 / 3
7,042
469
8,406
9,156
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Klause045
Chaac
13
1 / 6 / 1
7,802
520
9,706
13,815
10,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 11 / 0
7,146
476
5,035
10,210
3,098
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 8 / 1
6,596
440
3,448
11,856
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
32
Kills
10
10
Deaths
35
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
5
2
1
L
Heimdallr
Crazyace1832
Heimdallr
3
5
3
0.9
W
2
4
3
0.88
L
Chaac
Klause045
Chaac
1
6
1
0.25
W
Amaterasu
5
2
4
3.5
W
Zeus
11
1
5
13.5
W
Tsukuyomi
Xatlas78
Tsukuyomi
11
0
3
12.5
W
Jing Wei
hockeydude_87
Jing Wei
3
3
3
1.5
L
1
11
0
0.09
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,588
Damage
33,368
55,041
Taken
60,604
27,248
Mitigated
29,617
23,019
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,773
3,123
0
3,185
15,567
8,736
182
6,825
8,736
17,670
0
L
Heimdallr
Crazyace1832
Heimdallr
8,406
4,601
0
229
9,156
4,362
511
4,279
4,840
0
32,730
W
7,913
336
0
879
9,655
7,440
0
3,000
6,655
25,909
0
L
Chaac
Klause045
Chaac
9,706
4,261
0
4,860
13,815
10,156
246
0
13,413
0
44,453
W
Amaterasu
9,630
5,780
0
6,784
15,536
9,093
246
0
14,924
0
48,194
W
Zeus
9,879
1,764
0
3,015
9,444
3,243
1,612
4,878
4,566
62,300
0
W
Tsukuyomi
Xatlas78
Tsukuyomi
8,691
1,808
0
5,386
8,271
3,585
0
545
7,726
0
85,754
W
Jing Wei
hockeydude_87
Jing Wei
6,475
4,644
0
6,955
12,135
3,887
1,126
3,385
8,750
0
35,906
L
5,035
1,472
0
0
10,210
3,098
330
5,465
4,412
27,250
0
L
3,448
540
0
2,167
11,856
3,265
0
801
10,906
0
35,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,217
Gold Earned
36,170
455
Minions Killed
282
0
Camps Cleared
0
1,582,459
Distance Traveled
1,297,749
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,584
506
27
2
0
276,835
0
L
Heimdallr
7,042
469
64
4
0
261,018
0
W
Cthulhu
7,824
522
40
3
0
359,463
2
L
Chaac
7,802
520
96
6
0
267,348
0
W
Amaterasu
8,890
593
89
6
0
331,046
0
W
Zeus
10,036
669
114
8
0
292,925
5
W
Tsukuyomi
10,753
717
151
10
0
329,027
0
W
Jing Wei
7,714
514
61
4
0
269,998
0
L
Hera
7,146
476
47
3
0
213,439
1
L
Pele
6,596
440
48
3
0
279,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role