Player Matchup

Sylvanus
Sylvanus
IPureResolve
Sylvanus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 58L
1,329 Elo+
Party 2
The Morrigan
The Morrigan
RageofNidhogg
The Morrigan
Level 126
God Stats
5W - 10L
1,541 SR
Queue Stats
568W - 505L
1,623 Elo+
Party 1
Neith
Neith
SWAT Ahreen
Neith
Level 126
God Stats
11W - 11L
1,500 SR
Queue Stats
109W - 83L
1,521 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SpoonFV
Cu Chulainn
Level 47
God Stats
10W - 5L
1,768 SR
Queue Stats
132W - 104L
1,618 Elo+
Party 1
Nemesis
Nemesis
wX Gangster
Nemesis
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 116L
1,470 Elo+
Party 2
Team Averages
Level 88
1,562 SR
1,512 Elo+

VS

Team Averages
Level 70
1,634 SR
1,655 Elo+
Cabrakan
Cabrakan
JMasse11
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 30L
1,684 Elo+
Party 4
Awilix
Awilix
KAIIXER0
Awilix
Level 47
God Stats
2W - 0L
1,764 SR
Queue Stats
3W - 1L
1,693 Elo+
Party 3
Ra
Ra
Prince_Busta
Ra
Level 109
God Stats
1W - 1L
1,768 SR
Queue Stats
69W - 48L
1,633 Elo+
Party 3
Achilles
Achilles
Welcome2Church
Achilles
Level 50
God Stats
9W - 8L
1,643 SR
Queue Stats
54W - 45L
1,635 Elo+
Party 4
Chiron
Chiron
unKranz
Chiron
Level 113
God Stats
3W - 1L
1,493 SR
Queue Stats
64W - 41L
1,631 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IPureResolve
Sylvanus
11
0 / 3 / 1
7,189
399
7,387
13,694
8,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
RageofNidhogg
The Morrigan
15
5 / 7 / 1
9,387
522
9,815
11,145
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 1
7,288
405
3,881
9,660
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
SpoonFV
Cu Chulainn
14
0 / 6 / 1
8,413
467
6,997
15,530
11,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
wX Gangster
Nemesis
15
3 / 5 / 3
9,320
518
6,920
10,504
7,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JMasse11
Cabrakan
12
0 / 0 / 5
7,835
435
3,375
13,596
9,587
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
KAIIXER0
Awilix
17
7 / 1 / 5
10,353
575
7,260
11,995
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 6 / 8
10,952
608
11,732
14,484
5,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
17
7 / 1 / 4
10,279
571
12,929
11,883
9,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
unKranz
Chiron
16
4 / 1 / 0
9,439
524
10,230
8,853
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
23
23
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
IPureResolve
Sylvanus
0
3
1
0.17
W
Cabrakan
JMasse11
Cabrakan
0
0
5
2.5
W
Awilix
KAIIXER0
Awilix
7
1
5
9.5
W
5
6
8
1.5
L
The Morrigan
RageofNidhogg
The Morrigan
5
7
1
0.79
L
0
2
1
0.25
L
Cu Chulainn
SpoonFV
Cu Chulainn
0
6
1
0.08
W
Achilles
7
1
4
9
W
Chiron
unKranz
Chiron
4
1
0
4
L
Nemesis
wX Gangster
Nemesis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,000
Damage
45,526
60,533
Taken
60,811
34,742
Mitigated
33,244
16,253
Healing
26,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
IPureResolve
Sylvanus
7,387
1,366
1,469
4,372
13,694
8,916
381
4,651
8,880
27,163
0
W
Cabrakan
JMasse11
Cabrakan
3,375
592
0
3,125
13,596
9,587
0
3,583
9,983
22,007
0
W
Awilix
KAIIXER0
Awilix
7,260
2,752
0
4,416
11,995
4,717
0
3,760
7,941
0
52,307
W
11,732
1,337
1,482
5,415
14,484
5,901
650
4,363
9,901
83,257
0
L
The Morrigan
RageofNidhogg
The Morrigan
9,815
2,387
0
2,103
11,145
3,809
345
5,305
5,335
57,183
3,135
L
3,881
1,047
0
3,575
9,660
3,083
602
959
8,701
0
35,850
L
Cu Chulainn
SpoonFV
Cu Chulainn
6,997
1,429
0
4,168
15,530
11,616
369
1,443
13,514
4,072
43,841
W
Achilles
12,929
5,080
0
4,811
11,883
9,701
515
809
11,074
0
53,701
W
Chiron
unKranz
Chiron
10,230
3,356
926
5,926
8,853
3,338
2,967
2,420
6,433
0
65,032
L
Nemesis
wX Gangster
Nemesis
6,920
1,853
0
566
10,504
7,318
0
2,045
8,297
0
50,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,597
Gold Earned
48,858
414
Minions Killed
477
0
Camps Cleared
0
1,520,503
Distance Traveled
1,686,000
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,189
399
46
3
0
308,499
5
W
Cabrakan
7,835
435
18
1
0
335,420
8
W
Awilix
10,353
575
83
5
0
370,033
2
W
Ra
10,952
608
154
9
0
306,398
1
L
The Morrigan
9,387
522
102
6
0
295,590
4
L
Neith
7,288
405
76
4
0
270,809
5
L
Cu Chulainn
8,413
467
105
6
0
316,893
0
W
Achilles
10,279
571
100
6
0
352,452
2
W
Chiron
9,439
524
122
7
0
321,697
2
L
Nemesis
9,320
518
85
5
0
328,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role