Player Matchup

Kali
Kali
GLITCHxDino
Kali
Level 18
God Stats
3W - 0L
1,711 SR
Queue Stats
7W - 2L
1,841 Elo+
Party 1
Neith
Neith
LivingLambo
Neith
Level 8
God Stats
29W - 27L
1,784 SR
Queue Stats
66W - 73L
1,655 Elo+
Party 1
Ah Puch
Ah Puch
Nord Sensei
Ah Puch
Level 34
God Stats
2W - 2L
1,596 SR
Queue Stats
53W - 26L
1,726 Elo+
Party 1
Team Averages
Level 20
1,697 SR
1,741 Elo+

VS

Team Averages
Level 16
1,487 SR
1,572 Elo+
Xbalanque
Xbalanque
KillaInstinct_13
Xbalanque
Level 28
God Stats
7W - 6L
1,664 SR
Queue Stats
54W - 60L
1,451 Elo+
Solo
Horus
Horus
LemmyNG
Horus
Level 13
God Stats
0W - 3L
1,286 SR
Queue Stats
6W - 12L
1,525 Elo+
Solo
Kukulkan
Kukulkan
NightxNinga284
Kukulkan
Level 8
God Stats
17W - 19L
1,513 SR
Queue Stats
317W - 240L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 2 / 3
12,481
832
15,452
22,309
10,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 3 / 11
9,181
612
2,908
5,935
2,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Nord Sensei
Ah Puch
15
4 / 2 / 9
10,404
694
13,975
4,357
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
11
0 / 8 / 3
8,310
554
7,210
15,177
4,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
LemmyNG
Horus
12
3 / 4 / 1
9,121
608
6,122
13,520
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
13
4 / 6 / 2
10,000
667
6,514
8,512
2,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
18
Kills
7
7
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
14
2
3
7.75
L
Xbalanque
0
8
3
0.19
L
Horus
LemmyNG
Horus
3
4
1
0.88
W
0
3
11
1.83
L
Kukulkan
4
6
2
0.83
W
Ah Puch
Nord Sensei
Ah Puch
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,335
Damage
19,846
32,601
Taken
37,209
13,865
Mitigated
12,919
15,236
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,452
10,167
0
13,656
22,309
10,516
917
2,729
17,919
0
48,829
L
Xbalanque
7,210
2,820
393
2,375
15,177
4,722
112
4,569
10,292
0
33,189
L
Horus
LemmyNG
Horus
6,122
3,241
1,000
3,555
13,520
5,528
441
5,661
7,455
0
28,344
W
2,908
929
0
988
5,935
2,034
1,336
2,542
3,393
0
26,104
L
Kukulkan
6,514
609
0
0
8,512
2,669
0
2,909
5,447
35,739
0
W
Ah Puch
Nord Sensei
Ah Puch
13,975
114
0
592
4,357
1,315
882
1,299
3,058
39,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,066
Gold Earned
27,431
168
Minions Killed
141
0
Camps Cleared
0
741,721
Distance Traveled
674,505
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,481
832
47
3
0
263,621
1
L
Xbalanque
8,310
554
53
4
0
218,318
0
L
Horus
9,121
608
30
2
0
237,833
0
W
Neith
9,181
612
41
3
0
235,032
0
L
Kukulkan
10,000
667
58
4
0
218,354
0
W
Ah Puch
10,404
694
80
5
0
243,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role