Player Matchup

Chaac
Chaac
BringTheHeatt
Chaac
Level 159
God Stats
7W - 0L
1,542 SR
Queue Stats
258W - 57L
1,963 Elo+
Party 1
Ganesha
Ganesha
Mαnguitø
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Vandrued
Anhur
Level 147
God Stats
106W - 17L
1,948 SR
Queue Stats
1,431W - 228L
2,113 Elo+
Party 1
Team Averages
Level 155
1,664 SR
1,859 Elo+

VS

Team Averages
Level 151
1,538 SR
1,608 Elo+
Anhur
Anhur
DIMASFIRST
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Noiiaa
Discordia
Level 157
God Stats
11W - 16L
1,805 SR
Queue Stats
145W - 135L
1,660 Elo+
Solo
Sobek
Sobek
niv13KCTUDO
Sobek
Level 135
God Stats
0W - 2L
1,308 SR
Queue Stats
5W - 9L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 9
11,946
747
12,704
18,314
13,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Mαnguitø
Ganesha
13
0 / 4 / 11
10,963
685
6,216
16,940
14,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Vandrued
Anhur
15
9 / 5 / 6
12,488
781
14,851
15,049
5,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
6 / 5 / 3
11,007
688
16,205
14,781
4,098
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Noiiaa
Discordia
13
4 / 5 / 6
10,570
661
12,776
9,941
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 9
9,856
616
7,123
17,860
19,688
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
15
Kills
11
11
Deaths
15
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
L
Anhur
6
5
3
1.5
W
Ganesha
Mαnguitø
Ganesha
0
4
11
1.38
L
Discordia
Noiiaa
Discordia
4
5
6
1.4
W
Anhur
Vandrued
Anhur
9
5
6
2.4
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,771
Damage
36,104
50,303
Taken
42,582
32,328
Mitigated
26,998
18,518
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,704
2,395
0
9,705
18,314
13,097
789
6,278
12,036
0
53,519
L
Anhur
16,205
8,154
0
5,128
14,781
4,098
931
1,332
13,449
0
65,287
W
Ganesha
Mαnguitø
Ganesha
6,216
710
0
5,576
16,940
14,127
194
7,800
8,034
27,896
0
L
Discordia
Noiiaa
Discordia
12,776
332
0
1,492
9,941
3,212
216
1,650
8,291
36,419
0
W
Anhur
Vandrued
Anhur
14,851
8,383
0
3,237
15,049
5,104
2,757
6,077
8,972
0
58,660
L
7,123
247
0
5,413
17,860
19,688
0
3,296
14,564
27,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,397
Gold Earned
31,433
157
Minions Killed
175
0
Camps Cleared
0
905,388
Distance Traveled
799,574
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,946
747
75
5
0
337,963
2
L
Anhur
11,007
688
99
6
0
255,314
1
W
Ganesha
10,963
685
5
0
0
306,089
7
L
Discordia
10,570
661
49
3
0
263,925
6
W
Anhur
12,488
781
77
5
0
261,336
0
L
Sobek
9,856
616
27
2
0
280,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role