Player Matchup

Zhong Kui
Zhong Kui
A梓飞A
Zhong Kui
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,520 Elo+
Solo
Sol
Sol
DewiGwydion
Sol
Level 8
God Stats
20W - 18L
1,502 SR
Queue Stats
105W - 90L
1,517 Elo+
Solo
Jormungandr
Jormungandr
Fire55X
Jormungandr
Level 29
God Stats
2W - 0L
1,645 SR
Queue Stats
82W - 67L
1,467 Elo+
Party 1
Thanatos
Thanatos
Se7lution
Thanatos
Level 26
God Stats
7W - 2L
1,714 SR
Queue Stats
18W - 10L
1,542 Elo+
Solo
Medusa
Medusa
aurelihoe_
Medusa
Level 16
God Stats
3W - 0L
1,512 SR
Queue Stats
23W - 20L
1,500 Elo+
Party 1
Team Averages
Level 19
1,575 SR
1,509 Elo+

VS

Team Averages
Level 22
1,484 SR
1,416 Elo+
Artemis
Artemis
AngyBoi
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,465 Elo+
Solo
Hercules
Hercules
DKOBY10
Hercules
Level 24
God Stats
2W - 4L
1,566 SR
Queue Stats
138W - 181L
1,420 Elo+
Solo
Ratatoskr
Ratatoskr
MeepyBandit
Ratatoskr
Level 24
God Stats
44W - 59L
1,376 SR
Queue Stats
127W - 197L
1,332 Elo+
Party 2
Hel
Hel
ShmeatyBandit
Hel
Level 28
God Stats
22W - 20L
1,480 SR
Queue Stats
217W - 305L
1,362 Elo+
Party 2
Kukulkan
Kukulkan
klarken14
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A梓飞A
Zhong Kui
18
12 / 0 / 2
11,130
618
14,168
8,030
5,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
6 / 4 / 5
10,796
600
14,536
18,251
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Fire55X
Jormungandr
14
3 / 0 / 9
9,640
536
8,959
11,525
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Se7lution
Thanatos
14
8 / 5 / 4
9,682
538
6,404
12,987
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
aurelihoe_
Medusa
14
3 / 3 / 3
8,533
474
7,497
12,631
4,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AngyBoi
Artemis
11
2 / 5 / 1
6,941
386
8,495
10,908
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
DKOBY10
Hercules
12
1 / 6 / 2
7,245
403
7,579
15,457
10,057
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
MeepyBandit
Ratatoskr
13
3 / 6 / 5
8,503
472
10,090
14,382
7,650
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 7 / 0
9,248
514
6,388
14,800
7,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
klarken14
Kukulkan
13
1 / 8 / 2
8,209
456
5,800
11,712
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
32
Kills
12
12
Deaths
32
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
AngyBoi
Artemis
2
5
1
0.5
W
Zhong Kui
A梓飞A
Zhong Kui
12
0
2
13
L
Hercules
DKOBY10
Hercules
1
6
2
0.33
W
6
4
5
2.13
W
Jormungandr
Fire55X
Jormungandr
3
0
9
7.5
L
Ratatoskr
MeepyBandit
Ratatoskr
3
6
5
0.92
W
Thanatos
Se7lution
Thanatos
8
5
4
2
L
5
7
0
0.71
W
Medusa
aurelihoe_
Medusa
3
3
3
1.5
L
Kukulkan
klarken14
Kukulkan
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,564
Damage
38,352
63,424
Taken
67,259
28,197
Mitigated
32,482
30,473
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AngyBoi
Artemis
8,495
3,409
0
1,788
10,908
3,566
0
6,261
4,640
0
26,999
W
Zhong Kui
A梓飞A
Zhong Kui
14,168
647
0
2,670
8,030
5,815
120
1,805
6,093
66,292
0
L
Hercules
DKOBY10
Hercules
7,579
3,420
122
2,071
15,457
10,057
0
6,984
8,473
0
32,022
W
14,536
5,954
0
11,979
18,251
6,164
445
7,214
10,989
69,531
0
W
Jormungandr
Fire55X
Jormungandr
8,959
2,250
0
1,223
11,525
7,247
520
0
11,525
44,585
0
L
Ratatoskr
MeepyBandit
Ratatoskr
10,090
3,615
429
2,836
14,382
7,650
356
8,341
6,041
0
42,249
W
Thanatos
Se7lution
Thanatos
6,404
1,243
0
9,459
12,987
4,673
0
2,931
9,998
0
35,571
L
6,388
938
687
4,821
14,800
7,395
0
9,892
4,908
42,363
0
W
Medusa
aurelihoe_
Medusa
7,497
3,636
0
5,142
12,631
4,298
268
0
12,631
0
60,276
L
Kukulkan
klarken14
Kukulkan
5,800
1,136
0
698
11,712
3,814
481
6,041
5,534
44,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,781
Gold Earned
40,146
463
Minions Killed
341
0
Camps Cleared
0
1,647,708
Distance Traveled
1,530,494
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,941
386
49
3
0
330,694
5
W
Zhong Kui
11,130
618
126
7
0
363,152
0
L
Hercules
7,245
403
40
2
0
320,444
3
W
Sol
10,796
600
121
7
0
260,346
1
W
Jormungandr
9,640
536
68
4
0
355,549
2
L
Ratatoskr
8,503
472
64
4
0
318,769
2
W
Thanatos
9,682
538
53
3
0
344,015
0
L
Hel
9,248
514
89
5
0
271,698
1
W
Medusa
8,533
474
95
5
0
324,646
1
L
Kukulkan
8,209
456
99
6
0
288,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role