Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
AbelyAlmayAbril
Sun Wukong
Level 22
God Stats
2W - 2L
1,815 SR
Queue Stats
36W - 54L
1,464 Elo+
Party 2
Artemis
Artemis
NatanaelOroo-_-
Artemis
Level 15
God Stats
3W - 2L
1,753 SR
Queue Stats
19W - 33L
1,491 Elo+
Party 2
Cerberus
Cerberus
TuMaSpamPiumPium
Cerberus
Level 53
God Stats
5W - 10L
1,248 SR
Queue Stats
175W - 226L
1,480 Elo+
Party 2
Janus
Janus
ripbauti
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 165L
1,356 Elo+
Party 2
Team Averages
Level 33
1,563 SR
1,458 Elo+

VS

Team Averages
Level 69
1,600 SR
1,492 Elo+
King Arthur
King Arthur
DSY-SZA
King Arthur
Level 48
God Stats
5W - 1L
1,739 SR
Queue Stats
74W - 70L
1,541 Elo+
Party 3
Ravana
Ravana
Mrcuja
Ravana
Level 121
God Stats
7W - 4L
1,761 SR
Queue Stats
46W - 36L
1,530 Elo+
Solo
Rama
Rama
QDIOS
Rama
Level 47
God Stats
5W - 2L
1,500 SR
Queue Stats
29W - 30L
1,414 Elo+
Party 1
Scylla
Scylla
TheIsSnow
Scylla
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 90L
1,526 Elo+
Party 3
Sobek
Sobek
Zaters716
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 4 / 3
7,051
504
5,360
15,981
8,830
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
AbelyAlmayAbril
Sun Wukong
11
3 / 4 / 4
6,791
485
5,889
10,132
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 6 / 1
6,090
435
3,600
7,542
2,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 8 / 0
6,098
436
3,132
14,034
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
ripbauti
Janus
10
2 / 4 / 2
6,436
460
3,871
5,855
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DSY-SZA
King Arthur
13
1 / 2 / 3
7,569
541
7,534
8,322
6,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ravana
Mrcuja
Ravana
16
7 / 1 / 2
9,095
650
6,530
4,987
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
QDIOS
Rama
13
11 / 0 / 6
8,403
600
14,900
9,475
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
TheIsSnow
Scylla
14
3 / 3 / 4
8,154
582
3,750
7,009
2,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Zaters716
Sobek
12
4 / 1 / 10
8,102
579
4,898
8,924
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
26
26
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
3
0.38
L
Sun Wukong
AbelyAlmayAbril
Sun Wukong
3
4
4
1.25
W
King Arthur
DSY-SZA
King Arthur
1
2
3
1.25
W
Ravana
Mrcuja
Ravana
7
1
2
8
L
1
6
1
0.25
W
Rama
QDIOS
Rama
11
0
6
14
W
Scylla
TheIsSnow
Scylla
3
3
4
1.67
L
1
8
0
0.13
W
Sobek
Zaters716
Sobek
4
1
10
9
L
Janus
ripbauti
Janus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,852
Damage
37,612
53,544
Taken
38,717
22,977
Mitigated
20,571
9,975
Healing
15,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,360
868
0
3,657
15,981
8,830
14
648
14,912
0
43,194
L
Sun Wukong
AbelyAlmayAbril
Sun Wukong
5,889
1,422
0
1,646
10,132
4,281
0
2,259
7,873
0
29,601
W
King Arthur
DSY-SZA
King Arthur
7,534
1,338
0
1,302
8,322
6,671
176
228
8,055
0
41,429
W
Ravana
Mrcuja
Ravana
6,530
2,465
0
2,728
4,987
2,146
0
1,094
3,801
0
70,323
L
3,600
1,289
0
103
7,542
2,076
0
2,106
5,436
0
16,711
W
Rama
QDIOS
Rama
14,900
12,893
0
6,799
9,475
3,023
1,497
2,634
6,807
0
53,435
W
Scylla
TheIsSnow
Scylla
3,750
155
119
1,518
7,009
2,265
630
1,371
5,394
47,384
0
L
3,132
221
159
3,189
14,034
6,211
0
2,470
11,564
23,632
0
W
Sobek
Zaters716
Sobek
4,898
542
0
3,178
8,924
6,466
204
1,185
7,657
16,046
0
L
Janus
ripbauti
Janus
3,871
430
441
780
5,855
1,579
0
1,165
4,690
18,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,466
Gold Earned
41,323
265
Minions Killed
420
0
Camps Cleared
0
1,383,926
Distance Traveled
1,374,705
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,051
504
83
6
0
282,030
1
L
Sun Wukong
6,791
485
53
4
0
298,914
0
W
King Arthur
7,569
541
85
6
0
243,724
2
W
Ravana
9,095
650
146
10
0
318,429
0
L
Artemis
6,090
435
37
3
0
256,329
2
W
Rama
8,403
600
72
5
0
254,901
4
W
Scylla
8,154
582
94
7
0
247,406
2
L
Cerberus
6,098
436
52
4
0
269,582
3
W
Sobek
8,102
579
23
2
0
310,245
4
L
Janus
6,436
460
40
3
0
277,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role